- Custom badges must be
.png
(s) whose dimensions are divisible by 64 pixels
- Theme Plaza has a large collection of such badge images
- If you get custom badges from Theme Plaza, look for and delete
preview.png
- The custom badge's name is set to whatever the filename of the badge is
- Images larger than 64x64 will be split into separate badges (eg. 128x128 will be split into four badges)
- Badges split in this way will share the same name or app shortcut
- The most badges you can install at a time is 1,000. If you attempt to install more than 1,000 badges, GYTB will crash.
Shortcuts
Custom badges can be made into shortcuts to launch system applications; a list of compatible titles can be found here. To create a badge shortcut, rename the badge so the TIDLow of the system app is between the first and second period of the file name, like so: BadgeName.<TIDLow>.png
. For example, a file named settings.00021000.png
would create a badge named settings that launches USA System Settings (mset). Badges made into shortcuts will display the banner of the application they launch, rather than being a pin; applications without a banner will display a default banner instead.
If GYTB causes an exception when you open it, it is usually one of two reasons:
- There is an image whose dimensions can't be divided by 64 in the
badges
folder
preview.png
is a common instance of this, especially when downloading from Theme Plaza. Check for this file and delete it.
- There are more than 1000 images inside the
badges
folder
- The 3DS can only have 1000 badges installed. This is a hard limit that cannot be bypassed; remove images until you are under the limit again.
If GYTB gives the error "WHAT IS WRONG WITH THE ELF.", it is for one of two reasons:
- If the error appears after saying "Writing to extdata...", your badges folder is either not present, misplaced, or misnamed.
- If the error appears after saying "Checking for preexisting Badge Arcade badges to dump...", then your pre-existing badges were unable to be dumped.