3DS:Rehid: Difference between revisions
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| for3ds = 1 | | for3ds = 1 | ||
| developers = hax0kartik | | developers = hax0kartik | ||
| version = | | version = 5.0 | ||
| releasedate = | | releasedate = 2026-04-05 | ||
| website= https://gbatemp.net/threads/585387/ gbatemp.net/threads/585387 | | website= https://gbatemp.net/threads/585387/ gbatemp.net/threads/585387 | ||
| github = hax0kartik/rehid | | github = hax0kartik/rehid | ||
| githubtag = | | githubtag = v5.0 | ||
| universaldb = 3ds/rehid | | universaldb = 3ds/rehid | ||
}} | }} | ||
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'''rehid''' is a rewrite of the 3DS' hid module that allows you to flexibly remap buttons or the touch screen in 3DS titles. | '''rehid''' is a rewrite of the 3DS' hid module that allows you to flexibly remap buttons or the touch screen in 3DS titles. | ||
{{critical|text=Rehid does not work outside of 3DS Mode, so DS games, DSiWare, and GBA VC cannot have its buttons remapped using it. A workaround for DS games can be found [https://shocoman.github.io/3ds_nds_remap_codegen/ here] in the form of making a custom <code>usrcheat.dat</code> cheat file. If using open_agb_firm, you can remap buttons in <code>/3ds/open_agb_firm/config.ini</code> by referring to the [https://github.com/profi200/open_agb_firm#input | {{critical|text=Rehid does not work outside of 3DS Mode, so DS games, DSiWare, and GBA VC cannot have its buttons remapped using it. A workaround for DS games can be found [https://shocoman.github.io/3ds_nds_remap_codegen/ here] in the form of making a custom <code>usrcheat.dat</code> cheat file. If using open_agb_firm, you can remap buttons in <code>/3ds/open_agb_firm/config.ini</code> by referring to the [https://github.com/profi200/open_agb_firm#input Input] section.}} | ||
==Features== | ==Features== | ||
Latest revision as of 19:53, 5 April 2026
![]() | |
| Developer(s) | hax0kartik |
|---|---|
| Console | Nintendo 3DS |
| Version | 5.0 (April 5, 2026) |
| Links | |
| Website | gbatemp.net/threads/585387 |
| GitHub | hax0kartik/rehid |
| Download | |
rehid is a rewrite of the 3DS' hid module that allows you to flexibly remap buttons or the touch screen in 3DS titles.
Rehid does not work outside of 3DS Mode, so DS games, DSiWare, and GBA VC cannot have its buttons remapped using it. A workaround for DS games can be found here in the form of making a custom usrcheat.dat cheat file. If using open_agb_firm, you can remap buttons in /3ds/open_agb_firm/config.ini by referring to the Input section. |
Features
- Remapping Buttons - Rehid allows you to remap buttons or combinations of buttons to different buttons or combos.
- Remapping Directional Input - Rehid also lets you remap the circle pad, remap the C stick, and/or map the circle pad and D-pad to each other.
- Remapping Touch - You can assign button inputs to points on the touchscreen, or map specific parts of the touchscreen to buttons.
- Per-Game Remaps - Rehid allows you to choose between applying a remap to only one specific title or applying it to all titles at once.
- RehidHelper - Rehid features an app to help you download its sysmodules, scan QR codes to install remaps, or disable rehid entirely.
Installation
What you need
- A working internet connection
- Universal-Updater installed on your console
- Luma3DS updated to 13.0+
Instructions
- Power on your console
- Launch Universal-Updater
- Select the magnifying glass on the bottom screen, then search for rehid
- Press A while hovering over rehid from the list of homebrew
- Choose
rehidhelper.cia - Wait until the app finishes installing
- Close Universal-Updater
- Launch RehidHelper and select
Download Rehid - Wait for it to download and reboot, then press B to exit the app
- Power off your console
- While holding SELECT, power on your console to enter the Luma3DS configuration menu
- Turn on Enable loading external FIRMs and modules if it is not already enabled
- Press START to save and exit
What you need
- The latest release of rehid (the
0004013000001D02.cxiandrehidhelper.ciafiles) - FBI installed on your console
- A v13.0 or higher version of Luma3DS'
boot.firmon the root of your SD card
Instructions
- Copy
0004013000001D02.cxitosd:/luma/sysmodules/- Create the folder
sysmodulesif it doesn't exist
- Create the folder
- Copy
rehidhelper.ciato the root of your SD card - Reinsert your SD card into your console
- Launch FBI and select
