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(Changed some wording, mostly good though.) |
(add more details to loader exceptions (how do i <h5> in a bullet point)) |
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Line 170: | Line 170: | ||
<h5>loader</h5> | <h5>loader</h5> | ||
* undefined instruction | |||
** The app most recently opened has an issue. R0 is (most likely) contains an error code. Here are some common values for R0: | |||
*** <code>D9004587</code>: When trying to open a game: The game is corrupted, or it's seed is not imported. | |||
**** See: [[3DS:Fixing corrupted games]] | |||
*** <code>C8804478</code>: If trying to open the Homebrew Launcher: <code>boot.3dsx</code> is missing from the root of your SD card. | |||
**** To fix: Download the latest Homebrew Launcher from [https://github.com/devkitPro/3ds-hbmenu/releases/latest here] | |||
*** <code>D96077FA</code>/<code>FFFFFFFF</code>: The <code>.3dsx</code> that Luma3DS tried to load is corrupted. | |||
**** To fix, redownload the app you are trying to launch. If this happens when you try open the Homebrew Launcher itself, see the error above. | |||
*** Most of the other possible error codes for this are listed on [[3DS:Error_screens/Luma3DS_ErrDisp|this page]]. | |||
* prefetch abort (svcBreak) | |||
**The LayeredFS or sysmodule patch Luma3DS tried to load is invalid or corrupt. | |||
***To fix: Re-download any recently installed patches (eg. Nimbus (Pretendo), Wumiibo, or anything else that goes in <code>/luma/titles</code> or <code>/luma/sysmodules</code>.) Alternatively, you may disable <code>loading external FIRMs and modules</code> as well as <code>Enable game patching</code> in the [[3DS:Luma3DS/Configuration|Luma3DS configuration menu]]. | |||
<h5>mset</h5> | <h5>mset</h5> | ||
* System Settings is broken in some way - this may indicate that the console has a hardware issue. | * System Settings is broken in some way - this may indicate that the console has a hardware issue. |
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