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'' | This tutorial will take you through importing skins of your own in Minecraft: New Nintendo 3DS Edition via Luma game patching. | ||
''' | |||
' | {{info|text=People will not be able to see your skin in game without your custom skin file.}} | ||
{{info|text=This guide assumes you are on the latest 1.9 update.}} | |||
=== | ===What You Need=== | ||
*The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} | |||
--- | *A PC that's running Windows | ||
*This specific version of [https://gbatemp.net/attachments/ohana3ds-zip.99223 Ohana3DS] | |||
: | *A Minecraft skin that's 64x64 pixels (64x32 will not work) | ||
==Instructions== | |||
< | ===Section I - Prep Work=== | ||
< | |||
| | #Copy <code>GodMode9.firm</code> from the GodMode9 <code>.zip</code> and put it into <code>sd:/luma/payloads</code> | ||
#Extract the Ohana3DS zip anywhere that isn't your SD card | |||
| | #Put the SD card back into your 3DS and enter GodMode9 (Usually START + Power) | ||
| | ===Section II - Getting the skin file=== | ||
#Once you've entered GodMode9, enter <code>[A:] SYSNAND SD</code> -> <code>title</code> -> <code>0004000e</code> -> <code>Your regions title ID</code> -> <code>content</code> | |||
</ | #*If you are on the US version, <code>Your regions title ID</code> would be <code>001b8700</code> | ||
#*If you are on the JPN version, <code>Your regions title ID</code> would be <code>0017fd00</code> | |||
#*If you are on the PAL version, <code>Your regions title ID</code> would be <code>0017ca00</code> | |||
#Press (A) on 00000010.app | |||
#Press (A) on NCCH image options... | |||
#Press (A) on Mount image to drive, pressing (A) Yes, if prompted, you should now be inside your game's drive | |||
#Enter <code>romfs</code> -> <code>resourcepacks</code> -> <code>skins</code> -> <code>skinpacks</code> -> <code>Your skinpack of choice</code> | |||
#*It's recommended going with <code>PVP_Warriors</code>, as it's a free skinpack. | |||
#Press (A) on your desired skin | |||
#*If going with <code>PVP_Warriors</code>, use <code>tundra_stray.3dst</code> for 4 pixel arm skins, and <code>Forest_Tamer_Slim.3dst</code> for 3 pixel arms skins | |||
#Press (A) to <code>Copy to 0:/gm9/out</code>, when it's done, press R + START to turn off your 3DS | |||
===Section III - Editing the skin=== | |||
#Insert the SD card from your 3DS into your computer | |||
#Navigate to <code>sd:/gm9/out</code>, and copy the <code>.3dst</code> from there to your computer | |||
#Launch <code>Ohana3DS.exe</code> | |||
#Go to <code>Tools</code> -> <code>BCH texture replacer</code> | |||
#Once it's opened, go to <code>File</code> -> <code>Open (O)</code>, and find your <code>.3dst</code> | |||
#Click on <code>Texture</code>, you should now see the original skin | |||
#Go into a image editor (like GIMP or paint.net) | |||
#Open your skin in it, and flip your skin vertically | |||
#* The reason we are doing this is because the skin needs to be upside down | |||
#Save it | |||
#Go back into BCH texture replacer, then press <code>Replace</code>, and find your newly flipped skin file | |||
#Once you see your newly replaced skin in BCH texture replacer, go to <code>File</code> -> <code>Save (S)</code> | |||
#Once it says "Done!", close out of Ohana3DS | |||
#Go back to your SD card directory, then make the following folders in <code>sd:\luma\titles</code> | |||
#* <code>Your regions title ID</code> -> <code>romfs</code> -> <code>resourcepacks</code> -> <code>skins</code> -> <code>skinpacks</code> -> <code>Your skinpacks name</code> | |||
#**If you are on the US version, <code>Your regions title ID</code> would be <code>00040000001B8700</code> | |||
#**If you are on the JPN version, <code>Your regions title ID</code> would be <code>000400000017DS00</code> | |||
#**If you are on the PAL version, <code>Your regions title ID</code> would be <code>000400000017CA00</code> | |||
#* The root of your SD Card should now look like this | |||
#** {{Tree list}} | |||
#*** [[File:Gnome-media-flash.svg|20px|link=]] (root) | |||
#**** [[File:Icons8 flat opened folder.svg|20px|link=]] luma | |||
#***** [[File:Icons8 flat opened folder.svg|20px|link=]] titles | |||
#****** [[File:Icons8 flat opened folder.svg|20px|link=]]000400000017CA00 | |||
#******* [[File:Icons8 flat opened folder.svg|20px|link=]]romfs | |||
#******** [[File:Icons8 flat opened folder.svg|20px|link=]]resourcepacks | |||
#********* [[File:Icons8 flat opened folder.svg|20px|link=]]skins | |||
#********** [[File:Icons8 flat opened folder.svg|20px|link=]]skinpacks | |||
#*********** [[File:Icons8 flat opened folder.svg|20px|link=]]Your skinpacks name | |||
#************ [[File:Icons8 flat file.svg|20px|link=]] your_skin.3dst | |||
#** {{Tree list/end}} | |||
# Take out your SD card and put it back into your 3DS | |||
# Launch Minecraft: New Nintendo 3DS Edition | |||
#Go to the skinpack you modified (If you modified <code>PVP_Warriors</code>, go to Biome Settlers Pack 1) | |||
{{success|text=You've successfully replaced a skin with your very own custom one!}} | |||
[[Category:Nintendo 3DS guides]] | |||
Latest revision as of 05:36, 31 October 2024
This tutorial will take you through importing skins of your own in Minecraft: New Nintendo 3DS Edition via Luma game patching.