SD->rehidhelper.cia->Install and delete CIA - Press A and wait for the CIA to install, then exit FBI
- Power off your console
- While holding SELECT, power on your console to enter the Luma3DS configuration menu
- Turn on Enable loading external FIRMs and modules if it is not already enabled
- Press START to save and exit
Usage
Adding configs
- Open the 3DS Remap Builder and configure your key mappings
- When finished, click on Show as QR code
- If you are unable to scan QR codes on your console, instead click Build this remap and place the downloaded
rehid.jsoninto the foldersd:/rehid, orsd:/rehid/<title ID>/if you only want to remap a specific game. You can find the title ID of your game using 3dsdb
- If you are unable to scan QR codes on your console, instead click Build this remap and place the downloaded
- Power on your console and launch RehidHelper
- Select Scan QR Code and scan the generated QR code from the website
- Press A to proceed
- Select a title from the list for the remap to be applied to, or select global to apply it to the entire console
- Press START to exit
Disabling Rehid
- Launch RehidHelper from the HOME Menu
- Select Toggle Rehid State
- Press B to reboot
Removing configs
- For global configurations, delete
sd:/rehid/rehid.jsonor, for a configuration set to a title deletesd:/rehid/<title ID>/rehid.json
Configuration
Config file
Rehid stores its key mappings in .json files located either as sd:/rehid/rehid.json for global mappings or in a title ID folder within sd:/rehid/ to use with a specific title. You can manually create your own key mappings by creating a rehid.json file with the key mappings you want. Possible options include:
"keys":Maps one or more keys to press different key(s).- Syntax:
{ "keys":[ {"press":"ZR","get":"R"}, {"press":"ZL","get":"L"} ] }
- With the above, any time you press the ZR key, R key would be triggered, and any time you press the ZL key, L key would be triggered.
- The keys you can use for this are:
A,B,X,Y,SELECT,START,ZL,ZR,L,R,LEFT,RIGHT,UP,DOWN,CLEFT(CPAD),CRIGHT(CPAD),CUP(CPAD),CDOWN(C-PAD),CSLEFT(C-STICK),CSRIGHT(C-STICK),CSUP(C-STICK),CSDOWN(C-STICK)
- The keys you can use for this are:
- You can use this to do custom key combos, such as the following:
{ "keys":[ {"press":"X+Y","get":"R"}, {"press":"SELECT","get":"L+R"} ] }
- With this, pressing X+Y will trigger R instead, and pressing SELECT will trigger both L and R at the same time.
- Syntax:
"turbo":Maps one or more key(s) to toggle different key(s) to be repeatedly triggered with a given delay.- Syntax:
{ "turbo":[ {"press":"ZL+ZR","get":"A","framedelay":5} ] }
- With the above, any time you press the ZL+ZR key, A key would be repeatedly triggered, with a HID-frame delay of 5.
- Syntax:
"cpad":Maps a key press to the given XY coordinates on the Circle Pad, between -190 and 190.- Syntax:
{ "cpad":[ {"press":"CUP","get":[0,190]}, {"press":"CDOWN","get":[0,-190]}, {"press":"CLEFT","get":[-190,0]}, {"press":"CRIGHT","get":[190,0]} ] }
- Syntax:
"touch":Maps a key press to the given XY coordinates on the touchscreen, from 0,0 (top-left corner) to 320,240 (bottom-right corner).- Syntax:
{ "touch":[ {"press":"LEFT+UP","get":[0,0]}, {"press":"RIGHT+DOWN","get":[320,240]} ] }
- Syntax:
"touchtokeys":Maps the given area on the touch screen at the given XY coordinates to output a key press when tapped.- Syntax:
{ "touchtokeys":[ {"press":[10,20,50,100],"get":"A"} ] }
- The above example creates a box starting at x=10 y=20 that has a height of 50 and a width of 100.
- Syntax:
- Other options include:
"cpadtodpad":trueAutomatically redirects all C-Pad inputs to the D-Pad."dpadtocpad":trueAutomatically redirects all D-Pad inputs to the C-Pad."overidecpadpro":trueStops games from recognizing the Circle Pad Pro."homebutton":Remaps the HOME button to one or more key press(es).
- All of the above options can be used at once in one remapping. For example:
{ "keys":[ {"press":"ZR","get":"R"}, {"press":"ZL","get":"L"} ], "cpad":[ {"press":"CUP","get":[0,190]}, {"press":"CDOWN","get":[0,-190]} ], "touch":[ {"press":"LEFT+UP","get":[0,0]}, {"press":"RIGHT+DOWN","get":[320,240]} ], "touchtokeys":[ {"press":[10,20,50,100],"get":"A"} ], "cpadtodpad":true, "dpadtocpad":true, "overridecpadpro":true, "homebutton":"ZR+ZL" }
SD file layout
(root)
luma
sysmodules
0004013000001D02.cxi (rehid enabled)
0004013000003302.ips
rehid.cxi (rehid disabled)
rehid
rehid.json
<title ID>
rehid.json
Troubleshooting
An exception occurred
Check the Luma3DS exceptions page for information on exceptions.
