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Wii U:GameCube games: Difference between revisions

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''All these methods assume you have modded your vWii. If you have not, follow this guide [[wiiuguide:vwii-modding|here]].''{{Info|text=The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.}}
The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.


===Dumping GameCube games:===
===Dumping GameCube games:===
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}}
==Method I: Nintendont==
==Method I: Nintendont==
{{Info|text=Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.}}
Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.
 
{{info|text=Your vWii needs to be modded for this method. If you have not done so, follow this guide [[wiiguide:get-started|here]].}}
=== Instructions===
=== Instructions===
The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below.
The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below.


====Continue to the Nintendont usage guide [[Wii:Nintendont|here]].====
'''Continue to the Nintendont usage guide [[Wii:Nintendont|here]].'''


==Method II: Virtual Console Injections==
==Method II: Virtual Console Injections==
{{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont,  and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports. You do not need to mod the vWii to use injections.}}
UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont,  and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports. You do not need to mod the vWii to use injections.
===Instructions===
===Instructions===


====What you need:====
====What you need:====
*A PC running Windows (VM's work, WINE does not).
*A PC running Windows (VM's and emulation work).
*The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/tag/v3.99.9.2 UWUVCI AIO].
*The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/latest UWUVCI AIO].
**Ensure you also have the following installed (If you're running Windows 10, these are usually installed by default):
**Ensure you also have the following installed (If you're running Windows 10, these are usually installed by default):
***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] .
***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] .
***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime].
***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime].
*Sigpatches on your Wii U.
*Sigpatches on your Wii U.
**Download <code>01_sigpatches.rpx</code> from the github [https://github.com/marco-calautti/SigpatchesModuleWiiU/releases/tag/1.2 here].
**Download <code>01_sigpatches.rpx</code> from the github [https://github.com/marco-calautti/SigpatchesModuleWiiU/releases/latest here].
**Copy this file to your <code>sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup</code> folder.
**Copy this file to your <code>sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup</code> folder.
*The backup of the GameCube game you wish to inject.
*The backup of the GameCube game you wish to inject.


====Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].====
'''Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].'''
== Method III: Nintendont Forwarder==
== Method III: Nintendont Forwarder==


{{info|text=Nintendont can be launched from the Wii U menu with an installable forwarder. You do not need to mod the vWii to use it. It also has gamepad support.}}
Nintendont can be launched from the Wii U menu with an installable forwarder. You do not need to mod the vWii to use it. It also has gamepad support.


#Download the <code>Nintendont&Forwarder.zip</code> from [https://www.dropbox.com/sh/gxkf72jia1adpyg/AAA5SozAo2nIsPxH-83qkSlZa?dl=0 Flump's Dropbox].
#Download the <code>Nintendont&Forwarder.zip</code> from [https://www.dropbox.com/sh/gxkf72jia1adpyg/AAA5SozAo2nIsPxH-83qkSlZa?dl=0 Flump's Dropbox].
#Extract the zip, then copy the contents if the zip to the root of the SD card.
#Extract the zip, then copy the contents of the zip to the root of the SD card.
#Move back to your console and Launch WUP Installer GX2 from either the homebrew launcher (Tiramisu) or the Wii U Menu(Aroma).
#Move back to your console and Launch WUP Installer GX2 from either the homebrew launcher (Tiramisu) or the Wii U Menu(Aroma).
#Install the forwarder to either the nand or a USB.
#Install the forwarder to either the nand or a USB.