3DS:System Transfer/Target is stock

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< 3DS:System Transfer
Revision as of 07:51, 9 April 2023 by StarlitSkies (talk | contribs) (this jumps too far ahead in the guide. direct to bannerbomb3 instead)

Due to seedminer being the current exploit method, it is easier to perform a System Transfer before setting up custom firmware on the target console. Dumping the source console's movable.sed before performing the transfer means that seedminer can be bypassed entirely on the target console after.

If the target console does already has CFW, follow this guide instead.

What You Need

  • The latest release of GodMode9 (the GodMode9 .zip file)

Instructions

Section I - Prep Work

  • For the source console only, perform the following steps:
    1. Power off your device
    2. Insert your SD card into your computer
    3. Copy GodMode9.firm from the GodMode9 .zip to the /luma/payloads/ folder on your SD card
    4. Copy the gm9 folder from the GodMode9 .zip to the root of your SD card
    5. Reinsert your SD card into your device

Section II - NAND Backup and movable.sed

  1. Press and hold Start, and while holding Start, power on your device. This will launch GodMode9
  2. Press Home to bring up the action menu
  3. Select "Scripts..."
  4. Select "GM9Megascript"
  5. Select "Dump Options"
  6. Select "System File Dump Options"
  7. Select "Dump movable.sed"
  8. Press A to confirm
  9. Press A to continue
  10. Press B twice to return to the main menu
  11. Select "Backup Options"
  12. Select "SysNAND Backup"
  13. Press A to confirm
    • This process will take some time
    • If you get an error, make sure that you have at least 1.3GB of free space on your SD card
  14. Press A to continue
  15. Press B to return to the main menu
  16. Select "Exit"
  17. Press A to relock write permissions if prompted
  18. Press and hold R, then press Start to power off your device
  19. Insert your SD card into your computer
  20. Copy <date>_<serialnumber>_sysnand_00.bin, <date>_<serialnumber>_sysnand_00.bin.sha, and <serialnumber>_movable_00.sed> from /gm9/out to a safe place on your computer, then delete the .bin and .bin.sha files from the SD card
  21. Reinsert your SD card into your device
OOjs UI icon information-progressive.svg The above files should be kept safe, preferably in multiple locations. Use the movable.sed for tools like PicHaxx Injector or unSAFE_MODE Exploit Injector.

Section III - System Transfer

  1. Perform the system transfer as usual. If at all possible, choose a "PC-Based Transfer".
    • If you cannot follow a PC-Based Transfer and must instead use a Wireless Transfer, be aware that with this method, homebrew software, cartridge dumps, and any other data only obtainable with CFW will not be transferred over.
      If you choose a Wireless Transfer anyway, you will need to take extra steps to move over the lost data. Select "Do not delete" during the transfer to preserve all data on the source system, or else you will have to reobtain all lost data again by hand.


Next Steps - Branching of the Way

Were you able to perform a PC-Based Transfer in Section III?


OOjs UI icon information-progressive.svg The source console is finished. The following pages should only be performed on the target console.
Continue to BannerBomb3
After CFW is installed, place faketik on the console's SD card. After this, once you finish Section IV of Finalizing Setup, run faketik before opening FBI. This will restore all homebrew applications that disappeared after the transfer.

Continue to BannerBomb3, but return here immediately after CFW is installed

If you were not able to perform a PC-Based Transfer, you will want to manually restore all the homebrew data after CFW is installed but before following Finalizing Setup.
To do this, do the following:

  1. Copy all folders other than Nintendo 3DS and DCIM from the source console's SD card onto the target console's SD card.
  2. Insert the source console's SD card into your PC, mount its Nintendo 3DS folder using ninfs, and copy out all games/savedata that was not transferred onto the target console.
  3. Unmount the source console, mount the target console in ninfs, and copy all obtained games/savedata into the target console's Nintendo 3DS folder.
  4. Rebuild title.db on the target console to force all the new games/savedata to appear.