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3DS:GBA games/es: Difference between revisions

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* El brillo puede ser ajustado mientras estas en el juego
* El brillo puede ser ajustado mientras estas en el juego
* Permite el parcheado de ROMs automático
* Permite el parcheado de ROMs automático
* <span lang="en" dir="ltr" class="mw-content-ltr">Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running</span>
* El streaming, Menú Home de 3DS, etc son inaccesibles mientras un juego se está ejecutando
* <span lang="en" dir="ltr" class="mw-content-ltr">Saves are stored on SD card and easy to manage</span>
* <span lang="en" dir="ltr" class="mw-content-ltr">Saves are stored on SD card and easy to manage</span>
* <span lang="en" dir="ltr" class="mw-content-ltr">Lacks a user interface for configuring settings (a text editor must be used to change the config file)</span>
* <span lang="en" dir="ltr" class="mw-content-ltr">Lacks a user interface for configuring settings (a text editor must be used to change the config file)</span>

Revision as of 20:28, 28 December 2025

La Nintendo 3DS puede ejecutar juegos de GBA mediante varios métodos, ambos nativamente y mediante emulación.

Comparación de métodos

En orden de más a menos recomendado.

open_agb_firm

  • Corre nativamente, no mediante emulación (alta compatibilidad, pero sin trampas, avance rápido, etc)
    • Soporta el reloj en tiempo real para Pokémon, pero no la cámara o el acelerómetro
  • Debe ser iniciado desde chainloader (al mantener START en el encendido), como GodMode9
    • Esto si permite ejecutarlo más rápido que los injects si tu sistema está apagado.
  • Tiene un explorador de archivos que te permite seleccionar una ROM
  • Permite el remapeo de botones (incluyendo el pad circular y la pantalla táctil, pero no el L2/R2 de la New 3DS)
  • El brillo puede ser ajustado mientras estas en el juego
  • Permite el parcheado de ROMs automático
  • El streaming, Menú Home de 3DS, etc son inaccesibles mientras un juego se está ejecutando
  • Saves are stored on SD card and easy to manage
  • Lacks a user interface for configuring settings (a text editor must be used to change the config file)
  • Still under active development

Virtual Console (VC) injects

  • Run natively, not via emulation (same caveats as above)
  • Must manually be created using a PC program (Windows-only, closed-source and abandoned by dev)
  • Each game has its own separate icon on the HOME Menu
  • No button remapping
  • No adjustable brightness
  • No automatic ROM patching
  • Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running
  • Saves are stored in NAND and are difficult to backup and restore (requires GodMode9 and multiple reboots for each save)

mGBA

  • A full emulator, which means that it has fast-forward, cheats, save states
  • Performance isn't perfect, especially on old 3DS
  • Not compatible with all games, but may have higher compatibility with ROM hacks that are not designed to run on actual GBA hardware
  • Runs in 3DS mode, so you can stream it or use the HOME Menu while it's running
  • Supports button remapping
  • Has a ROM picker
  • Saves are stored on SD card and easy to manage
  • Supports additional hardware features, such as accelerometer (for WarioWare: Twisted!) and camera (for Game Boy Camera)

GBARunner2

  • A middle-ground between emulation and native
    • it's basically the worst of both worlds, still no emulator features, but some games are incompatible or have issues
  • Included with TWiLightMenu++
  • Has a ROM picker
  • Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running
  • Saves are stored on SD card and easy to manage

Overview table

Feature open_agb_firm VC Injects mGBA GBARunner2
Games run natively
Runs full speed on Old 3DS
Retail game compatibility

Homebrew/ROM hack compatibility (For things not intended to run on official hardware)

Runs from HOME Menu
Drag-and-drop / ROM picker
Cheats, fast-forwarding,

save states

Motion sensor support
Easy save file access from SD

Wireless streaming via NTR (New 3DS only)

Under active development ?