< 3DS:Error screens
Revision as of 03:55, 24 November 2022 by StarlitSkies (talk | contribs) (minor wording fixes. also, i know my info's not perfect here, i just can't tell what parts are wrong. so, uh, have fun fixing my mistakes? i guess?)
This page lists possible causes and fixes of Luma3DS exception screens. They are not applicable to every situation, but cover most common known issues.
Reading a Luma3DS exception screen
A Luma3DS exception has four (or five, in a few cases) different parts to it that help in finding its cause, as follows:
- Processor: What part of the system is causing the exception. The two processors are:
- Arm9: The 'security processor' of the system. These exceptions usually result from errors in NAND data or hardware faults in either the 3DS or its SD.
- Arm11: The 'userland' of the system. These exceptions have numerous causes but are often related to broken software or user data.
- Exception type: How the system is causing the exception. These categories are often too broad to be helpful, but three of them are more precise:
- data abort: Oftentimes related to a broken mod or broken HOME Menu data. Occasionally related to custom firmware data being broken.
- prefetch abort (svcBreak): Oftentimes an issue with data on the NAND, even when Arm11. Can also happen when launching an out-of-region game.
- undefined instruction: Usually either a broken piece of software (if not on boot) or outdated
boot.firm
(if on boot).
- Fault status: Why the system is causing the exception. Normally not helpful except for developers.
- Current process: Where the error is coming from in the system. Often the most helpful part of the exception. Common or unique processes are as follows:
- hid: Potential hardware problems.
- menu: Some of the data/extdata that's either associated with the HOME Menu or loaded at the same time is broken.
- pm: Almost always,
boot.firm
is too outdated to work. - loader: The app you last tried to run has an error.
- qtm: Your camera has a hardware issue.
- R0: Usually just internal data that's not worth reading. There are two notable exceptions, however:
- Arm11 loader exception: If R0's contents start with a C or D, R0 is an error code. This code usually gives the exact cause of the issue.
- Arm11 pm exception: If R0's contents are
E0E01BF5
,boot.firm
is guaranteed to be too outdated to work.
Known Errors
Note that the prefixes on file paths refer to the starting location. sdmc:/
refers to the SD card, and numbers in the format of [X:]
refer to GodMode9's drive numbers.
If the below fixes do not solve your issue or you are unsure of what to do, join the [Nintendo Homebrew Discord] for further assistance. |
Arm9
On boot
- Files on the SD are corrupted.
- To fix, verify that your card is not faulty. If it is verified working, make a backup of all intact files, format the SD card, and try booting again.
- A system save located on the NAND in
[1:]/data
has a problem. - System-unique files are missing from the NAND in
[1:]/rw/sys
.
Prefetch abort (svcBreak)
- The system's movable,
[1:]/private/movable.sed
, is 288 bytes but its flag indicates otherwise. SYSNAND CTRNAND
has bad CMACs.- To fix, press R+A on the
SYSNAND CTRNAND
drive andFix CMACs for drive
. Your system will act like it has been formatted after this, and this is intended.
- To fix, press R+A on the
Data abort
SYSNAND TWLN
's[2:]/shared2
folder is missing.- To fix, create this folder.
- System titles have been deleted.
- To fix, perform a Safe Mode update.
During use
- Files on the SD are corrupted.
- To fix, verify that your card is not faulty. If it is verified working, make a backup of all intact files, format the SD card, and try again.
Arm11
On boot
boss (0004013000003402), data abort
- The current firmware version is too old for SpotPass to work.
- To fix, perform a Safe Mode update. If this does not work, you may require a CTRTransfer.
fs (0000000000000000)
- Can be anything from SD card problems to hardware issues.
hid (0004013000001D02)
- Potential hardware problems.
- Broken HOME Menu theme.
- To fix, go into the folder
sdmc:/Nintendo 3DS/<ID0>/<ID1>/extdata/00000000/
and delete the folder matching your region, one of the following:- USA:
000002cd
- EUR:
000002ce
- JPN:
000002cc
- USA:
- To fix, go into the folder
- Broken HOME Menu extra data.
- To fix, go into the folder
sdmc:/Nintendo 3DS/<ID0>/<ID1>/extdata/00000000/
and delete the folder matching your region, one of the following:- USA:
0000008f
- EUR:
00000098
- JPN:
00000082
- KOR:
000000A9
- USA:
- To fix, go into the folder
- Broken HOME Menu application.
- To fix, perform a Safe Mode update.
- If this does not fix it, attempt to enter System Settings before the crash occurs and find the broken application in Data Management, if possible.
- If this does not fix it, you may try to enter GodMode9 and use its title list to find the broken application - this is risky, however, and should not be attempted without guidance unless you know exactly what you are doing. For guidance, join the [Nintendo Homebrew Discord].
- An installation of menuhax is conflicting with your custom firmware.
- To fix, place the
menuhax67_installer.3dsx
file from [this download] intosdmc:/3ds
, run it through Homebrew Launcher, and choose REMOVE.
- To fix, place the
- The f000000b folder in
SYSNAND CTRNAND
is broken, its exact location being at[1:]/data/<ID0>/extdata/00048000/f000000b
.- To fix, backup that folder by pressing R+A while highlighting it, then select
Copy to 0:/gm9/out
. Once backed up, delete the folder. If this does not fix the issue, copy the folder back where it was.
- To fix, backup that folder by pressing R+A while highlighting it, then select
pm (0000000000000000), undefined instruction
- The installed version of Luma3DS does not support the current firmware version.
- To fix, update CFW.
During use
loader (0000000000000000)
If the hexadecimal number next to R0 starts with 'C' or 'D', search for it as an error code or in 3DS:Error_screens/Luma3DS_ErrDisp.
These errors are usually due to corruption, such as a faulty SD card, dying game cartridge, or dirty cartridge reader.