StarlitSkies (talk | contribs) (add the codenames that CTR/TWL/NTR refer to) |
(→Nintendo 3DS: id0, id1, essential.exefs) |
||
(12 intermediate revisions by 4 users not shown) | |||
Line 11: | Line 11: | ||
=== D === | === D === | ||
; | ;Dump | ||
:Copying a game's contents to a format easily accessible by a PC or other device. | :Copying a game's contents to a format easily accessible by a PC or other device. | ||
Line 23: | Line 23: | ||
;homebrew | ;homebrew | ||
:Software for a device that is not authorized by its manufacturer. | :Software for a device that is not authorized by its manufacturer. | ||
=== N === | === N === | ||
;NAND | ;NAND | ||
:Name for the internal storage or system memory | :Name for the internal storage or system memory. | ||
=== R === | === R === | ||
;region change | ;region change | ||
:Changing the system firmware from its source region. | :Changing the system firmware from its source region. | ||
Line 46: | Line 40: | ||
== Nintendo 3DS == | == Nintendo 3DS == | ||
=== A === | === A === | ||
Line 61: | Line 47: | ||
=== C === | === C === | ||
;CIA | ;CIA | ||
Line 69: | Line 52: | ||
;CTR | ;CTR | ||
: | :Codename for the Nintendo 3DS as a whole, as well as the original 2011 model. | ||
; | ;Rosalina | ||
: | :The in-game menu feature of [[3DS:Luma3DS|Luma3DS]]. | ||
=== E === | === E === | ||
Line 94: | Line 77: | ||
;Luma3DS | ;Luma3DS | ||
:The primary [[custom firmware]] for the 3DS. See also: [[3DS:Luma3DS]] | :The primary [[custom firmware]] for the 3DS. See also: [[3DS:Luma3DS]] | ||
=== N === | === N === | ||
Line 104: | Line 82: | ||
;NATIVE_FIRM | ;NATIVE_FIRM | ||
:The normal firmware that is used to run 3DS games and applications. | :The normal firmware that is used to run 3DS games and applications. | ||
=== S === | === S === | ||
Line 118: | Line 91: | ||
;TWL | ;TWL | ||
: | :Codename for the Nintendo DSi. | ||
;TWL_FIRM | ;TWL_FIRM | ||
Line 129: | Line 99: | ||
== Nintendo Switch == | == Nintendo Switch == | ||
Revision as of 21:05, 25 June 2022
This page is a work in progress. |
This is a list of terms commonly used within the Nintendo hacking scenes.
General
C
- custom firmware, CFW
- Software that patches the official firmware to do more things. See also: custom firmware
D
- Dump
- Copying a game's contents to a format easily accessible by a PC or other device.
E
- exploit
- Code that is used to take advantage of a vulnerability. In a hacking sense, it can be used as a method to run custom software on the device.
H
- homebrew
- Software for a device that is not authorized by its manufacturer.
N
- NAND
- Name for the internal storage or system memory.
R
- region change
- Changing the system firmware from its source region.
V
- vulnerability
- A flaw in software that could be exploited. In a hacking sense, it can be used as a vector to run custom code.
Nintendo 3DS
A
- AGB_FIRM
- Name for the firmware that runs Game Boy Advance games on the 3DS. See also: 3DS:GBA games
C
- CIA
- An installable package. Short for "CTR Importable Archive".
- CTR
- Codename for the Nintendo 3DS as a whole, as well as the original 2011 model.
- Rosalina
- The in-game menu feature of Luma3DS.
E
- EmuNAND
- A redirected NAND that is instead read from the SD card. Also known as a RedNAND.
- essential.exefs
- A file generated using GodMode9 containing various per-console files.
I
- ID0
- Part of the "Nintendo 3DS" SD card directory tree. The name of this folder is generated from a hash based on the
movable.sed
.
- ID1
- Part of the "Nintendo 3DS" SD card directory tree. The name of this folder is generated from the CID of the SD card used at the time.
L
- Luma3DS
- The primary custom firmware for the 3DS. See also: 3DS:Luma3DS
N
- NATIVE_FIRM
- The normal firmware that is used to run 3DS games and applications.
S
- seedminer
- The process of bruteforcing the key of a
movable.sed
file.
T
- TWL
- Codename for the Nintendo DSi.
- TWL_FIRM
- Name for the firmware that runs Nintendo DS and DSi games on the 3DS.