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This page allows you to examine the variables generated by the Abuse Filter for an individual change.

Variables generated for this change

VariableValue
Name of the user account (user_name)
'Vanny1987'
Whether or not a user is editing through the mobile interface (user_mobile)
false
Page ID (page_id)
1305
Page namespace (page_namespace)
3012
Page title (without namespace) (page_title)
'GameCube games'
Full page title (page_prefixedtitle)
'Wii U:GameCube games'
Action (action)
'edit'
Edit summary/reason (summary)
''
Old content model (old_content_model)
'wikitext'
New content model (new_content_model)
'wikitext'
Old page wikitext, before the edit (old_wikitext)
'''All these methods assume you have modded your vWii. If you have not, follow this guide [[wiiuguide:vwii-modding|here]].''{{Info|text=The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.}} ===Dumping GameCube games:=== To dump GameCube games from a modded Wii follow this guide [[wiiguide:dump-games|here]]. {{Infobox homebrew | developers = FIX94 | for3ds = 0 | forswitch = 0 | forwii = 1 | image = Nintendont-icon.png | imagealt = Nintendont Logo | imagesize = 256px | version = 4.431+ | releasedate = 2016-12-18 | website = https://oscwii.org/library/app/nintendont oscwii.org/library/app/nintendont | github = FIX94/Nintendont | forwindows = 0 | formac = 0 | forlinux = 0 | forjava = 0 }} ==Method I: Nintendont== {{Info|text=Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.}} === Instructions=== The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below. ====Continue to the Nintendont usage guide [[Wii:Nintendont|here]].==== ==Method II: Virtual Console Injections== {{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont, and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports.}} ===Instructions=== ====What you need:==== *A PC running Windows (VM's work, WINE does not). *The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/tag/v3.99.9.2 UWUVCI AIO]. **Ensure you also have the following installed (If you're running Windows 10, these are usually installed by default): ***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] . ***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime]. *Sigpatches on your Wii U. **Download <code>01_sigpatches.rpx</code> from the github [https://github.com/marco-calautti/SigpatchesModuleWiiU/releases/tag/1.2 here]. **Copy this file to your <code>sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup</code> folder. *The backup of the GameCube game you wish to inject. ====Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].===='
New page wikitext, after the edit (new_wikitext)
'''All these methods assume you have modded your vWii. If you have not, follow this guide [[wiiuguide:vwii-modding|here]].''{{Info|text=The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.}} ===Dumping GameCube games:=== To dump GameCube games from a modded Wii follow this guide [[wiiguide:dump-games|here]]. {{Infobox homebrew | developers = FIX94 | for3ds = 0 | forswitch = 0 | forwii = 1 | image = Nintendont-icon.png | imagealt = Nintendont Logo | imagesize = 256px | version = 4.431+ | releasedate = 2016-12-18 | website = https://oscwii.org/library/app/nintendont oscwii.org/library/app/nintendont | github = FIX94/Nintendont | forwindows = 0 | formac = 0 | forlinux = 0 | forjava = 0 }} ==Method I: Nintendont== {{Info|text=Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.}} === Instructions=== The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below. ====Continue to the Nintendont usage guide [[Wii:Nintendont|here]].==== ==Method II: Virtual Console Injections== {{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont, and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports. You do not need to mod the vWii to use injections.}} ===Instructions=== ====What you need:==== *A PC running Windows (VM's work, WINE does not). *The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/tag/v3.99.9.2 UWUVCI AIO]. **Ensure you also have the following installed (If you're running Windows 10, these are usually installed by default): ***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] . ***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime]. *Sigpatches on your Wii U. **Download <code>01_sigpatches.rpx</code> from the github [https://github.com/marco-calautti/SigpatchesModuleWiiU/releases/tag/1.2 here]. **Copy this file to your <code>sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup</code> folder. *The backup of the GameCube game you wish to inject. == Method III: Nintendont Forwarder== {{info|text=Nintendont can be launched from the Wii U menu with an installable forwarder. You do not need to mod the vWii to use it. It also has gamepad support.}} #Download the <code>Nintendont&Forwarder.zip</code> from [https://www.dropbox.com/sh/gxkf72jia1adpyg/AAA5SozAo2nIsPxH-83qkSlZa?dl=0 Flump's Dropbox]. #Extract the zip, then copy the contents if the zip to the root of the SD card. #Move back to your console and Launch WUP Installer GX2 from either the homebrew launcher (Tiramisu) or the Wii U Menu(Aroma). #Install the forwarder to either the nand or a USB. #Once finished, exit to the Wii U menu and the forwarder should be there. #Launch the forwarder. You can now play your games the classic way! {{warning|text=The Nintendont forwarder only has SD card support. Having the games on a USB will not work.}} ====Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].===='
Unified diff of changes made by edit (edit_diff)
'@@ -29,5 +29,5 @@ ==Method II: Virtual Console Injections== -{{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont, and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports.}} +{{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont, and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports. You do not need to mod the vWii to use injections.}} ===Instructions=== @@ -43,3 +43,15 @@ *The backup of the GameCube game you wish to inject. +== Method III: Nintendont Forwarder== + +{{info|text=Nintendont can be launched from the Wii U menu with an installable forwarder. You do not need to mod the vWii to use it. It also has gamepad support.}} + +#Download the <code>Nintendont&Forwarder.zip</code> from [https://www.dropbox.com/sh/gxkf72jia1adpyg/AAA5SozAo2nIsPxH-83qkSlZa?dl=0 Flump's Dropbox]. +#Extract the zip, then copy the contents if the zip to the root of the SD card. +#Move back to your console and Launch WUP Installer GX2 from either the homebrew launcher (Tiramisu) or the Wii U Menu(Aroma). +#Install the forwarder to either the nand or a USB. +#Once finished, exit to the Wii U menu and the forwarder should be there. +#Launch the forwarder. You can now play your games the classic way! + +{{warning|text=The Nintendont forwarder only has SD card support. Having the games on a USB will not work.}} ====Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].==== '
Lines added in edit (added_lines)
[ 0 => '{{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont, and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports. You do not need to mod the vWii to use injections.}}', 1 => '== Method III: Nintendont Forwarder==', 2 => '', 3 => '{{info|text=Nintendont can be launched from the Wii U menu with an installable forwarder. You do not need to mod the vWii to use it. It also has gamepad support.}}', 4 => '', 5 => '#Download the <code>Nintendont&Forwarder.zip</code> from [https://www.dropbox.com/sh/gxkf72jia1adpyg/AAA5SozAo2nIsPxH-83qkSlZa?dl=0 Flump's Dropbox].', 6 => '#Extract the zip, then copy the contents if the zip to the root of the SD card.', 7 => '#Move back to your console and Launch WUP Installer GX2 from either the homebrew launcher (Tiramisu) or the Wii U Menu(Aroma).', 8 => '#Install the forwarder to either the nand or a USB.', 9 => '#Once finished, exit to the Wii U menu and the forwarder should be there. ', 10 => '#Launch the forwarder. You can now play your games the classic way!', 11 => '', 12 => '{{warning|text=The Nintendont forwarder only has SD card support. Having the games on a USB will not work.}}' ]
Unix timestamp of change (timestamp)
'1699689801'