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| {{hatnote|1=This article is about the Luma3DS configuration menu, accessible on boot. For information about Rosalina (the menu that is accessible when booted into HOME Menu), see [[3DS:Luma3DS/Rosalina|Luma3DS/Rosalina]].}} | | {{hatnote|1=This article is about the Luma3DS configuration menu, accessible on boot. For information about Rosalina (the menu that is accessible when booted into HOME Menu), see [[3DS:Luma3DS/Rosalina|Luma3DS/Rosalina]].}} |
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| The Luma3DS configuration menu is a menu that can be accessed by holding (Select) while turning on your 3DS. In the menu, you can: | | The Luma3DS configuration menu is a menu that can be accessed by holding {{B|Select}} while turning on your 3DS. In the menu, you can: |
| * See what version of Luma3DS is currently installed | | * See what version of Luma3DS is currently installed |
| * Modify some of Luma3DS's 'optional' settings (settings that will, in general, not affect the overall functionality of your 3DS) | | * Modify some of Luma3DS's 'optional' settings (settings that will, in general, not affect the overall functionality of your 3DS) |
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| By default, [[3dsguide:index|our custom firmware installation guide]] uses the default configuration that is generated when Luma3DS is first run. This page will contain explanations for the various options contained in Luma3DS configuration so that you can make an informed decision on what options (if any) to change. | | By default, [[3dsguide:index|our custom firmware installation guide]] uses the default configuration that is generated when Luma3DS is first run. This page will contain explanations for the various options contained in Luma3DS configuration so that you can make an informed decision on what options (if any) to change. |
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| Luma3DS configuration will be often be set back to their default settings if: | | Luma3DS configuration will often be reset to default settings if: |
| * You change to a different version of Luma3DS | | * You change to a different version of Luma3DS |
| * You are switching between Luma3DS forks | | * You are switching between Luma3DS forks |
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| ==Navigating Luma3DS configuration== | | ==Navigating Luma3DS configuration== |
| {{info|If your {{B|Select}}, {{B|Start}}, {{B|D-Pad Up}}, {{B|D-Pad Down}}, or {{B|A}} keys are broken, you will be unable to perform most functions in Luma3DS configuration. As an alternative, you can manually modify all options that are in the Luma3DS configuration by modifying the <code>config.ini</code> file in the <code>luma</code> folder (as of Luma3DS v11.0).}} | | {{info|If your {{B|Select}}, {{B|Start}}, {{B|D-Pad Up}}, {{B|D-Pad Down}}, or {{B|A}} keys are broken, you will be unable to perform most functions in Luma3DS configuration. As an alternative, you can manually modify all options that are in the Luma3DS configuration by modifying the <code>config.ini</code> file in the <code>luma</code> folder (as of Luma3DS v12.0).}} |
| You can access Luma3DS configuration by holding (Select) while powering on your device.<br> | | You can access Luma3DS configuration by holding {{B|Select}} while powering on your device.<br> |
| When in the Luma3DS configuration menu, you can use the (Up) and (Down) D-Pad buttons to highlight different options. Press (A) to enable, disable, or cycle through the options. The currently highlighted option will be coloured a different colour from the rest of the configuration menu and an option that is currently enabled will be indicated with <code>(x)</code>. For example, <code>(x) Show NAND or user string in System Settings</code> indicates that the "Show NAND or user string in System Settings" option is enabled.<br> | | When in the Luma3DS configuration menu, you can use the {{B|D-Pad Up}} and {{B|D-Pad Down}} D-Pad buttons to highlight different options. Press {{B|A}} to enable, disable, or cycle through the options. The currently highlighted option will be coloured a different colour from the rest of the configuration menu and an option that is currently enabled will be indicated with <code>(x)</code>. For example, <code>(x) Show NAND or user string in System Settings</code> indicates that the "Show NAND or user string in System Settings" option is enabled.<br> |
| Once you are done configuring Luma3DS, press the (Start) button to save your configuration. If you have enabled a PIN, you will be told to set it; otherwise, the 3DS will reboot into the HOME Menu. | | Once you are done configuring Luma3DS, press the {{B|Start}} button to save your configuration. If you have enabled a PIN, you will be told to set it; otherwise, the 3DS will reboot into the HOME Menu. |
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| ==Luma3DS configuration options== | | ==Luma3DS configuration options== |
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| | ===Default=== |
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| ====Screen brightness==== | | ====Screen brightness==== |
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| ====PIN lock==== | | ====PIN lock==== |
| Determines whether Luma3DS will require a PIN to be entered when powering on your device. You will be prompted to set the PIN after pressing (Start) to save the configuration. For more information, see [[3DS:Luma3DS/PIN lock]]. | | Determines whether Luma3DS will require a PIN to be entered when powering on your device. You will be prompted to set the PIN after pressing {{B|Start}} to save the configuration. For more information, see [[3DS:Luma3DS/PIN lock]]. |
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| ====New 3DS CPU==== | | ====New 3DS CPU==== |
| {{info|This option can only be used on a new 3DS/2DS.}} | | {{info|This option can only be used on a new 3DS/2DS.}} |
| Determines whether to use the New 3DS's enhanced clock speed and L2 cache in games intended for Old 3DS. This may improve performance for some games, but it may also reveal hidden bugs in games when the Clock+L2 setting is enabled - this can result in anything up to a crash. This option is the same as the one found in the [[3DS:Luma3DS/Rosalina|Rosalina menu]].
