|
|
| {{Page WIP|notes= | | {{Page WIP}} |
| *NSUI should be updated to 28, with the guide having its respective edits}}
| |
|
| |
|
| {{hatnote|1=This page is for creating Virtual Console injects. If you're looking to make HOME Menu shortcuts via NDS Forwarder, see [[3DS:DS games|this page]].}} | | {{hatnote|1=This page is for creating Virtual Console injects. If you're looking to make HOME Menu shortcuts via NDS Forwarder, see [[3DS:DS games|this page]].}} |
|
|
| ==What You Need== | | ==What You Need== |
|
| |
|
| *The beta 27 build of [https://mega.nz/file/qnAE1YjC#q3FRHgIAVEo4nRI2IfANHJr-r7Sil3YpPYE4w8ZbUPY NSUI] | | *The beta 28 build of [https://www.dropbox.com/scl/fi/hxvfg8cwrebi5gxeikokr/Debug.zip?e=3&rlkey=crc9u3oenpvqf5pwnuff166f4&dl=0 NSUI] |
| *[[3DS:FBI|FBI]] installed on your 3DS | | *[[3DS:FBI|FBI]] installed on your 3DS |
| | *The latest release of {{GitHub|TheLevelUp/pos-tls-patcher/releases/tag/v1.1.1|pos-tls-patcher}} (needed for image database to work) |
| ==Instructions== | | ==Instructions== |
|
| |
|
|
|
| # Power off your 3DS | | # Power off your 3DS |
| # Insert your SD Card into your computer | | # Insert your SD Card into your computer |
| # Extract the <code>release</code> folder from <code>NSUI beta 27 EN.zip</code> to somewhere on your computer | | # Launch <code>TlsPatcher-1.1.1.exe</code> and run through the installer |
| | # Launch <code>New Super Ultimate Injector for 3DS.exe</code> from the <code>debug.zip</code> |
| | # Select "Herramientas" near the top left, then select "opciones..." |
| | # Open the drop down menu under "Idioma", then select "English" |
| | # Select "Guardar" |
| | # A prompt will appear, select "Yes". NSUI will restart into English. |
| | |
|
| |
|
| ===Section II - Choosing Your System=== | | ===Section II - Choosing Your System=== |
| {{info|Currently supported injects are: NES, SNES, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Game Gear and TurboGrafx-16}} | | {{info|Currently supported injects are: NES, FDS, SNES, Game & Watch, GB, GBC, GBA, SG-1000, Master System, Sega Genesis, 32x, Game Gear, Turbografx-16, Atari 2600, Atari 7800, Atari Lynx, Neo Geo Pocket, Neo Geo Pocket Color, Wonderswan, Wonderswan Color, Megnavox Odyssey, and Playstation}} |
| # Open <code>New Super Ultimate Injector for 3DS.exe</code> from the <code>release</code> folder you extracted | | # Select "File" -> "New" -> then select the system of the inject you'd like to create |
| # Navigate to "File"
| | # Select "Project" -> "Load ROM..." -> then select your ROM |
| # Navigate to "New"
| |
| # Select the system of the inject you'd like to create
| |
| # Navigate to "Project" | |
| # Select "Load ROM..." and load the ROM for the system you chose
| |
| #* If an "edit footer banner" prompt pops up, press okay. | | #* If an "edit footer banner" prompt pops up, press okay. |
|
| |
|
|
|
| #*Loading your image into "CIA banner" will change your banner. | | #*Loading your image into "CIA banner" will change your banner. |
| # Select your <code>.png</code> or <code>.jpg</code> image | | # Select your <code>.png</code> or <code>.jpg</code> image |
| #*You can experiment with the "Fit image by width" and "Fit image by height" options. | | #*Experiment with the "Fit image by width" and "Fit image by height" options. |
|
| |
|
| ====Injection Method==== | | ====Injection Method==== |
| {{info| The official Virtual Console injection method is what's recommended when creating injects for official titles. If you're creating an inject for a ROM hack, you may have better performance with a different injection method.}} | | {{info| The official Virtual Console injection method is what's recommended when creating injects for official titles. If you're creating an inject for a ROM hack, you may have better performance with a different injection method.}} |
| {{warning|SNES injects using the official SNES Virtual Console injection method are only compatible with New 3DS models. If you'd like to create SNES injects for an Old 3DS, you must choose the Snes9x injection method.}} | | {{warning|SNES injects using the official SNES Virtual Console injection method are only compatible with New 3DS models. If you'd like to create SNES injects for an Old 3DS, you must choose the Snes9x injection method.}} |
| # Navigate to "Injection Method" under the "Content Options" Section | | # Open the "Injection Method" drop down menu under the "Content Options" Section |
| # Choose your injection method of choice | | # Select your injection method of choice |
| | |
| ====Screen Settings====
| |
| # Select "Edit content options" under the "Content Options" section
| |
| {{info|The options here vary depending on the injection method. Some of the options you may be able to find here are resolution, game borders, and various filters.}}
| |
| | |
| ==== Setting RTC ====
| |
| {{warning|This section only applies for GBA ROMs that use RTC. If this does not apply to you, skip this subsection.}}
| |
| {{info|Some GBA games use an internal battery that tracks the real time clock (RTC). This option is disabled by default, but should be enabled for games that use RTC to work correctly.}}
| |
| # Navigate to "ROM save type:" under the "Game patches and extras" section
| |
| # Choose any option with "+ RTC" at the end of its name
| |
|
| |
|
| ====Banner==== | | ====Banner==== |
| # Navigate to "Create a banner with this style:" under the "CIA Banner" section | | # Open the "Create a banner with this style:" drop down menu under the "CIA Banner" section |
| Here you can edit the banner that will be displayed in the HOME Menu. Some examples are a flat image, a game system (for example, an NES if you are injecting an NES ROM), and a 3D frame.
| | # Select the banner that interests you most |
|
| |
|
| ===Section IV - Exporting the Inject=== | | ===Section IV - Exporting the Inject=== |
| # Navigate to "Project" | | # Select "Project" -> "Export CIA..." |
| # Select "Export CIA..."
| |
| # Navigate to your SD card, then open the <code>cias</code> folder | | # Navigate to your SD card, then open the <code>cias</code> folder |
| #* If the <code>cias</code> folder doesn't exist, create it. | | #* If the <code>cias</code> folder doesn't exist, create it. |