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(Triforce BIOS notes, memory card notes, document Classic Controller shutdown for completeness) |
(never trust another person) |
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* Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer. | * Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer. | ||
* Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games. | * Nintendont can be leveraged in either [https://wii.hacks.guide/usb-loaders#wiiflow-lite WiiFlow Lite] or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games. | ||
* Triforce arcade games are supported. Mario Kart Arcade GP Mario Cards and F-Zero AX License Cards can be emulated. Mounting GameCube memory cards in F-Zero AX is not supported. Internal memory is not emulated, so high scores will not save. | * Triforce arcade games are supported. Mario Kart Arcade GP Mario Cards and F-Zero AX License Cards can be emulated. Mounting GameCube memory cards in F-Zero AX is not supported. LAN machine linking is not supported. Internal memory is not emulated, so high scores will not save. | ||
==== User Interface ==== | ==== User Interface ==== | ||
[[File:Nintendont- | [[File:Nintendont-UI-082423.png|763x763px]] | ||
Nintendont uses a user interface that is mainly controllable and navigable using a controller. | Nintendont uses a user interface that is mainly controllable and navigable using a controller. | ||
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# Rename the BIOS file <code>iplusa.bin</code>/<code>ipljap.bin</code>/<code>iplpal.bin</code> based on its region. | # Rename the BIOS file <code>iplusa.bin</code>/<code>ipljap.bin</code>/<code>iplpal.bin</code> based on its region. | ||
# Copy it to the root of the storage device | # Copy it to the root of the storage device that contains your GameCube games. | ||
# Go into Nintendont settings and verify that ` | # Go into Nintendont settings and verify that `Skip IPL` is turned OFF. | ||
Triforce BIOS is also supported and must be extracted from the appropriate game discs. Different versions can be found depending on the game: | Triforce BIOS is also supported and must be extracted from the appropriate game discs. Different versions can be found depending on the game: | ||
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# Rename the BIOS file to <code>segaboot.bin</code>. | # Rename the BIOS file to <code>segaboot.bin</code>. | ||
# Copy it to the root of the storage device | # Copy it to the root of the storage device that contains your Triforce games. | ||
# Go into Nintendont settings and verify that ` | # Go into Nintendont settings and verify that `Skip IPL` is turned OFF. | ||
=== Memory Cards === | === Memory Cards === |