| | When enabled, allows the New 3DS's enhanced clock speed and L2 cache to be used in all titles, not just New 3DS-exclusives. This may improve performance for some games, but it may also reveal hidden bugs in games when the Clock+L2 setting is enabled - this can result in anything up to a crash. This option is the same as the one found in the [[3DS:Luma3DS/Rosalina|Rosalina menu]]. |
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| | ====Homebrew autoboot==== |
| | When enabled, automatically boots to the selected homebrew launcher instead of the HOME Menu.<br> |
| | If 3DS is chosen, this will always be the normal Homebrew Launcher.<br> |
| | if DSi is chosen, by default this will attempt to boot to the {{GitHub|devkitPro/nds-hb-menu/releases/latest|nds-hb-menu}} - if this is not installed, it will boot to an exception instead. |
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| | The title IDs used for this can be configured in the <code>config.ini</code> file. |
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| ====Enable loading external FIRMs and modules==== | | ====Enable loading external FIRMs and modules==== |
| Determines whether Luma3DS will attempt to load customized FIRMs and system modules (basically, for modifying non-game elements on the 3DS). This option will not do anything unless you have the necessary files in <code>luma</code> or <code>/luma/sysmodules</code>.
| | When enabled, Luma3DS will load customized FIRMs and system modules (basically, for modifying non-game elements on the 3DS). This option will not do anything unless you have the necessary files in <code>luma</code> or <code>/luma/sysmodules</code>. |
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| You will most likely only use this option for specific applications like TWPatch (for widescreen DS games) and rverse (a custom Miiverse server). For more information, consult their respective installation guides. | | You will most likely only use this option for specific applications like TWPatch (for widescreen DS games) and rverse (a custom Miiverse server). For more information, consult their respective installation guides. |
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| ====Enable game patching==== | | ====Enable game patching==== |
| Determines whether Luma3DS will attempt to load modded game files. This option will not do anything unless you have the necessary files in <code>/luma/titles/(title ID of game)</code>.<br>
| | When enabled, Luma3DS will load modded game files. This option will not do anything unless you have any files to load, which should be placed in <code>/luma/titles/(title ID of game)</code>.<br> |
| You will often enable this option if you are planning to use game mods via LayeredFS, such as translation patches or ROM hacks.<br> | | You will often enable this option if you are planning to use game mods via LayeredFS, such as translation patches or ROM hacks.<br> |
| You will also need this option if you need to manually specify the locale for games that don't work despite Luma3DS's region-free patch. For more information, see [[3DS:Setting game locales]]. | | You will also need this option if you need to manually specify the locale for games that don't work despite Luma3DS's region-free patch. For more information, see [[3DS:Setting game locales]]. |
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| | ====Redirect app. syscore threads to core2==== |
| | {{info|This option can only be used on a new 3DS/2DS.}} |
| | When enabled, Luma3DS will move some application threads to core2, which usually goes unused despite being intended for applications. This will boost performance on games that benefit from the New 3DS CPU setting (like Pokemon US/UM) by around 10%, but may also break some games and applications. |
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| ====Show NAND or user string in System Settings==== | | ====Show NAND or user string in System Settings==== |
| Determines whether Luma3DS will show its own (or a user-specified) version string in System Settings. For example, the default version string of an unmodded 3DS on 11.16.0-49U would be <code>Ver. 11.16.0-49U</code>. With this option enabled, the version string would instead show <code>Sys. 11.16.0-49U</code>. This serves as a decent custom firmware check, but it is not comprehensive since the option can be disabled at will.
