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You will need: | You will need: | ||
*The [https://github/isfshax/isfshax_installer/releases ISFShax installer] (<code>ios.img</code>) | *The [https://github.com/isfshax/isfshax_installer/releases ISFShax installer] (<code>ios.img</code>) | ||
*The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (<code>superblock.img</code> and <code>superblock.img.sha</code>) | *The [https://github.com/isfshax/isfshax/releases ISFShax Superblocks] (<code>superblock.img</code> and <code>superblock.img.sha</code>) | ||
*The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (<code>wafel_core.ipx</code>) | *The [https://github.com/jan-hofmeier/stroopwafel/releases stroopwafel] (<code>wafel_core.ipx</code>) | ||
*The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (<code>wafel_isfshax_patch.ipx</code>) | *The [https://github.com/isfshax/wafel_isfshax_patch/releases IOSU ISFShax tolerance patch] (<code>wafel_isfshax_patch.ipx</code>) | ||
*The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (<code>fw_encrypted.img</code>) '''[Aroma/Browser/DNSpresso]''' | *The [https://github.com/jan-hofmeier/minute_minute/releases minute image] (<code>fw_encrypted.img</code>) '''[Aroma/Browser/DNSpresso]''' | ||
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*The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] '''[UDPIH only]''' | *The [https://github.com/jan-hofmeier/recovery_menu/releases recovery_menu] '''[UDPIH only]''' | ||
#Copy the <code>ios.img</code> to the root of your SD card. | # Copy the <code>ios.img</code> to the root of your SD card. | ||
#Copy the <code>superblock.img</code> and <code>superblock.img.sha</code> to root of your SD card. | # Copy the <code>superblock.img</code> and <code>superblock.img.sha</code> to root of your SD card. | ||
#Copy the <code>wafel_core.ipx</code> and <code>wafel_isfshax_patch.ipx</code> to the <code>ios_plugins</code> folder in the <code>wiiu</code> folder. | # Copy the <code>wafel_core.ipx</code> and <code>wafel_isfshax_patch.ipx</code> to the <code>ios_plugins</code> folder in the <code>wiiu</code> folder. | ||
#Copy the <code>fw_encrypted.img</code> to the root of your SD card and rename it to <code>fw.img</code>. | # Copy the <code>fw_encrypted.img</code> to the root of your SD card and rename it to <code>fw.img</code>. | ||
#Extract the contents of the <code>fw_img_payload</code> zip to the root of your SD card. '''(Browser/DNSpresso)''' | #Extract the contents of the <code>fw_img_payload</code> zip to the root of your SD card. '''(Browser/DNSpresso)''' | ||
#Copy the <code>root.rpx</code> to the root of your SD card and rename it to <code>launch.rpx</code> '''(DNSpresso)''' | # Copy the <code>root.rpx</code> to the root of your SD card and rename it to <code>launch.rpx</code> '''(DNSpresso)''' | ||
#Copy the <code>fw.img</code> and <code>boot1.img</code> to the root of your SD card. '''(UDPIH)''' | # Copy the <code>fw.img</code> and <code>boot1.img</code> to the root of your SD card. '''(UDPIH)''' | ||
#Copy the <code>recovery_menu</code> to the root of your SD card. '''(UDPIH)''' | # Copy the <code>recovery_menu</code> to the root of your SD card. '''(UDPIH)''' | ||
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{{Tree list/end}} | {{Tree list/end}} | ||
== Booting into Minute == | ==Booting into Minute == | ||
Choose the appropriate method to boot into Minute based off of the setup you have. | Choose the appropriate method to boot into Minute based off of the setup you have. | ||
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In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls). | In minute, use the power button to move the cursor and the eject button to select (this is opposite to the recovery menu controls). | ||
{{info|text= Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn't work when minute is loaded from the recovery_menu. If you've verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}} | {{info|text=Minute only outputs 1080p through HDMI, with no display on the GamePad or analog outputs. Some users have reported that the screen output doesn't work when minute is loaded from the recovery_menu. If you've verified that the fw.img file is correct and your TV supports 1080p HDMI, you can still proceed by pressing the appropriate buttons blindly. Make sure to wait long enough between presses to allow the system to load. Without display output, skip the first backup and go directly to installing ISFShax.}} | ||
== Backup and Installation == | ==Backup and Installation== | ||
We will now start with a fresh NAND backup. | We will now start with a fresh NAND backup. | ||
