- Download the latest release of the legacy edition of SDCafiine.
- Extract it and drag the
wiiu
folder to the root of the SD card and merge it.
m (wiki, work) |
(Grammar fixes and File tree adjustments, and added missing modpack name step) |
||
Line 29: | Line 29: | ||
<span> | <span> | ||
#[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release | #[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release of SDCafiine. | ||
#Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code> | #Extract and Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code> | ||
</span> | </span> | ||
</tabber> | </tabber> | ||
== Usage == | ==Usage== | ||
</noinclude> | </noinclude> | ||
Line 47: | Line 47: | ||
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | #Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | ||
#Drag the <code>content</code> | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | |||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded. | #Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded. | ||
Line 59: | Line 60: | ||
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | #Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | ||
#Drag the <code>content</code> | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | |||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched. | #Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched. | ||
Line 85: | Line 87: | ||
** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | *** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] content | **** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack) | ||
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content | |||
{{Tree list}} | {{Tree list}} | ||
Line 94: | Line 97: | ||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | *** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | **** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | ||
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content | ***** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack) | ||
****** [[File:Icons8 flat opened folder.svg|20px|link=]] content | |||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] environments | *** [[File:Icons8 flat opened folder.svg|20px|link=]] environments | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma | **** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma |
Revision as of 06:08, 27 November 2023
Developer(s) | Maschell |
---|---|
Console | Wii U |
Version | v0.1.3 (July 21, 2023 | )
Links | |
Website | gbatemp.net/threads/sdcafiine.471630 |
GitHub | wiiu-env/sdcafiine_plugin |
Download | |
SDCafiine is a mod manager for the Wii U. It can overwrite textures, audio and much more. It can do mods for any title on the Wii U - including system software for things like custom themes or reinjecting life into Wara Wara Plaza.
Installation
- Download the latest release of SDCafiine.
- Extract and Copy the file
sdcafiine.wps
intosd:/wiiu/environments/aroma/plugins
Usage
- Create a folder named
sdcafiine
on the root of your SD card. - Find a mod you would like to use. GameBanana is the best place to get these.
- Find the title ID for your game. You can find it here.
- Create a folder inside of the
sdcafiine
folder you created earlier with the name being the title ID for whatever game you're modding. - Create another folder and name it the Modpack name of your choice.
- Drag the
content
folder of your modpack into the folder you just created. - If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
- Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded.
- Create a folder named
sdcafiine
inside thewiiu
folder on your SD card. - Find a mod you would like to use. GameBanana is the best place to get these.
- Find the title ID for your game. You can find it here.
- Create a folder inside of the
wiiu/sdcafiine
folder you created earlier with the name being the title ID for whatever game you're modding. - Create another folder and name it the Modpack name of your choice.
- Drag the
content
folder of your modpack into the folder you just created. - If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
- Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched.
SD File layout
- (root)
- wiiu
- apps
- SDCafiine
- sdcafiine.elf
- icon.png
- meta.xml
- sdcafiine
- (gameid)
- (ModPack)
- content
- (ModPack)
- (gameid)
- sdcafiine
- (root)
- wiiu
- sdcafiine
- (gameid)
- (ModPack)
- content
- (ModPack)
- (gameid)
- environments
- aroma
- plugins
- sdcafiine.wps
- root.rpx
- plugins
- aroma
- sdcafiine
- wiiu