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edits
(→Virtual Console (VC) injects: NSUI is closed-source. Probably important to mention) |
(new open_agb_firm) |
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{{Main|3DS:open_agb_firm}} | {{Main|3DS:open_agb_firm}} | ||
* Runs natively, not via emulation ( | * Runs natively, not via emulation (high compatibility, but no cheats, fast-forward, etc) | ||
** Supports real-time clock for Pokemon, but no camera or accelerometer | |||
* Must be booted from chainloader (by holding START on boot), like GodMode9 | * Must be booted from chainloader (by holding START on boot), like GodMode9 | ||
** This ''does'' allow faster launching than injects if your system is powered off. | |||
* Has a file manager that allows you to select a ROM | * Has a file manager that allows you to select a ROM | ||
* Supports button remapping (including circle pad and touchscreen, but not New 3DS L2/R2) | |||
* Brightness can be adjusted in-game | |||
* Automatic ROM patching is supported | |||
* Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running | * Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running | ||
* Saves are | * Saves are stored on SD card and easy to manage | ||
* Lacks a user interface for configuring settings | * Lacks a user interface for configuring settings (a text editor must be used to change the config file) | ||
* Still under active development | * Still under active development | ||
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* Must manually be created using a PC program (Windows-only, closed-source and abandoned by dev) | * Must manually be created using a PC program (Windows-only, closed-source and abandoned by dev) | ||
* Each game has its own separate icon on the HOME Menu | * Each game has its own separate icon on the HOME Menu | ||
* No button remapping | |||
* No adjustable brightness | |||
* No automatic ROM patching | |||
* Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running | * Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running | ||
* Saves are | * Saves are stored in NAND and are difficult to backup and restore (requires GodMode9 and multiple reboots for each save) | ||
=== mGBA === | === mGBA === | ||
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* Not compatible with all games, but may have higher compatibility with ROM hacks that are not designed to run on actual GBA hardware | * Not compatible with all games, but may have higher compatibility with ROM hacks that are not designed to run on actual GBA hardware | ||
* Runs in 3DS mode, so you can stream it or use the HOME Menu while it's running | * Runs in 3DS mode, so you can stream it or use the HOME Menu while it's running | ||
* Supports button remapping | |||
* Has a ROM picker | * Has a ROM picker | ||
* Saves are easy to manage | * Saves are stored on SD card and easy to manage | ||
* Supports additional hardware features, such as accelerometer (for WarioWare: Twisted!) and camera (for Game Boy Camera) | * Supports additional hardware features, such as accelerometer (for WarioWare: Twisted!) and camera (for Game Boy Camera) | ||
=== GBARunner2 === | === GBARunner2 === | ||
* A middle-ground between emulation and native * it's basically the worst of both worlds, still no emulator features, but some games are incompatible or have issues | * A middle-ground between emulation and native | ||
** it's basically the worst of both worlds, still no emulator features, but some games are incompatible or have issues | |||
* Included with TWiLightMenu++ | * Included with TWiLightMenu++ | ||
* Has a ROM picker | * Has a ROM picker | ||
* Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running | * Streaming, 3DS HOME Menu, etc. are inaccessible while a game is running | ||
* Saves are easy to manage | * Saves are stored on SD card and easy to manage | ||
== Overview table == | == Overview table == |
edits