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Wii U:GameCube games: Difference between revisions

From Hacks Guide Wiki
m (added a nintendont homebrew info box and added sigpatches to what you need section as well as a few grammatical/spelling tweaks)
(Minor spelling fixes and extra info)
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''All these methods assume you have modded your vWii. If you have not, follow this guide [[wiiuguide:vwii-modding|here]].''{{Info|text=The Wii U can natively run GameCube games due to its hardware backwards compatibility with the Wii, however the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.}}
''All these methods assume you have modded your vWii. If you have not, follow this guide [[wiiuguide:vwii-modding|here]].''{{Info|text=The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.}}


===Dumping GameCube games:===
===Dumping GameCube games:===
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*A PC running Windows (VM's work, WINE does not).
*A PC running Windows (VM's work, WINE does not).
*The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/tag/v3.99.9.2 UWUVCI AIO].
*The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/tag/v3.99.9.2 UWUVCI AIO].
**Ensure you also have the following installed:
**Ensure you also have the following installed (If you're running Windows 10, these are usually installed by default):
***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] .
***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] .
***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime].
***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime].
*Sigpatches on your Wii U.
*Sigpatches on your Wii U.
**Download <code>01_sigpatches.rpx</code> from the github [https://github.com/marco-calautti/SigpatchesModuleWiiU/releases/tag/1.2 here].
**Download <code>01_sigpatches.rpx</code> from the github [https://github.com/marco-calautti/SigpatchesModuleWiiU/releases/tag/1.2 here].
**Copy this file to your <code>sd:/wiiu/enviornments/[Aroma or Tiramisu]/modules/setup</code> folder.
**Copy this file to your <code>sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup</code> folder.
*The backup of the GameCube game you wish to inject.
*The backup of the GameCube game you wish to inject.


====Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].====
====Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].====

Revision as of 05:18, 11 November 2023

All these methods assume you have modded your vWii. If you have not, follow this guide here.

Info icon The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.

Dumping GameCube games:

To dump GameCube games from a modded Wii follow this guide here.

Method I: Nintendont

Info icon Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.

Instructions

The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below.

Continue to the Nintendont usage guide here.

Method II: Virtual Console Injections

Info icon UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont, and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports.

Instructions

What you need:

  • A PC running Windows (VM's work, WINE does not).
  • The latest release of UWUVCI AIO.
  • Sigpatches on your Wii U.
    • Download 01_sigpatches.rpx from the github here.
    • Copy this file to your sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup folder.
  • The backup of the GameCube game you wish to inject.

Continue to the UWUVCI's GameCube injection guide here.