The source console is finished. The following pages should only be performed on the target console. |
Continue to BannerBomb3 |
Due to seedminer being the current exploit method, it is easier to perform a System Transfer before setting up custom firmware on the target console. Dumping the source console's movable.sed
before performing the transfer means that seedminer can be bypassed entirely on the target console after.
If the target console does already has CFW, follow this guide instead.
.zip
file)GodMode9.firm
from the GodMode9 .zip
to the /luma/payloads/
folder on your SD cardgm9
folder from the GodMode9 .zip
to the root of your SD card<date>_<serialnumber>_sysnand_00.bin
, <date>_<serialnumber>_sysnand_00.bin.sha
, and <serialnumber>_movable_00.sed>
from /gm9/out
to a safe place on your computer, then delete the .bin
and .bin.sha
files from the SD cardThe above files should be kept safe, preferably in multiple locations. Use the movable.sed for tools like PicHaxx Injector or unSAFE_MODE Exploit Injector. |
Were you able to perform a PC-Based Transfer in Section III?
The source console is finished. The following pages should only be performed on the target console. |
Continue to BannerBomb3 |
This section is a work in progress. Notes:
Provide more detailed instructions on how to use ninfs. |
Continue to BannerBomb3, but return here immediately after CFW is installed |
If you were not able to perform a PC-Based Transfer, you will want to manually restore all the homebrew data after CFW is installed but before following Finalizing Setup.
To do this, do the following:
Nintendo 3DS
and DCIM
from the source console's SD card onto the target console's SD card.Nintendo 3DS
folder using ninfs, and copy out all games/savedata that was not transferred onto the target console.Nintendo 3DS
folder.