3DS:Randomizing Pokémon: Difference between revisions

From Hacks Guide Wiki
m (Cartrige -> Cartridge in tabber)
(Made crash wording more clear)
 
(3 intermediate revisions by the same user not shown)
Line 22: Line 22:
===Section II - Dumping Your Game===
===Section II - Dumping Your Game===


You will need to dump both your game, and game update. If you don't load the game update into the randomizer, the patch may cause a crash if applied while the update is still installed. Any TitleID starting with <code>00040000</code> is a game, and <code>0004000E</code> is a game update. You can find the TitleID of your game using [http://www.3dsdb.com/ 3dsdb].
{{warning|You will need to dump both your game, and game update. If you don't load the game update into the randomizer, the patch may cause a crash if applied while the update is still installed.}}


<tabber>
<tabber>
Line 36: Line 36:
|-|Installed Title/Game Update=
|-|Installed Title/Game Update=
<span>
<span>
{{info|Title IDs starting with <code>00040000</code> are games, and <code>0004000E</code> are game updates. You can find the Title ID of your game using [http://www.3dsdb.com/ 3dsdb].}}
# Press and hold {{B|Start}}, while still holding {{B|Start}}, power on your console to launch GodMode9
# Press and hold {{B|Start}}, while still holding {{B|Start}}, power on your console to launch GodMode9
# Press {{B|Home}} to bring up the action menu
# Press {{B|Home}} to bring up the action menu
Line 56: Line 57:
#* <code>launcher_UNIX.sh</code> for Unix-based systems
#* <code>launcher_UNIX.sh</code> for Unix-based systems
# Click on "Open ROM" and load the <code>[Game].cia</code> you made earlier
# Click on "Open ROM" and load the <code>[Game].cia</code> you made earlier
# (Optional) Click on Settings -> Load Game Update, and load the <code>[GameUpdate].cia</code> you made earlier
# Click on Settings -> Load Game Update, and load the <code>[GameUpdate].cia</code> you made earlier
# Select whatever randomizer settings you want
# Select whatever randomizer settings you want
# Once finished, Click on "Randomize (Save)" and select LayeredFS as your output
# Once finished, Click on "Randomize (Save)" and select LayeredFS as your output
#* If you loaded a game update you will only be able to select layeredFS
#* If you loaded a game update you will only be able to output as layeredFS
#* Your layeredFS patch will be saved as a folder with the <code>[TitleID]</code> matching the game you randomized
#* Your layeredFS patch will be saved as a folder with the <code>[TitleID]</code> matching the game you randomized


Line 67: Line 68:
#* Create a <code>titles</code> folder if you don't already have one
#* Create a <code>titles</code> folder if you don't already have one
# Eject your SD Card and reinsert it into your console
# Eject your SD Card and reinsert it into your console
# Press and hold {{B|Select}}, while still holding {{B|Select}}, power on your console to open luma config
# Press and hold {{B|Select}}, while still holding {{B|Select}}, power on your console to open the Luma configuration menu
# Ensure <code>Enable game patching</code> is on and then press {{B|Start}} to save and exit
# Select <code>Enable game patching</code> then press {{B|Start}} to save and exit


{{success|Congratulations! Your game should now be randomized.}}
{{success|Congratulations! Your game should now be randomized.}}
==Troubleshooting==
===Game didn't Randomize===
* Ensure [[3DS:Luma3DS|Luma3DS's]] <code>boot.firm</code> is on the root of your SD card
* Ensure <code>Enable game patching</code> is selected in [[3DS:Luma3DS/Configuration|the Luma configuration menu]]
* Check that the <code>titles</code> folder is spelled correctly
===Game crashes===
Usually caused by creating your randomized patch without an update loaded. Make sure you dump and load your game update into the Randomizer.


==Resources==
==Resources==

Latest revision as of 19:25, 1 April 2024

This Guide will show you how to randomize the generation 6 and 7 Pokémon games on the Nintendo 3DS using LayeredFS and Universal Pokemon Randomizer ZX.

Compatibility Notes

OOjs UI icon information-progressive.svg This guide requires you have CFW with Luma3DS 8.0+ (preferably latest).
OOjs UI icon information-progressive.svg This guide requires a computer running Windows, MacOS, or Linux.

What You Need

Instructions

Section I - Prep Work

  1. Copy GodMode9.firm from the GodMode9 .zip to the /luma/payloads folder on your SD card
  2. Copy the gm9 folder from the GodMode9 .zip to the root of your SD card
  3. Reinsert your SD card into your device

Section II - Dumping Your Game

OOjs UI icon information-warning.svg You will need to dump both your game, and game update. If you don't load the game update into the randomizer, the patch may cause a crash if applied while the update is still installed.
  1. Press and hold Start, while still holding Start, power on your console to launch GodMode9
  2. Navigate to [C:] GAMECART
  3. Press A on [TitleID].trim.3ds
  4. Select NCSD image options...
  5. Select Build CIA from file
  6. Your dumped .cia can be found in /gm9/out/

OOjs UI icon information-progressive.svg Title IDs starting with 00040000 are games, and 0004000E are game updates. You can find the Title ID of your game using 3dsdb.
  1. Press and hold Start, while still holding Start, power on your console to launch GodMode9
  2. Press Home to bring up the action menu
  3. Select Title manager
  4. Select [:A] SD CARD
  5. Navigate to the game or update your wish to dump and select it
  6. Select Manage Title...
  7. Select Build CIA (standard)
  8. Your dumped .cia can be found in /gm9/out/

Section III - Randomizing Your Game

  1. Power off your console
  2. Insert your SD Card into your computer and move the game/update .cias from /gm9/out/ to somewhere on your pc
  3. Extract the PokeRandoZX .zip and double click on the launcher file for your OS
    • launcher_WINDOWS.bat for Windows
    • launcher_MAC.command for Mac
    • launcher_UNIX.sh for Unix-based systems
  4. Click on "Open ROM" and load the [Game].cia you made earlier
  5. Click on Settings -> Load Game Update, and load the [GameUpdate].cia you made earlier
  6. Select whatever randomizer settings you want
  7. Once finished, Click on "Randomize (Save)" and select LayeredFS as your output
    • If you loaded a game update you will only be able to output as layeredFS
    • Your layeredFS patch will be saved as a folder with the [TitleID] matching the game you randomized

Section IV - Patching Your Game

  1. Copy the layeredFS [TitleID] folder to /luma/titles/ on your SD Card
    • Create a titles folder if you don't already have one
  2. Eject your SD Card and reinsert it into your console
  3. Press and hold Select, while still holding Select, power on your console to open the Luma configuration menu
  4. Select Enable game patching then press Start to save and exit
OOjs UI icon information-constructive.svg Congratulations! Your game should now be randomized.

Troubleshooting

Game didn't Randomize

Game crashes

Usually caused by creating your randomized patch without an update loaded. Make sure you dump and load your game update into the Randomizer.

Resources