- Press and hold Start, while still holding Start, power on your console to launch GodMode9
- Navigate to
[C:] GAMECART
- Press A on
[TitleID].trim.3ds
- Select NCSD image options...
- Select Build CIA from file
- Your dumped
.cia
can be found in/gm9/out/
(Made crash wording more clear) |
(consolidated some notes into one paragraph, and added some more info about game update compatibility) |
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*The latest release of [https://github.com/Ajarmar/universal-pokemon-randomizer-zx/releases Universal Pokemon Randomizer ZX] | *The latest release of [https://github.com/Ajarmar/universal-pokemon-randomizer-zx/releases Universal Pokemon Randomizer ZX] | ||
*The latest release of [https://github.com/d0k3/GodMode9/releases GodMode9] | *The latest release of [https://github.com/d0k3/GodMode9/releases GodMode9] | ||
==Instructions== | ==Instructions== | ||
Line 22: | Line 21: | ||
===Section II - Dumping Your Game=== | ===Section II - Dumping Your Game=== | ||
You will need to dump both your game, and game update. If you don't load the game update into the randomizer, the patch may cause a crash if applied while the update is still installed. Any TitleID starting with <code>00040000</code> is a game, and <code>0004000E</code> is a game update. You can find the TitleID of your game using [http://www.3dsdb.com/ 3dsdb]. | |||
<tabber> | <tabber> | ||
|-|Game | |-|Game Cartrige= | ||
<span> | <span> | ||
# Press and hold {{B|Start}}, while still holding {{B|Start}}, power on your console to launch GodMode9 | # Press and hold {{B|Start}}, while still holding {{B|Start}}, power on your console to launch GodMode9 | ||
Line 36: | Line 35: | ||
|-|Installed Title/Game Update= | |-|Installed Title/Game Update= | ||
<span> | <span> | ||
# Press and hold {{B|Start}}, while still holding {{B|Start}}, power on your device to launch GodMode9 | |||
# Press and hold {{B|Start}}, while still holding {{B|Start}}, power on your | |||
# Press {{B|Home}} to bring up the action menu | # Press {{B|Home}} to bring up the action menu | ||
# Select Title manager | # Select Title manager | ||
Line 46: | Line 44: | ||
# Your dumped <code>.cia</code> can be found in <code>/gm9/out/</code> | # Your dumped <code>.cia</code> can be found in <code>/gm9/out/</code> | ||
</span> | </span> | ||
</ | </Tabber> | ||
===Section III - Randomizing Your Game=== | ===Section III - Randomizing Your Game=== | ||
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#* <code>launcher_UNIX.sh</code> for Unix-based systems | #* <code>launcher_UNIX.sh</code> for Unix-based systems | ||
# Click on "Open ROM" and load the <code>[Game].cia</code> you made earlier | # Click on "Open ROM" and load the <code>[Game].cia</code> you made earlier | ||
# Click on Settings -> Load Game Update, and load the <code>[GameUpdate].cia</code> you made earlier | # (Optional) Click on Settings -> Load Game Update, and load the <code>[GameUpdate].cia</code> you made earlier | ||
# Select whatever randomizer settings you want | # Select whatever randomizer settings you want | ||
# Once finished, Click on "Randomize (Save)" and select LayeredFS as your output | # Once finished, Click on "Randomize (Save)" and select LayeredFS as your output | ||
#* If you loaded a game update you will only be able to | #* If you loaded a game update you will only be able to select layeredFS | ||
#* Your layeredFS patch will be saved as a folder with the <code>[TitleID]</code> matching the game you randomized | #* Your layeredFS patch will be saved as a folder with the <code>[TitleID]</code> matching the game you randomized | ||
Line 68: | Line 66: | ||
#* Create a <code>titles</code> folder if you don't already have one | #* Create a <code>titles</code> folder if you don't already have one | ||
# Eject your SD Card and reinsert it into your console | # Eject your SD Card and reinsert it into your console | ||
# Press and hold {{B|Select}}, while still holding {{B|Select}}, power on your console to open | # Press and hold {{B|Select}}, while still holding {{B|Select}}, power on your console to open luma config | ||
# | # Ensure <code>Enable game patching</code> is on and then press {{B|Start}} to save and exit | ||
{{success|Congratulations! Your game should now be randomized.}} | {{success|Congratulations! Your game should now be randomized.}} | ||
==Resources== | ==Resources== |
This Guide will show you how to randomize the generation 6 and 7 Pokémon games on the Nintendo 3DS using LayeredFS and Universal Pokemon Randomizer ZX.
This guide requires you have CFW with Luma3DS 8.0+ (preferably latest). |
This guide requires a computer running Windows, MacOS, or Linux. |
GodMode9.firm
from the GodMode9 .zip
to the /luma/payloads
folder on your SD cardgm9
folder from the GodMode9 .zip
to the root of your SD cardYou will need to dump both your game, and game update. If you don't load the game update into the randomizer, the patch may cause a crash if applied while the update is still installed. Any TitleID starting with 00040000
is a game, and 0004000E
is a game update. You can find the TitleID of your game using 3dsdb.
[C:] GAMECART
[TitleID].trim.3ds
.cia
can be found in /gm9/out/
[:A] SD CARD
.cia
can be found in /gm9/out/
.cias
from /gm9/out/
to somewhere on your pc.zip
and double click on the launcher file for your OS
launcher_WINDOWS.bat
for Windowslauncher_MAC.command
for Maclauncher_UNIX.sh
for Unix-based systems[Game].cia
you made earlier[GameUpdate].cia
you made earlier[TitleID]
matching the game you randomized[TitleID]
folder to /luma/titles/
on your SD Card
titles
folder if you don't already have oneEnable game patching
is on and then press Start to save and exitCongratulations! Your game should now be randomized. |
3DS |
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Switch |
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Cross-platform |
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