| | When enabled, Luma3DS will show its own (or a user-specified) version string in System Settings. For example, the default version string of an unmodded 3DS on 11.16.0-49U would be <code>Ver. 11.16.0-49U</code>. With this option enabled, the version string would instead show <code>Sys. 11.16.0-49U</code>. This serves as a decent custom firmware check, but it is not comprehensive since the option can be disabled at will. |
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| A custom version string of up to '''19 characters''' can also be manually specified by creating a file with the custom string called <code>customversion_sys.txt</code> and putting it inside the <code>luma</code> folder. | | A custom version string of up to '''19 characters''' can also be manually specified by creating a file with the custom string called <code>customversion_sys.txt</code> and putting it inside the <code>luma</code> folder. |
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| ====Show GBA boot screen in patched AGB_FIRM==== | | ====Show GBA boot screen in patched AGB_FIRM==== |
| Determines whether Luma3DS will show the [https://www.youtube.com/watch?v=6_ZD3FxMcvQ GBA boot screen] when loading a GBA game through the built-in GBA firmware of the 3DS (such as through virtual console).
| | When enabled, Luma3DS will show the [https://www.youtube.com/watch?v=6_ZD3FxMcvQ GBA boot screen] when loading a GBA game through the built-in GBA firmware of the 3DS (such as through virtual console). |
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| ==EmuNAND/RedNAND only== | | ====Force routing audio output through headphones==== |
| | Forces all audio output except for the camera shutter to go to the headphones. Because Luma3DS only directly affects NATIVE_FIRM, this will not work in DS games, GBA games, payloads such as GodMode9, or [[3DS:Safe Mode]]. |
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| | Due to software limitations, this will stop working temporarily if you unplug and then replug headphones. Close and reopen the screen when this happens to fix it. |
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| | ===EmuNAND/RedNAND only=== |
| {{info|These options will only appear if your currently inserted SD card has an [[3DS:EmuNAND and RedNAND|EmuNAND/RedNAND]] set up. These are almost entirely unneeded by now, however, and should instead be [[3dsguide:move-emunand|moved into the SysNAND]] unless you are dealing with CHN/KOR regioned fonts.}} | | {{info|These options will only appear if your currently inserted SD card has an [[3DS:EmuNAND and RedNAND|EmuNAND/RedNAND]] set up. These are almost entirely unneeded by now, however, and should instead be [[3dsguide:move-emunand|moved into the SysNAND]] unless you are dealing with CHN/KOR regioned fonts.}} |
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| ====Default EmuNAND==== | | ====Default EmuNAND==== |
| It is possible to have multiple EmuNANDs on one SD card. This option changes which one to boot into by default. If you only have one EmuNAND, this option will not do anything.<br> | | It is possible to have multiple EmuNANDs on one SD card. This option changes which one to boot into by default. If you only have one EmuNAND, this option will not do anything.<br> |
| You can also manually specify which EmuNAND to boot into by holding a D-Pad button while booting (Up for 1, Right for 2, Down for 3, Left for 4). | | You can also specify which EmuNAND to boot into by holding a certain button while booting ({{B|D-Pad Up}} for 1, {{B|D-Pad Right}} for 2, {{B|D-Pad Down}} for 3, {{B|D-Pad Left}} for 4). |
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| ====Autoboot EmuNAND==== | | ====Autoboot EmuNAND==== |
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| ====Use EmuNAND FIRM if booting with R==== | | ====Use EmuNAND FIRM if booting with R==== |
| If this option is enabled, you will be able to use EmuNAND's NATIVE_FIRM instead of SysNAND's NATIVE_FIRM by booting with the (Right Shoulder) button held. | | If this option is enabled, you will be able to use EmuNAND's NATIVE_FIRM instead of SysNAND's NATIVE_FIRM by holding the {{B|R}} button while powering on. |
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| You probably don't need to touch this option unless you have very specific use cases that won't be covered here. | | You probably don't need to touch this option unless you have very specific use cases that won't be covered here. |
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| ==Configuration options in config.ini== | | ==Configuration options in config.ini== |
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| ====splash_duration_ms==== | | ====splash_duration_ms==== |
| Determines for how many milliseconds the splash screen should be displayed, up to 2,147,483,647 milliseconds. For more information, see [[3DS:Splash screens]]. | | Determines for how many milliseconds the splash screen should be displayed, up to 2,147,483,647 milliseconds. For more information, see [[3DS:Splash screens]]. |
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| | ====autoboot_dsi_titleid==== |
| | Determines the DSi title to boot into when <code>autoboot_3ds_homebrew</code> is set to 2. The selected title must be installed on the NAND, or it will instead crash on boot - the default app used is {{GitHub|devkitPro/nds-hb-menu|nds-hb-menu}}. |
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| ===Rosalina menu options=== | | ===Rosalina menu options=== |
| The following options can also be changed via the [[3DS:Luma3DS/Rosalina|Rosalina menu]]. | | The following options can be altered in some way via the [[3DS:Luma3DS/Rosalina|Rosalina menu]]. |
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| ====hbldr_3dsx_titleid==== | | ====hbldr_3dsx_titleid==== |
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| Determines what keys you need to press to open the Rosalina menu. By default, this is set to {{B|L}} + {{B|D-Pad Down}} + {{B|Select}}.<br> | | Determines what keys you need to press to open the Rosalina menu. By default, this is set to {{B|L}} + {{B|D-Pad Down}} + {{B|Select}}.<br> |
| For example, if one of the default keys is broken, you can set it to <code>X+Y</code> to change the menu combination to {{B|X}} + {{B|Y}}. | | For example, if one of the default keys is broken, you can set it to <code>X+Y</code> to change the menu combination to {{B|X}} + {{B|Y}}. |
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| ====screen_filters_cct====
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| This value (between 1000 and 25100) determines how strong the blue light filter is. Lower is more orange (and thus, normally, less eye-straining). The dfeault value is 6500.
