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Wii:Transferring Game Saves and 3DS:Movable Moveover: Difference between pages

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(Difference between pages)
m Lifehackerhansol moved page User:Lifehackerhansol/sandbox to Wii:Transferring Game Saves without leaving a redirect: be free my child
 
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This guide will explain how to transfer game saves between:
{{hatnote|This page is a guide to transferring data between systems without doing a System Transfer, and usually should only be done if the '''source console''' you are transferring from is nonfunctional or you only have its SD.
<br>If you do not have a specific reason to follow this guide (i.e. both consoles are usable), do [[3DS:System Transfer|a System Transfer]] instead.}}
{{shortcut|3DS:MMM}}


* a Wii/Wii U(vWii),
= Required Reading (Do NOT ignore) =
* Dolphin Emulator,
* GameCube memory cards,
* and (Nintendont) emulated memory cards.


<tabber>
This guide can potentially cause unexpected results if done wrong. Please ensure you read the steps carefully to prevent these unexpected results from happening.
|-| From a Wii/vWii=
<br>Additionally, ensure you have read the following three warnings to have a full understanding of the potential risks of this guide.


{{#tag:tabber
{{critical|text=Do '''NOT''' use a <code>movable.sed</code> from Bruteforce Movable as your system movable (in general, but especially not for this guide). Doing so may cause other issues with the system, and '''WILL''' result in a guaranteed brick if you uninstall CFW while using that movable. Always keep a backup of your original <code>movable.sed</code> if you do so.}}
| To another Wii/vWii=


{{#tag:tabber
{{warning|text=If you have already done this guide at any time before the date 2024-08-11, then uninstalling CFW will brick your console, as FixupMovable (which is done by the script) is required to avoid crashing on stock firmware.
| From Data Management=
<br>If this applies to you, you can fix stock firmware by booting into [[3DS:GodMode9|GodMode9]], copying your <code>movable.sed</code> from <code>1:/private</code> to the '''destination console''''s SD root, copying <code>MovableMoveover.gm9</code> to the <code>/gm9/scripts/</code> folder on the SD card, and then doing the instructions from Section II onward on the '''destination console''' only.}}


== What you need ==
{{warning|text=Any games/savedata/themes/DSiWare that was already on the destination console's SD card will become inaccessible once the guide is completed - you will only be able to use the data transferred over from the source console. To access the destination console's data again, you must undo the moveover.
<br>The script extracts the original versions of those files so you are able to undo it if you need to - ''do not lose those files.''}}


* an SD card formatted to FAT32/MS-DOS
{{info|If the above warning will cause issues for you and you are willing to take extra steps to avoid it, you can instead use [[ninfs]] to merge the source console's encrypted files onto the destination console, then [[3DS:Rebuild Title Database|rebuild title.db]] to make any merged games/apps appear.<br>
However, note that even this method will '''not''' bypass the issues of using a Bruteforce Movable <code>movable.sed</code>.}}


== Instructions ==
If you are confused in any way, join [https://discord.gg/C29hYvh the Nintendo Homebrew Discord] and ask for help in the 3ds-assistance channels.
 
# Insert your SD card into your Wii/Wii U.
# In the Wii Menu, select the <code>Wii Options</code> at the bottom left.
# Select <code>Data Management</code> (if on Wii), <code>Save Data</code>, then <code>Wii</code>.
# Select a save you would like to transfer, then select <code>Copy</code>.
#* If the <code>Copy</code> button is greyed out, you will need to [[wiiguide:priiloader|install Priiloader]] to disable the copy protection.
# Repeat the previous step for each save you would like to transfer.
# Once you are finished, put the SD card into your other Wii/Wii U.
# In the Wii Menu, select the <code>Wii Options</code> at the bottom left.
# Select <code>Data Management</code> (if on Wii), <code>Save Data</code>, then <code>Wii</code>.
# Select the <code>SD Card</code> tab at the top right.
# Select one of the saves you have copied to your SD card, then select <code>Copy</code>.
# Repeat the previous step for each save you have copied to your SD card.
 
