7
edits
(link to https://wiki.gbatemp.net/wiki/Nintendont_Compatibility_List) |
(Triforce BIOS notes, memory card notes, document Classic Controller shutdown for completeness) |
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* Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer. | * Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer. | ||
* Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games. | * Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games. | ||
* Triforce arcade games are supported. | * Triforce arcade games are supported. Mario Kart Arcade GP Mario Cards and F-Zero AX License Cards can be emulated. Mounting GameCube memory cards in F-Zero AX is not supported. Internal memory is not emulated, so high scores will not save. | ||
==== User Interface ==== | ==== User Interface ==== | ||
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# Copy it to the root of the storage device where Nintendont is installed on. | # Copy it to the root of the storage device where Nintendont is installed on. | ||
# Go into Nintendont settings and verify that `Load IPL` is turned ON. | # Go into Nintendont settings and verify that `Load IPL` is turned ON. | ||
Triforce BIOS is also supported and must be extracted from the appropriate game discs. Different versions can be found depending on the game: | |||
* 2.15.0 (SHA1: a2306142ad992ec204e896c65513819536c5bcf8) from the first Triforce Firmware Update Disc (GDT-0011) | |||
* 2.17.0 (SHA1: a3eabb012db09092300e796f5e2239973ce7b978) from Virtua Striker 4 (GDT-0013 and GDT-0015) | |||
* 3.01.2 (SHA1: 61aa40edbd179fe295850946639e2a4b33636b58) from Virtua Striker Ver. 2006 (GDT-0020 and GDT-0021) | |||
* 3.11.2 (SHA1: 418411ee45a96d2ce585c3940a37608c491142ce) from the second Triforce Firmware Update Disc (GDT-0022), also sometimes labeled Triforce Firmware Update For Compact Flash Box (4.01) | |||
Extracting the file differs per game, but you will need a program like GCRebuilder to extract the file from the game disc. | |||
For the first Triforce Firmware Update Disc, extract the file <code>segaboot.img01</code> and delete the first 1048576 bytes in a hex editor so the file starts with the string <code>GCAM</code>. | |||
For Virtua Striker games, extract <code>firm/segaboot.img1</code>. | |||
For the second Triforce Firmware Update Disc, extract <code>segaboot.img1</code>. | |||
Once you have this file, place it in the appropriate path: | |||
# Rename the BIOS file to <code>segaboot.bin</code>. | |||
# Copy it to the root of the storage device where Nintendont is installed on. | |||
# Go into Nintendont settings and verify that `Load IPL` is turned ON. | |||
=== Memory Cards === | |||
By default, games will be given their own memory cards in the <code>saves</code> folder on the storage device Nintendont is installed on. If the Memcard Multi option is enabled, every NTSC/PAL game will share one memory card named <code>ninmem.raw</code> while NTSC-J games save to <code>ninmemj.raw</code>. A second memory card can be mounted if another valid memory card file is present and appropriately named. This second card must be named <code>(game id)_b.raw</code>, <code>ninmemb.raw</code>, or <code>ninmemjb.raw</code> depending on which first-slot card would be read. If both cards combined would be above 16 megabytes, the slot B card will not be loaded. | |||
Saves can be extracted, injected, or otherwise managed in the Dolphin Emulator's memory card manager. | |||
==== Using a HID USB controller with Nintendont ==== | ==== Using a HID USB controller with Nintendont ==== | ||
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* Shutdown: R+Z+B+Down (D-pad) | * Shutdown: R+Z+B+Down (D-pad) | ||
'''Wiimote + Nunchuck:''' | '''Wiimote + Nunchuck or Classic Controller:''' | ||
* Shutdown: HOME button | * Shutdown: HOME button | ||
'''USB HID controller or adapter:''' | '''USB HID controller or adapter:''' |