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| ====ntp_tz_offset_min==== | | ====ntp_tz_offset_min==== |
| Determines your timezone to set the time correctly. The value is the number of minutes your timezone is from UTC.<br> | | Determines your timezone to set the time correctly. The value is the number of minutes your timezone is from UTC.<br> |
| For example, Eastern Standard Time (EST) in the United States is UTC-5, so the offset would be 60 * -5 = -300. | | For example, Eastern Standard Time (EST) in the United States is UTC-5, so the offset would be 60 * -5 = -300. |
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| | ====Screen filter options==== |
| | All of the following options can be configured for each screen, and thus have two variables. |
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| | =====screen_filters_cct===== |
| | Determines the Correlated Color Temperature (cct). Can be set to any integer between 1000 and 25100. |
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| | =====screen_filters_gamma===== |
| | Adjusts the gamma of the screen. Can be set to any integer between 0 and 1411. Increasing this above 1 will make colors look more saturated. |
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| | =====screen_filters_contrast===== |
| | Adjusts the contrast of the screen. Can be set to any integer between 0 and 255. |
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| | =====screen_filters_brightness===== |
| | Adjusts the brightness of the screen. Can be set to any number between -1 and 1. |
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| | =====screen_filters_invert===== |
| | If set to 1, inverts the colors of the screen. |
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| ===Options you shouldn't touch=== | | ===Options you shouldn't touch=== |
| You shouldn't touch these options unless you know what you're doing. | | You shouldn't touch these options unless you know what you're doing. |
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| | ====autoboot_3ds_app_mem_type==== |
| | {{warning|This option is only of interest for developers. Changing it without knowing what you are doing may result in frequent crashes.}} |
| | When set to anything but 0, uses an alternate memory layout when <code>autoboot_3ds_homebrew</code> is set to 1. |
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| ====use_dev_unitinfo==== | | ====use_dev_unitinfo==== |
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| ====disable_arm11_exception_handlers==== | | ====disable_arm11_exception_handlers==== |
| {{warning|This option normally does not stop errors from happening - it only makes them harder to troubleshoot.}} | | {{warning|This option usually does not stop errors from happening - it only makes them harder to troubleshoot.}} |
| When set to 1, this option disables the "An exception occurred" message that occurs when an application crashes, normally replacing it with a black screen or a generic error message. | | When set to 1, this option disables the "An exception occurred" message that occurs when an application crashes, normally replacing it with a black screen or a generic error message. |
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| ====enable_safe_firm_rosalina==== | | ====enable_safe_firm_rosalina==== |
| {{info|1=Luma3DS should not touch SAFE_FIRM since SAFE_FIRM is meant as a 'rescue mode' - it's relatively unlikely anything bad will happen, but don't enable this option without a specific good reason.}} | | {{info|Luma3DS should not be active in SAFE_FIRM since SAFE_FIRM is meant as a 'rescue mode' - it's relatively unlikely anything bad will happen, but don't enable this option without a specific good reason.}} |
| When set to 1, this option does two things: | | When set to 1, this option does two things: |
| * Allows Rosalina to function when using [[3DS:Safe Mode|Safe Mode]] (for example, if you need to take screenshots of Safe Mode or perform whatever other functions Rosalina allows) | | * Allows Rosalina to function when using [[3DS:Safe Mode|Safe Mode]] (for example, if you need to take screenshots of Safe Mode or perform whatever other functions Rosalina allows) |