{{!}}-{{!}} From SaveGame Manager GX=
 
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}
 
== What you need ==
 
* The Homebrew Channel on both systems
* An SD card or USB drive
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]
 
== Instructions ==
 
# Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.
# Launch the Homebrew Channel, then launch SaveGame Manager GX.
# Ensure that the source is set to Wii.
# Find and select your save, then <code>Extract</code>, then <code>Default</code>.
#* Repeat this for the rest of the saves you would like to copy.
# Press the HOME button and exit SaveGame Manager GX.
# Put the SD card into the target Wii/Wii U.
# Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.
# Launch the Homebrew Channel, and launch SaveGame Manager GX.
# Ensure that the source is set to your SD or USB.
# Select each save you copied and click <code>Install</code>.
 
}} <!-- wii2wii -->
 
{{!}}-{{!}}To Dolphin Emulator=
 
{{#tag:tabber
| With a NAND backup (Wii)=
 
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).
This also has the benefit of allowing access to [https://wiimmfi.de/ Wiimmfi], as well as carrying over RiiConnect24 patched channels.
 
{{info|text=If you have already done this, consider the SaveGame Manager GX method to save time.}}
 
== What you need ==
 
* [[wiiguide:bootmii|a NAND backup]]
* Latest beta version of Dolphin Emulator


== Instructions ==  
== What You Need ==


# After [[wiiguide:bootmii|making your NAND backup]], put your SD card into your PC and open Dolphin Emulator.
* Two 3DS consoles, both modded with [[3DS:Luma3DS|Luma3DS]]
# Select <code>Tools > Manage NAND... > Import BootMii NAND Backup</code>.
** These will be referred to as the '''source console''' and '''destination console''' for this guide's purposes
# In the file dialog that opens, go to your SD card and select <code>nand.bin</code>.
** If either console is not currently modded, stop and mod it with [[3dsguide:|our custom firmware installation guide]] first
* The '''source console's''' <code>essential.exefs</code>, such as the one created in [[3dsguide:finalizing-setup|our guide's Finalizing Setup]]
** If you already have the '''source console's''' <code>movable.sed</code> outside of a <code>.exefs</code> file, you can use that directly
* The '''source console's''' <code>Nintendo 3DS</code> folder
**this should contain the data you are trying to transfer
* The latest version of {{GitHub|/ihaveamac/faketik/releases/latest|faketik}} (the <code>.3dsx</code> file)
* The latest version of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 <code>.zip</code> file)
* The latest version of [https://raw.githubusercontent.com/nh-server/scripts/main/3DS/MovableMoveover.gm9 MovableMoveover.gm9]
** To download, right-click/long-press the link and select <code>Save link as...</code>, or similar, then rename the downloaded file to <code>MovableMoveover.gm9</code> if it is not named exactly that


{{!}}-{{!}}via SaveGame Manager GX=
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}
== What you need ==
* The Homebrew Channel on your Wii/vWii
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]
* An SD card or USB drive
* Latest beta version of Dolphin Emulator


== Instructions ==
== Instructions ==


# On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.
=== Section I - Prep Work ===
# Find and select the save you would like to transfer, select <code>Extract</code>, then select <code>Default</code>.
#* Repeat this for all the saves you would like to transferred.
# Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.
# Insert your SD card or USB drive into your PC.
# Open Dolphin Emulator.
# Select <code>Tools > Import Wii Save...</code>.
# In the file dialog that opens, go to the <code>savegames</code> folder on your SD or USB, and select each <code>.bin</code> file inside it.
 
{{info|text=Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.}}
 
}} <!-- wii2dol -->
}} <!-- from wii -->
 
|-| From Dolphin Emulator=
 
{{info|text=All methods here assume you have the [https://dolphin-emu.org/download latest Beta or Development version of Dolphin Emulator].}}
 
{{#tag:tabber
| To a Wii/vWii=
 
{{#tag:tabber
| via Data Management=
 
== What you need ==
 
* an SD card
 
== Instructions ==
 
# Open Dolphin Emulator.
# If you exporting a select game's save, right click the game inside the Dolphin window and select <code>Export Wii Save</code>.
#* If you are exporting all your Wii saves from Dolphin, select <code>Tools > Export All Wii Saves</code>.
#* [[File:Export-wiisave.png|400x400px]]
# In the folder dialog that pops up, select your SD card. (Don't go inside any other folder!)
# Safely eject your SD card, then put it into your Wii/Wii U.
#* If on a Wii U, be sure to launch Wii Mode.
# Select the <code>Wii Options</code> button at the bottom left.
# Select <code>Data Management</code> (if on Wii), <code>Save Data</code>, then <code>Wii</code>.
# Go to the <code>SD Card</code> tab at the top right.
# Select each save that you would like to copy to your Wii/Wii U and select <code>Copy</code>.
 