| People will not be able to see your skin in game without your custom skin file. |
| This guide assumes you are on the latest 1.9 update. |
What You Need
- The latest release of GodMode9
- A PC that's running Windows
- This specific version of Ohana3DS
- A Minecraft skin that's 64x64 pixels (64x32 will not work)
Instructions
Section I - Prep Work
- Copy
GodMode9.firmfrom the GodMode9.zipand put it intosd:/luma/payloads - Extract the Ohana3DS zip anywhere that isn't your SD card
- Put the SD card back into your 3DS and enter GodMode9 (Usually START + Power)
Section II - Getting the skin file
- Once you've entered GodMode9, enter
[A:] SYSNAND SD->title->0004000e->Your regions title ID->content- If you are on the US version,
Your regions title IDwould be001b8700 - If you are on the JPN version,
Your regions title IDwould be0017fd00 - If you are on the PAL version,
Your regions title IDwould be0017ca00
- If you are on the US version,
- Press (A) on 00000010.app
- Press (A) on NCCH image options...
- Press (A) on Mount image to drive, pressing (A) Yes, if prompted, you should now be inside your game's drive
- Enter
romfs->resourcepacks->skins->skinpacks->Your skinpack of choice- It's recommended going with
PVP_Warriors, as it's a free skinpack.
- It's recommended going with
- Press (A) on your desired skin
- If going with
PVP_Warriors, usetundra_stray.3dstfor 4 pixel arm skins, andForest_Tamer_Slim.3dstfor 3 pixel arms skins
- If going with
- Press (A) to
Copy to 0:/gm9/out, when it's done, press R + START to turn off your 3DS
Section III - Editing the skin
- Insert the SD card from your 3DS into your computer
- Navigate to
sd:/gm9/out, and copy the.3dstfrom there to your computer - Launch
Ohana3DS.exe - Go to
Tools->BCH texture replacer - Once it's opened, go to
File->Open (O), and find your.3dst - Click on
Texture, you should now see the original skin - Go into a image editor (like GIMP or paint.net)
- Open your skin in it, and flip your skin vertically
- The reason we are doing this is because the skin needs to be upside down
- Save it
- Go back into BCH texture replacer, then press
Replace, and find your newly flipped skin file - Once you see your newly replaced skin in BCH texture replacer, go to
File->Save (S) - Once it says "Done!", close out of Ohana3DS
- Go back to your SD card directory, then make the following folders in
sd:\luma\titlesYour regions title ID->romfs->resourcepacks->skins->skinpacks->Your skinpacks name- If you are on the US version,
Your regions title IDwould be00040000001B8700 - If you are on the JPN version,
Your regions title IDwould be000400000017DS00 - If you are on the PAL version,
Your regions title IDwould be000400000017CA00
- If you are on the US version,
- The root of your SD Card should now look like this
(root)
luma
titles
000400000017CA00
romfs
resourcepacks
skins
skinpacks
Your skinpacks name
your_skin.3dst
- Take out your SD card and put it back into your 3DS
- Launch Minecraft: New Nintendo 3DS Edition
- Go to the skinpack you modified (If you modified
PVP_Warriors, go to Biome Settlers Pack 1)
| You've successfully replaced a skin with your very own custom one! |