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Wii U:GameCube games: Difference between revisions

From Hacks Guide Wiki
(added pros and cons to each method and other tweaks)
(Update vWii link)
 
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''All these methods assume you have modded your vWii. If you have not, follow this guide [[wiiuguide:vwii-modding|here]].''{{Info|text=The Wii U can natively run GameCube games due to its hardware backwards compatibility with the Wii, however the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.}}
{{Info|text=The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.}}


===Dumping GameCube games:===
===Dumping GameCube games:===
To dump GameCube games from a modded Wii follow this guide [[wiiguide:dump-games|here]].
To dump GameCube games from a modded Wii follow this guide [[wiiguide:dump-games|here]].


{{Infobox homebrew
| developers = FIX94
| for3ds = 0
| forswitch = 0
| forwii = 1
| image = Nintendont-icon.png
| imagealt = Nintendont Logo
| imagesize = 256px
| version = 4.431+
| releasedate = 2016-12-18
| website = https://oscwii.org/library/app/nintendont oscwii.org/library/app/nintendont
| github = FIX94/Nintendont
| forwindows = 0
| formac = 0
| forlinux = 0
| forjava = 0
}}
==Method I: Nintendont==
==Method I: Nintendont==
{{Info|text=Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.}}{{Success|text=Pros: does not require a Wii Virtual Console title, can be loaded from an SD card.}}{{Critical|text=Cons: can't be loaded from the Wii U Main Menu, can't be stored on a Wii U formatted drive.}}
{{Info|text=Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.}}
 
{{info|text=Your vWii needs to be modded for this method. If you have not done so, follow this guide [[wiiuguide:vwii/sd-preparation|here]]..}}
=== Instructions ===
=== Instructions===
The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below.
The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below.


Line 13: Line 30:


==Method II: Virtual Console Injections==
==Method II: Virtual Console Injections==
{{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont,  and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports.}}{{Success|text=Pros: can be loaded from the Wii U Main Menu, has GamePad support, can be stored on a Wii U formatted drive.}}{{Critical|text=Cons: can't be loaded from the SD card, requires a Virtual Console title to have been purchased prior to the E-Shop closure.}}
{{Info|text=UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont,  and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports. You do not need to mod the vWii to use injections.}}
===Instructions===


=== Instructions ===
====What you need:====
 
==== What you need: ====
*A PC running Windows (VM's work, WINE does not).
*A PC running Windows (VM's work, WINE does not).
*The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/tag/v3.99.9.2 UWUVCI AIO].
*The latest release of [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF/releases/tag/v3.99.9.2 UWUVCI AIO].
**Ensure you also have the following installed:
**Ensure you also have the following installed (If you're running Windows 10, these are usually installed by default):
***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] .
***[https://dotnet.microsoft.com/en-us/download/dotnet-framework/thank-you/net48-web-installer .net Framework 4.8] .
***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime].
***[https://dotnet.microsoft.com/en-us/download/dotnet/3.1 .net Core 3.1 Desktop Runtime].
*Sigpatches on your Wii U.
**Download <code>01_sigpatches.rpx</code> from the github [https://github.com/marco-calautti/SigpatchesModuleWiiU/releases/tag/1.2 here].
**Copy this file to your <code>sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup</code> folder.
*The backup of the GameCube game you wish to inject.
*The backup of the GameCube game you wish to inject.


====Continue to the UWUVCI's GameCube guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].====
====Continue to the UWUVCI's GameCube injection guide [https://uwuvci-prime.github.io/UWUVCI-Resources/gcn/gcn.html here].====
== Method III: Nintendont Forwarder==
 
{{info|text=Nintendont can be launched from the Wii U menu with an installable forwarder. You do not need to mod the vWii to use it. It also has gamepad support.}}
 
#Download the <code>Nintendont&Forwarder.zip</code> from [https://www.dropbox.com/sh/gxkf72jia1adpyg/AAA5SozAo2nIsPxH-83qkSlZa?dl=0 Flump's Dropbox].
#Extract the zip, then copy the contents of the zip to the root of the SD card.
#Move back to your console and Launch WUP Installer GX2 from either the homebrew launcher (Tiramisu) or the Wii U Menu(Aroma).
#Install the forwarder to either the nand or a USB.
#Once finished, exit to the Wii U menu and the forwarder should be there.
#Launch the forwarder. You can now play your games the classic way!
 
{{warning|text=The Nintendont forwarder only has SD card support. Having the games on a USB will not work due to the forwarder acting as a WiiVC inject, which doesn't have USB access.}}

Latest revision as of 23:44, 7 May 2024

OOjs UI icon information-progressive.svg The Wii U can natively run GameCube games with the help of Nintendont due to its hardware backwards compatibility with the Wii. However, the Wii U is unable to read GameCube discs. There are still multiple ways to run GameCube Games, but a modded Wii (or GameCube) is required to dump the discs.

Dumping GameCube games:

To dump GameCube games from a modded Wii follow this guide here.

Method I: Nintendont

OOjs UI icon information-progressive.svg Nintendont allows you to load backups of your GameCube games natively on (v)Wii from an external drive connected via your Wii U's USB ports, or SD card.
OOjs UI icon information-progressive.svg Your vWii needs to be modded for this method. If you have not done so, follow this guide here..

Instructions

The process for setting up Nintendont on vWii is identical to that of the Wii's. Please follow the Wiki Hacks Guide page linked below.

Continue to the Nintendont usage guide here.

Method II: Virtual Console Injections

OOjs UI icon information-progressive.svg UWUVCI allows you to inject any GameCube backup into a preexisting Wii Virtual Console title, package it with Nintendont, and install it to your Wii U's internal storage, or an external drive connected via the Wii U's USB ports. You do not need to mod the vWii to use injections.

Instructions

What you need:

  • A PC running Windows (VM's work, WINE does not).
  • The latest release of UWUVCI AIO.
  • Sigpatches on your Wii U.
    • Download 01_sigpatches.rpx from the github here.
    • Copy this file to your sd:/wiiu/environments/[Aroma or Tiramisu]/modules/setup folder.
  • The backup of the GameCube game you wish to inject.

Continue to the UWUVCI's GameCube injection guide here.

Method III: Nintendont Forwarder

OOjs UI icon information-progressive.svg Nintendont can be launched from the Wii U menu with an installable forwarder. You do not need to mod the vWii to use it. It also has gamepad support.
  1. Download the Nintendont&Forwarder.zip from Flump's Dropbox.
  2. Extract the zip, then copy the contents of the zip to the root of the SD card.
  3. Move back to your console and Launch WUP Installer GX2 from either the homebrew launcher (Tiramisu) or the Wii U Menu(Aroma).
  4. Install the forwarder to either the nand or a USB.
  5. Once finished, exit to the Wii U menu and the forwarder should be there.
  6. Launch the forwarder. You can now play your games the classic way!
OOjs UI icon information-warning.svg The Nintendont forwarder only has SD card support. Having the games on a USB will not work due to the forwarder acting as a WiiVC inject, which doesn't have USB access.