{{!}}-{{!}}via SaveGame Manager GX=
 
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}
 
== What you need ==
 
* The Homebrew Channel on your Wii/vWii
* An SD card or USB drive
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]
 
== Instructions ==
 
# Open Dolphin Emulator.
# If you exporting a select game's save, right click the game inside the Dolphin window and select <code>Export Wii Save</code>.
#* If you are exporting all your Wii saves from Dolphin, select <code>Tools > Export All Wii Saves</code>.
# In the folder dialog that pops up, select your SD card/USB drive. (don't go inside any other folder!)
# Safely eject your SD card/USB drive, then put it into your Wii/Wii U.
#* If on a Wii U, be sure to launch Wii Mode.
# Launch the Homebrew Channel, then launch SaveGame Manager GX.
# Ensure that the source is set to your SD or USB.
# Select each save and click <code>Install</code>.
 
}} <!-- dolphin-wii -->
 
{{!}}-{{!}}To a GameCube memory card=
 
== What you need ==
 
* a Wii with GameCube ports and the Homebrew Channel installed
* An SD card or USB drive
* [https://oscwii.org/library/app/gcmm GCMM]
 
== Instructions ==
 
{{info|text=If Dolphin is set to use a <code>.raw</code> memory card, use <code>Tools > Memory Card Manager</code> to export your desired saves to <code>.gci</code>.}}
 
# Open Dolphin Emulator.
# In the main menu, select <code>File > Open User Folder</code>.
#* [[File:Dolphin-user-folder.png|400x400px]]
# In the folder that opens, navigate to <code>GC > [Save region] > Card A</code>.
# Copy the <code>.gci</code> files you would like to put on your Memory Card.
# Create a folder named <code>MCBACKUP</code> on your SD card or USB drive, and place the <code>.gci</code> files you copied into it. 
#* [[File:Dolphin-emu-memcard-manager.png|400x400px]]
# Download and extract GCMM to the root of your SD card or USB drive.
# Safely eject the SD/USB from your PC, then insert it into your Wii.
# Launch the Homebrew Channel, then launch GCMM.
# Select the device you have copied the <code>.gci</code> files to.
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press <code>+</code>/<code>X</code> to enter Restore mode.
#* [[File:Gcmm-menu.jpg|400x400px]]
# Select the slot that has your Memory card.
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# Select the save you would like to restore.
#* If you would like to restore all the saves in <code>MCBACKUP</code>, press <code>1</code>/<code>R</code>.
#* [[File:Gcmm-restore-save.jpg|400x400px]]
# When restoration is complete, press any button to continue.
 
{{!}}-{{!}}To Nintendont=
 
== Instructions ==
 
# Open Dolphin Emulator and select <code>Tools > Memory Card Manager</code> from the main menu.
# Click the <code>Open</code> button next to Slot B.
# Go to the <code>saves</code> folder on your SD card or USB drive, and select the <code>.raw</code> file named after the game's ID.
#* If you do not already have a save on Nintendont, select <code>Create</code> and set the Card size to 251 blocks.
#* If you are using one memory card for all games, open the <code>ninmem.raw</code>/<code>ninmemj.raw</code> file on the root of your SD/USB.
# If Dolphin is storing your saves in a GCI folder (default):
#* Click <code>Switch to B</code>.
#* Click <code>Import</code>, and navigate to <code><REGION>/Card A/</code>.
#* Select the <code>.gci</code> file(s) you would like to import. Otherwise, if Dolphin is storing your saves in a <code>.raw</code> file. simply select your saves on the left side and select <code>Copy to B</code>.
 
