(Alright, hopefully no more confusion happens with this until its ready (skull)) |
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===Super Nintendo Entertainment System=== | ===Super Nintendo Entertainment System=== | ||
===Nintendo 64=== | ===Nintendo 64=== | ||
* Clear all Preinstalled Virtual Console Textures (Only usable with .T64) | |||
* Fix Brightness (Removing the Dark Filter) | |||
* Extend RAM to 8MB (Expansion Pak support) | |||
=== TurboGrafx-16/PC-Engine === | |||
* BackupRAM (Save Data option for Games) | |||
* Raster (Allows Scrolling Backgrounds to work properly, not recommended for all games) | |||
* Multitap and Pad5 (Allows the use of 5 controllers for the Injected game) | |||
===Sega Master System=== | ===Sega Master System=== | ||
*FM Sound Expansion Board | *FM Sound Expansion Board | ||
*Button 1 & 2 Swapping | *Button 1 & 2 Swapping | ||
*Use SRAM as a Save File type | |||
*Change Emulated Console Region | |||
===Sega Genesis=== | ===Sega Genesis=== | ||
*6-Button Controller Support (Emulated via Controller) | *6-Button Controller Support (Emulated via Controller) | ||
*Use SRAM as a Save File type | |||
*Change Emulated Console Region | |||
===Commodore 64=== | ===Commodore 64=== | ||
*Software Keyboard Support | *Software Keyboard Support |
Revision as of 02:25, 3 November 2023
A Virtual Console (VC) title is an official way that Nintendo has provided to play versions of older games on the Wii. These Virtual Console games appear as individual icons on the Wii Menu.
Most of these titles leverage off of Nintendo-made emulators, and some of them offer additional functionality, like Suspend Points and Operational Manuals.
Creating Virtual Console Injects
By using PC software such as FriishProduce, you can "inject" a rom file from select consoles into a Virtual Console title. This guide will help you step by step on how to use FriishProduce for Virtual Console "injections".
Extracting Virtual Console Titles
Features of Virtual Console
Nintendo Entertainment System
- Multiple Palette Options (Option Only within FriishProduce)
Super Nintendo Entertainment System
Nintendo 64
- Clear all Preinstalled Virtual Console Textures (Only usable with .T64)
- Fix Brightness (Removing the Dark Filter)
- Extend RAM to 8MB (Expansion Pak support)
TurboGrafx-16/PC-Engine
- BackupRAM (Save Data option for Games)
- Raster (Allows Scrolling Backgrounds to work properly, not recommended for all games)
- Multitap and Pad5 (Allows the use of 5 controllers for the Injected game)
Sega Master System
- FM Sound Expansion Board
- Button 1 & 2 Swapping
- Use SRAM as a Save File type
- Change Emulated Console Region
Sega Genesis
- 6-Button Controller Support (Emulated via Controller)
- Use SRAM as a Save File type
- Change Emulated Console Region
Commodore 64
- Software Keyboard Support
MSX
- Hardware Keyboard Support
Troubleshooting
Stretched Image on games
If youre using the 16:9 "Widescreen" Mode on your Wii/vWii and you see that your game is stretched, it might be due to a Title ID error causing the console to not register it as a 4:3 game.
Replace the first letter of the Title ID within FriishProduce to the letter that coresponds with the correct console youre using for Injections. Look at the graph below to find the correct letter you need.
Injections not booting/Showing black screen
vThis issue is more than likely caused by a compatibility with the Emulator youre injecting too. Try a different Base (.wad) file and inject your game again. If this persists, then the game may be completely incompatible.
To see if your game is compatible, please check this Compatibility List (still under development)