# Navigate to <code>Backup and Restore</code> | #Navigate to <code>Backup and Restore</code> | ||
# Select <code>Dump OTP and Seeprom</code > | #Select <code>Dump OTP and Seeprom</code> | ||
# When that is done, select <code>Dump SLC.RAW</code> | #When that is done, select <code>Dump SLC.RAW</code> | ||
# Once that is done, return to the main menu. | #Once that is done, return to the main menu. | ||
=== Installing ISFShax === | ===Installing ISFShax === | ||
# Select <code>Boot ios.img</code>(blind combo is Power 5x, Eject 1x) | #Select <code>Boot ios.img</code>(blind combo is Power 5x, Eject 1x) | ||
# The ISFShax installer will launch after a brief moment. | # The ISFShax installer will launch after a brief moment. | ||
# Follow the onscreen instructions, the buttons are the same as minute's (3x Eject, 1x Power, 3x Eject). | #Follow the onscreen instructions, the buttons are the same as minute's (3x Eject, 1x Power, 3x Eject). | ||
# The console should now turn off. | # The console should now turn off. | ||
# Replace the fw.img on the SD with the fw.img (The non-encrypted one) from the [https://github.com/jan-hofmeier/minute_minute/releases Minute releases]. | #Replace the fw.img on the SD with the fw.img (The non-encrypted one) from the [https://github.com/jan-hofmeier/minute_minute/releases Minute releases]. | ||
# If it successfully installed, the Wii U will directly boot into minute once you boot again. | #If it successfully installed, the Wii U will directly boot into minute once you boot again. | ||
=== Backing up ISFSHax === | ===Backing up ISFSHax === | ||
Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It's required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe. | Go back to Backup and Restore and Dump the SLC.RAW again. This will replace the previous SLC.RAW file you dumped earlier. It's required if you want to restore the SLC for unbricking, without losing ISFShax, in case the superblock protection fails. Keep that backup somewhere safe. | ||
== Booting with ISFShax == | ==Booting with ISFShax == | ||
From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking). | From this point on, the Wii U can still boot without the SD card, but will have some patches applied (ISFShax tolerance for IOSU, update blocking). | ||
To boot into the Wii U OS in minute, select <code>Patch (sd) and boot IOS (slc)</code>. | To boot into the Wii U OS in minute, select <code>Patch (sd) and boot IOS (slc)</code>. | ||
=== Launching environments with ISFShax === | ===Launching environments with ISFShax === | ||
You can use ISFShax to boot into Aroma or Tiramisu. | You can use ISFShax to boot into Aroma or Tiramisu. | ||
To begin, you will need the latest files from the sites. | To begin, you will need the latest files from the sites. | ||
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# Put the wafel_payloader.ipx file in the ios_plugins folder: Download here | # Put the wafel_payloader.ipx file in the ios_plugins folder: Download here | ||
# Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card. | #Place the root.rpx file from [https://github.com/wiiu-env/PayloadFromRPX/releases PayloadFromRPX] in the wiiu folder on the SD card. | ||
#* Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice's folder from <code>wiiu/environments/[ENVIRONMENT]/</code> and place it on the root of the SD card. | #*Alternatively, if you have Aroma and/or Tiramisu already, you can just grab the root.rpx from your environment of choice's folder from <code>wiiu/environments/[ENVIRONMENT]/</code> and place it on the root of the SD card. | ||
{{info|text= If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}} | {{info|text=If you are already coldbooting Tiramisu or Aroma via the PayloadLoader Installer, you need to disable the coldboot in the PayloadLoaderInstaller first.}} | ||
=== Booting without SD === | ===Booting without SD === | ||
This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied. | This step is optional but highly recommended. Without the SD card, the Wii U will still boot, but will only have minimal patches applied. | ||
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Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn't contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore). | Now, the Wii U should autoboot if no SD card is inserted. If an SD card is inserted, the minute menu should show up (even if the SD doesn't contain a fw.img). In that menu, you can select the Patch (SLC) and boot IOS (SLC) to load the plugins from the SLC and boot (no need to have them on the SD anymore). | ||
{{info|text= The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn't load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}} | {{info|text=The Wii U will first try to load the fw.img from the SLC, and if that fails, it will fall back to the SD. If you install a broken fw.img that doesn't load, you can force ISFShax to load the fw.img from the SD by repeatedly pressing the power button until the menu shows up.}} | ||