}} <!-- dolphin -->
 
|-| From a GameCube memory card=
 
{{warning|text=All methods here require a Wii with GameCube ports.}}
 
{{#tag:tabber
| To Dolphin Emulator=
 
== What you need ==
 
* [https://oscwii.org/library/app/gcmm GCMM]
 
== Instructions ==
 
# Download and extract GCMM to the root of your SD card or USB drive.
# Safely eject the SD/USB from your PC, then put it into your Wii.
# Launch the Homebrew Channel, then launch GCMM.
# Select the device you would like to copy the save file to.
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press <code>B</code> and <code>-</code>/<code>L</code> and <code>Y</code> to enter Raw backup mode.
#* [[File:Gcmm-menu.jpg|400x400px]]
# Select the slot that has your memory card.
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# When the dump is complete, press any key to continue.
# Press HOME/START to exit GCMM.
# Insert your SD card/USB drive into your PC.
# Open Dolphin Emulator, and select <code>Tools > Memory Card Manager</code> from the main menu.
# Click <code>Open</code> next to slot B.
# Go into the <code>MCBACKUP</code> folder on your SD/USB, and open the newly created <code>.raw</code> file.
# Click <code>Switch to B</code>.
# If Dolphin is set to store saves in a GCI folder (default):
#* Select the saves you would like to copy.
#* Click <code>Export as .gci</code>.
#* Export the <code>.gci</code> files to <code><REGION>/Card A/</code>.
# Otherwise, if Dolphin is set to store saves in a <code>.raw</code> file,
#* Select the saves you would like to copy.
#* Click <code>Copy to A</code>.
 
{{!}}-{{!}}To Nintendont=
 
== What you need ==
 
* [https://oscwii.org/library/app/gcmm GCMM]
 
== Instructions ==
 
# Download and extract GCMM to the root of your SD card or USB drive.
# Safely eject the SD/USB from your PC, then put it into your Wii.
# Launch the Homebrew Channel, then launch GCMM.
# Select the device you would like to copy the save file to.
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press <code>B</code> and <code>-</code>/<code>L</code> and <code>Y</code> to enter Raw backup mode.
#* [[File:Gcmm-menu.jpg|400x400px]]
# Select the slot that has your memory card.
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# When the dump is complete, press any key to continue.
# Press HOME/START to exit GCMM.
# Insert your SD card/USB drive into your PC.
# Copy the <code>.raw</code> file inside <code>MCBACKUP</code> to the root of the device used for Nintendont and name it <code>ninmem.raw</code>.
#* If your games are Japanese, Nintendont will use <code>ninmemj.raw</code>, because Japanese games do not play very nicely when there are other region saves present.
# Launch Nintendont and set Memcard emulation to multi [ ? ]
 
{{!}}-{{!}}To another memory card=
 
== What you need ==
 
* a Wii
 
== Instructions ==
 
# Insert both memory cards into your Wii.
# Launch the Wii menu and select the Wii Options button at the bottom left.
#* [[File:Wii-options.png|400x400px]]
# Select <code>Data Management > Save Data > Nintendo GameCube</code>.
# Select the save you would like to copy and select <code>Copy</code>.
#* [[File:Gc-data-management.png|400x400px]]
 
}} <!-- gamecube memory card -->
 
|-| From Nintendont=
 
{{#tag:tabber
| To Dolphin Emulator=
 
== What you need ==
 
* Latest beta or Development version of Dolphin Emulator
 
== Instructions ==


# Insert your SD card or USB drive into your PC.
{{info|Follow these instructions on the '''destination console''' only.}}
# Open Dolphin Emulator, and select <code>Tools > Memory Card Manager</code> from the main menu.
# Click <code>Open</code> next to slot B.
# Navigate to the <code>saves</code> folder on your SD/USB, and open the <code>.raw</code> file named after the game ID of your game.
# Click <code>Switch to B</code>.
# If Dolphin is set to store saves in a GCI folder (default):
#* Select the saves you would like to copy.
#* Click <code>Export as .gci</code>.
#* Export the <code>.gci</code> files to <code><REGION>/Card A/</code>.
# Otherwise, if Dolphin is set to store saves in a <code>.raw</code> file:
#* Select the saves you would like to copy.
#* Click <code>Copy to A</code>.


