7
edits
(Triforce BIOS notes, memory card notes, document Classic Controller shutdown for completeness) |
(New Nintendont UI image) |
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* Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer. | * Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer. | ||
* Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games. | * Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games. | ||
* Triforce arcade games are supported | * Triforce arcade games are supported. | ||
==== User Interface ==== | ==== User Interface ==== | ||
[[File:Nintendont- | [[File:Nintendont-UI-082423.png|763x763px]] | ||
Nintendont uses a user interface that is mainly controllable and navigable using a controller. | Nintendont uses a user interface that is mainly controllable and navigable using a controller. | ||
==== Properly Launching Games ==== | ====Properly Launching Games==== | ||
Games in Nintendont have to be launched from an external device with a specific folder structure. USB storage and SD cards are supported, but USB is recommended for faster speeds. | Games in Nintendont have to be launched from an external device with a specific folder structure. USB storage and SD cards are supported, but USB is recommended for faster speeds. | ||
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Single-disc games can simply be placed inside the games folder: | Single-disc games can simply be placed inside the games folder: | ||
* <code>device:/games/(game name).iso</code> | *<code>device:/games/(game name).iso</code> | ||
The expected structure for multi-disc games is as follows: | The expected structure for multi-disc games is as follows: | ||
* <code>device:/games/(game name)/game.iso</code> | *<code>device:/games/(game name)/game.iso</code> | ||
* <code>device:/games/(game name)/disc2.iso</code> (so on and so forth) | *<code>device:/games/(game name)/disc2.iso</code> (so on and so forth) | ||
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive: | Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive: | ||
* <code>USB:/games/The Legend of Zelda: The Wind Waker [GZLE01].iso</code> | *<code>USB:/games/The Legend of Zelda: The Wind Waker [GZLE01].iso</code> | ||
==== BIOS Setup ==== | ====BIOS Setup==== | ||
You can use an original GameCube BIOS in Nintendont if you have legally obtained one. | You can use an original GameCube BIOS in Nintendont if you have legally obtained one. | ||
# Rename the BIOS file <code>iplusa.bin</code>/<code>ipljap.bin</code>/<code>iplpal.bin</code> based on its region. | # Rename the BIOS file <code>iplusa.bin</code>/<code>ipljap.bin</code>/<code>iplpal.bin</code> based on its region. | ||
# Copy it to the root of the storage device where Nintendont is installed on. | #Copy it to the root of the storage device where Nintendont is installed on. | ||
# Go into Nintendont settings and verify that `Load IPL` is turned ON. | #Go into Nintendont settings and verify that `Load IPL` is turned ON. | ||
====Using a HID USB controller with Nintendont==== | |||
==== Using a HID USB controller with Nintendont ==== | |||
By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use [https://oscwii.org/library/app/HIDTest HIDTest] to determine whether or not your controller will be detected and work with Nintendont. | By default, Nintendont selects a controller configuration from an internal list of already mapped controllers. If yours does not automatically work, make sure to check the supported controller list in the article at the top of the page. If you still want to check anyway, you can use [https://oscwii.org/library/app/HIDTest HIDTest] to determine whether or not your controller will be detected and work with Nintendont. | ||
==== Button combinations for Nintendont in-game ==== | ==== Button combinations for Nintendont in-game==== | ||
Restart: Resets the game and returns to game's title screen. | Restart: Resets the game and returns to game's title screen. | ||
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'''GameCube Controller:''' | '''GameCube Controller:''' | ||
* Restart: R+Z+Start | *Restart: R+Z+Start | ||
* Shutdown: R+Z+B+Down (D-pad) | *Shutdown: R+Z+B+Down (D-pad) | ||
'''Wiimote + Nunchuck | '''Wiimote + Nunchuck:''' | ||
* Shutdown: HOME button | *Shutdown: HOME button on the Wiimote | ||
'''USB HID controller or adapter:''' | '''USB HID controller or adapter:''' | ||
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Most commonly used combo with default HID settings: | Most commonly used combo with default HID settings: | ||
* Shutdown: L+R+Z+Start | *Shutdown: L+R+Z+Start | ||
== See also == | ==See also== | ||
* [[gbatempwiki:Nintendont Compatibility List|Nintendont compatibility list on GBAtemp wiki]] | *[[gbatempwiki:Nintendont Compatibility List|Nintendont compatibility list on GBAtemp wiki]] |