{{warning|text= A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches.}} | {{warning|text=A factory reset will delete the hax folder. Without the fw.img on the SD, the Wii U will boot with minimal patches.}} | ||
=== Autobooting with SD (Optional) === | ===Autobooting with SD (Optional) === | ||
To enable autoboot on the Wii U with an SD card inserted, create the file <code>sd:/minute/minute.ini</code> with the following content: | To enable autoboot on the Wii U with an SD card inserted, create the file <code>sd:/minute/minute.ini</code> with the following content: | ||
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You can adjust the timeout (in seconds) to your preference. The <code>autoboot</code> option determines which entry from the minute menu will be loaded. Setting it to <code>1</code> corresponds to <code>Patch (slc) and boot IOS (slc)"</code>, which loads the ios_plugins from the SLC. If you haven't installed them to the SLC or want to load them from the SD for any reason, change the value to <code>3</code>, which corresponds to <code>"Patch (sd) and boot IOS (slc)</code>. | You can adjust the timeout (in seconds) to your preference. The <code>autoboot</code> option determines which entry from the minute menu will be loaded. Setting it to <code>1</code> corresponds to <code>Patch (slc) and boot IOS (slc)"</code>, which loads the ios_plugins from the SLC. If you haven't installed them to the SLC or want to load them from the SD for any reason, change the value to <code>3</code>, which corresponds to <code>"Patch (sd) and boot IOS (slc)</code>. | ||
{{info|text= If you combine autobooting minute with the wafel_payloader plugin, You can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}} | {{info|text=If you combine autobooting minute with the wafel_payloader plugin, You can autoboot Aroma or Tiramisu without having Health and Safety injected at all!}} | ||
As an alternative, check out the Fastboot option below. | As an alternative, check out the Fastboot option below. | ||
=== Fastbooting (Optional) === | ===Fastbooting (Optional) === | ||
To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won't work with redNAND | To make the Wii U boot as fast as possible, without showing minute, you can now use the fw_fastboot.img. This won't work with redNAND | ||
It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won't display anything and ignore any autoboot configuration in the minute.ini. | It is hardcoded to go straight to the first option (booting the SLC, with patches from SLC). It won't display anything and ignore any autoboot configuration in the minute.ini. | ||
# First make sure the system can boot using the first option in minute. (see Booting without SD) | #First make sure the system can boot using the first option in minute. (see Booting without SD) | ||
# Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img) | #Replace the the fw.img in the hax folder on the SLC with the fastboot image (fw_fastboot.img renamed to fw.img) | ||
If you get stuck for whatever reason and need to fully load minute from your SD, you can do this: | If you get stuck for whatever reason and need to fully load minute from your SD, you can do this: | ||
# Place the minute fw.img on the SD card | #Place the minute fw.img on the SD card | ||
# Repeatedly press the power button until the minute menu shows up on the screen. | #Repeatedly press the power button until the minute menu shows up on the screen. | ||
== Uninstalling ISFShax == | ==Uninstalling ISFShax == | ||
{{warning|text= Do NOT restore an older SLC backup, as it will break SCFM!}} | {{warning|text=Do NOT restore an older SLC backup, as it will break SCFM!}} | ||
Ensure your Wii U doesn't rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the "Patch (sd) and boot IOS (slc)" option. | Ensure your Wii U doesn't rely on any patches (like wafel_unlimit_mlc.ipx or redNAND). You can verify this by booting with only the wafel_core.ipx and wafel_isfshax_ipx plugins in the ios_plugins directory on the SD card and selecting the "Patch (sd) and boot IOS (slc)" option. | ||
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To proceed: | To proceed: | ||
# Delete the /storage_slc/sys/hax folder if you have set up SLC booting. | #Delete the /storage_slc/sys/hax folder if you have set up SLC booting. | ||
# Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall. | # Run the ISFShax installer again from minute and follow the on-screen instructions to uninstall. |
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