{{!}}-{{!}}To a memory card=
# Power off your console and insert your SD card into your computer
# Copy <code>GodMode9.firm</code> from the GodMode9 <code>.zip</code> to the <code>/luma/payloads/</code> folder on your SD card
# Copy the <code>gm9</code> folder from the GodMode9 <code>.zip</code> to the root of your SD card
# Copy <code>MovableMoveover.gm9</code> to the <code>/gm9/scripts/</code> folder on your SD card
# Create a folder named <code>3ds</code> on the root of your SD card if it does not already exist
#* This folder stores homebrew applications and data; it is different from the <code>Nintendo 3DS</code> folder that the console automatically generates
# Copy <code>faketik.3dsx</code> to the <code>3ds</code> folder on the root of your SD card
# Copy the '''source console's''' <code>essential.exefs</code> to the root of your SD card and rename it to <code>old-essential.exefs</code>
#* If you have the '''source console''''s <code>movable.sed</code> already in raw form, you can copy that file to the root of the SD card instead
# Copy the '''source console's''' <code>Nintendo 3DS</code> folder the the root of your SD card
# Reinsert your SD card into your console


== What you need ==
=== Section II - Setup Script ===
# Hold {{B|Start}}, and while holding {{B|Start}}, power on your console
# Your console will have booted into GodMode9
# If you are prompted to create an essential files backup, press {{B|A}} to do so, then press {{B|A}} to continue once it has completed
# If you are prompted to fix the RTC date&time, press {{B|A}} to do so, then set the date and time, then press {{B|A}} to continue
# Press {{B|Home}} to bring up the action menu
# Select “Scripts…”
# Select “MovableMoveover”
# Follow the prompts in the script, answering any questions that you are asked
# Once the script completes your console will have rebooted
# Your console may act like it has just been formatted - this does not mean your data has been lost. If it does this, proceed normally through initial setup and get to the HOME Menu


* The Homebrew Channel installed on your Wii
{{info|text=The destination console's original <code>essential.exefs</code> and <code>movable.sed</code> files will be in <code>sd:/gm9/out/MMM_Backup</code> on its SD card. It is highly recommended to back up these files to a safe location.}}
* An SD card or USB drive
* [https://oscwii.org/library/app/gcmm GCMM]


== Individual memcards (.gci files) ==
=== Section III - Reinstating Apps ===


# Insert your SD card or USB drive into your PC.
# Launch the '''Download Play''' application
# Create a folder named <code>MCBACKUP</code>.
# Wait until you see the two buttons
# Copy the <code>.gci</code> files inside the <code>saves</code> folder to the <code>MCBACKUP</code> folder.
#* Do not press either of the buttons
# Download and extract GCMM to the root of your SD card or USB drive.
# Press {{B|L|DOWN|SELECT}} at the same time to open the Rosalina menu
# Safely eject the SD/USB from your PC, then insert it into your Wii.
# Select '''Miscellaneous options'''
# Launch the Homebrew Channel, then launch GCMM.
# Select '''Switch the hb. title to the current app.'''
# Select the device you have copied the <code>.gci</code> files to.
# Press {{B|B}} to continue
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press {{B|B}} to return to the Rosalina main menu
# Press <code>+</code>/<code>X</code> to enter Restore mode.
# Press {{B|B}} to exit the Rosalina menu
#* [[File:Gcmm-menu.jpg|400x400px]]
# Press {{B|HOME}}, then close '''Download Play'''
# Select the slot that has your Memory card.
# Relaunch the '''Download Play''' application
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# Your console should load the '''Homebrew Launcher'''
# Select the save you would like to restore.
# Launch '''faketik''' from the list of homebrew
#* If you would like to restore all the saves in <code>MCBACKUP</code>, press <code>1</code>/<code>R</code>.
# Wait until the process is completed
#* [[File:Gcmm-restore-save.jpg|400x400px]]
# Press {{B|START}} to exit
# When restoration is complete, press any button to continue.
# Reboot your console


}} <!-- nintendont -->
{{success|text=The moveover is complete. Congratulations for performing a complex procedure.}}


</tabber>
[[Category:Nintendo 3DS guides]]

Revision as of 20:34, 6 October 2024

Required Reading (Do NOT ignore)

This guide can potentially cause unexpected results if done wrong. Please ensure you read the steps carefully to prevent these unexpected results from happening.
Additionally, ensure you have read the following three warnings to have a full understanding of the potential risks of this guide.

