3DS:Seedminer/Manual mining: Difference between revisions
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{{hatnote|This article is not for instructions on how to use BruteforceMovable or do Mii mining.<br>For help with BruteforceMovable, see | {{hatnote|This article is not for instructions on how to use BruteforceMovable or do Mii mining.<br>For help with BruteforceMovable, see [[../BFM|the BFM page.]]<br>For help with Mii mining, see [[../Mii_mining|the Mii mining page.]]}} | ||
'''Manual mining''' is a variant of Seedminer used to find a console's <code>movable.sed</code> if BruteforceMovable does not work. This method is distinct from '''Mii mining''', which is more time-consuming and should only be used when manual mining also does not work. | '''Manual mining''' is a variant of Seedminer used to find a console's <code>movable.sed</code> if BruteforceMovable does not work. This method is distinct from '''Mii mining''', which is more time-consuming and should only be used when manual mining also does not work. | ||
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**Integrated graphics are extremely underpowered and should only be used as a last resort. If you use them, be aware that mining may take multiple hours as a result. | **Integrated graphics are extremely underpowered and should only be used as a last resort. If you use them, be aware that mining may take multiple hours as a result. | ||
*A second, already-hacked 3DS (called the '''source console''' in the instructions), preferably physically on-hand. | *A second, already-hacked 3DS (called the '''source console''' in the instructions), preferably physically on-hand. | ||
**The source console and target console must be able to add each other as friends (whether it's done locally or via internet does not matter). If this is not possible, do [[../ | **The source console and target console must be able to add each other as friends (whether it's done locally or via internet does not matter). If this is not possible, do [[../Mii_mining|Mii mining]] instead. | ||
==Instructions== | ==Instructions== | ||
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#*If this command fails with the error <code>No module named pip</code> on Linux, use your system's package manager (such as apt-get, dnf, or yum) to <code>install python3-pip</code>, then try again. | #*If this command fails with the error <code>No module named pip</code> on Linux, use your system's package manager (such as apt-get, dnf, or yum) to <code>install python3-pip</code>, then try again. | ||
#Put the target console's SD card into your computer, navigate to the <code>Nintendo 3DS</code> folder on the SD, and copy the name of the 32-character-long folder directly inside | #Put the target console's SD card into your computer, navigate to the <code>Nintendo 3DS</code> folder on the SD, and copy the name of the 32-character-long folder directly inside | ||
#*This folder, known as the ID0, is system-specific. Only one should be present - if you see multiple, follow [[ | #*This folder, known as the ID0, is system-specific. Only one should be present - if you see multiple, follow [[3DS:Troubleshooting/multiple ID0|these instructions.]] | ||
#*Once you have the ID0, paste it into a document so you can reference it later | #*Once you have the ID0, paste it into a document so you can reference it later | ||
#Put the source console's SD card into your computer | #Put the source console's SD card into your computer | ||
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#When it finishes, a file called <code>movable.sed</code> will appear in the Seedminer folder - use this in place of one obtained from BruteforceMovable | #When it finishes, a file called <code>movable.sed</code> will appear in the Seedminer folder - use this in place of one obtained from BruteforceMovable | ||
{{success|text=Done!}} | |||
[[Category:Nintendo 3DS guides]] | |||