| The source console is finished. The following pages should only be performed on the target console. |
| Continue to BannerBomb3 |
This article may be outdated due to a new Nintendo 3DS system firmware release. It was written for system version 11.16.0-49, but 11.17.0-50 is the latest. |
Due to seedminer being the current exploit method, it is easier to perform a System Transfer before setting up custom firmware on the target console. Dumping the source console's movable.sed before performing the transfer means that seedminer can be bypassed entirely on the target console after.
If the target console does already has CFW, follow this guide instead.
.zip file)GodMode9.firm from the GodMode9 .zip to the /luma/payloads/ folder on your SD cardgm9 folder from the GodMode9 .zip to the root of your SD card<date>_<serialnumber>_sysnand_00.bin, <date>_<serialnumber>_sysnand_00.bin.sha, and <serialnumber>_movable_00.sed> from /gm9/out to a safe place on your computer, then delete the .bin and .bin.sha files from the SD cardThe above files should be kept safe, preferably in multiple locations. Use the movable.sed for tools like PicHaxx Injector or unSAFE_MODE Exploit Injector. |
Were you able to perform a PC-Based Transfer in Section III?
| The source console is finished. The following pages should only be performed on the target console. |
| Continue to BannerBomb3 |
This section is a work in progress. Notes:
Provide more detailed instructions on how to use ninfs. |
| Continue to BannerBomb3, but return here immediately after CFW is installed |
If you were not able to perform a PC-Based Transfer, you will want to manually restore all the homebrew data after CFW is installed but before following Finalizing Setup.
To do this, do the following:
Nintendo 3DS and DCIM from the source console's SD card onto the target console's SD card.Nintendo 3DS folder using ninfs, and copy out all games/savedata that was not transferred onto the target console.Nintendo 3DS folder.