Critical icon Do NOT use a movable.sed from Bruteforce Movable as your system movable (in general, but especially not for this guide). Doing so may cause other issues with the system, and WILL result in a guaranteed brick if you uninstall CFW while using that movable. Always keep a backup of your original movable.sed if you do so.
Warning icon If you have already done this guide at any time before the date 2024-08-11, then uninstalling CFW will brick your console, as FixupMovable (which is done by the script) is required to avoid crashing on stock firmware.
If this applies to you, you can fix stock firmware by booting into GodMode9, copying your movable.sed from 1:/private to the destination console's SD root, copying MovableMoveover.gm9 to the /gm9/scripts/ folder on the SD card, and then doing the instructions from Section II onward on the destination console only.
Warning icon Any games/savedata/themes/DSiWare that was already on the destination console's SD card will become inaccessible once the guide is completed - you will only be able to use the data transferred over from the source console. To access the destination console's data again, you must undo the moveover.
The script extracts the original versions of those files so you are able to undo it if you need to - do not lose those files.
Info icon If the above warning will cause issues for you and you are willing to take extra steps to avoid it, you can instead use ninfs to merge the source console's encrypted files onto the destination console, then rebuild title.db to make any merged games/apps appear.
However, note that even this method will not bypass the issues of using a Bruteforce Movable movable.sed.

If you are confused in any way, join the Nintendo Homebrew Discord and ask for help in the 3ds-assistance channels.

What You Need

  • Two 3DS consoles, both modded with Luma3DS
    • These will be referred to as the source console and destination console for this guide's purposes
    • If either console is not currently modded, stop and mod it with our custom firmware installation guide first
  • The source console's essential.exefs, such as the one created in our guide's Finalizing Setup
    • If you already have the source console's movable.sed outside of a .exefs file, you can use that directly
  • The source console's Nintendo 3DS folder
    • this should contain the data you are trying to transfer
  • The latest version of faketik (the .3dsx file)
  • The latest version of GodMode9 (the GodMode9 .zip file)
  • The latest version of MovableMoveover.gm9
    • To download, right-click/long-press the link and select Save link as..., or similar, then rename the downloaded file to MovableMoveover.gm9 if it is not named exactly that


Instructions

Section I - Prep Work

Info icon Follow these instructions on the destination console only.
  1. Power off your console and insert your SD card into your computer
  2. Copy GodMode9.firm from the GodMode9 .zip to the /luma/payloads/ folder on your SD card
  3. Copy the gm9 folder from the GodMode9 .zip to the root of your SD card
  4. Copy MovableMoveover.gm9 to the /gm9/scripts/ folder on your SD card
  5. Create a folder named 3ds on the root of your SD card if it does not already exist
    • This folder stores homebrew applications and data; it is different from the Nintendo 3DS folder that the console automatically generates
  6. Copy faketik.3dsx to the 3ds folder on the root of your SD card
  7. Copy the source console's essential.exefs to the root of your SD card and rename it to old-essential.exefs
    • If you have the source console's movable.sed already in raw form, you can copy that file to the root of the SD card instead
  8. Copy the source console's Nintendo 3DS folder the the root of your SD card
  9. Reinsert your SD card into your console

Section II - Setup Script

  1. Hold Start, and while holding Start, power on your console
  2. Your console will have booted into GodMode9
  3. If you are prompted to create an essential files backup, press A to do so, then press A to continue once it has completed
  4. If you are prompted to fix the RTC date&time, press A to do so, then set the date and time, then press A to continue
  5. Press Home to bring up the action menu
  6. Select “Scripts…”
  7. Select “MovableMoveover”
  8. Follow the prompts in the script, answering any questions that you are asked
  9. Once the script completes your console will have rebooted
  10. Your console may act like it has just been formatted - this does not mean your data has been lost. If it does this, proceed normally through initial setup and get to the HOME Menu
Info icon The destination console's original essential.exefs and movable.sed files will be in sd:/gm9/out/MMM_Backup on its SD card. It is highly recommended to back up these files to a safe location.

Section III - Reinstating Apps

  1. Launch the Download Play application
  2. Wait until you see the two buttons
    • Do not press either of the buttons
  3. Press L++SELECT at the same time to open the Rosalina menu
  4. Select Miscellaneous options
  5. Select Switch the hb. title to the current app.
  6. Press B to continue
  7. Press B to return to the Rosalina main menu
  8. Press B to exit the Rosalina menu
  9. Press HOME, then close Download Play
  10. Relaunch the Download Play application
  11. Your console should load the Homebrew Launcher
  12. Launch faketik from the list of homebrew
  13. Wait until the process is completed
  14. Press START to exit
  15. Reboot your console
Success icon The moveover is complete. Congratulations for performing a complex procedure.