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3DS:Remove Shiny Lock: Difference between revisions

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Naecker (talk | contribs)
Naecker (talk | contribs)
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#Copy the file called 9 in <code>[gamefolder]\romfs\a\1\5</code> to the root of the [gamefolder]
#Copy the file called 9 in <code>[gamefolder]\romfs\a\1\5</code> to the root of the [gamefolder]


==Section III - Ptaching your Game==
==Section III - Preparing the SD Card==


#On Your SD Card go to <code>/luma/titles/</code> and create a folder with the corresponding <code>TitleID</code> of the game you patched
#On Your SD Card go to <code>/luma/titles/</code> and create a folder with the corresponding <code>TitleID</code> of the game you patched
#* Create a <code>titles</code> folder if you don't already have one
#Copy the <code>code.bin</code> in the <code>TitleID</code> folder
#Copy the <code>code.bin</code> in the <code>TitleID</code> folder
#in the <code>TitleID</code> folder create a folder called <code>romfs</code>
#in the <code>TitleID</code> folder create a folder called <code>romfs</code>
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#in the <code>a</code> folder create 4 folders called <code>0</code>, <code>1</code>, <code>2</code> and <code>3</code>
#in the <code>a</code> folder create 4 folders called <code>0</code>, <code>1</code>, <code>2</code> and <code>3</code>
#in each of the 4 folders need to be 10 folders called <code>0</code>, <code>1</code>, <code>2</code>, <code>3</code>, <code>4</code>, <code>5</code>, <code>6</code>, <code>7</code>, <code>8</code> and <code>9</code>
#in each of the 4 folders need to be 10 folders called <code>0</code>, <code>1</code>, <code>2</code>, <code>3</code>, <code>4</code>, <code>5</code>, <code>6</code>, <code>7</code>, <code>8</code> and <code>9</code>
#copy the file called 9 of the root of the [gamefolder] and paste it to <code>[TitleID]\romfs\a\1\5</code>