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Revision as of 07:28, 2 March 2023 by StarlitSkies (talk | contribs) (table nonsense. why am i trying to use nested tabbers with tables, anyway?)

This page lists possible causes and fixes of Luma3DS exception screens. They are not applicable to every situation, but cover most common known issues.

Reading a Luma3DS exception screen

A Luma3DS exception has four (or five, in a few cases) different parts to it that help in finding its cause, as follows:

Luma3DS exception.png
  • Processor: What part of the system is causing the exception. The two processors are:
    • Arm9: The 'security processor' of the system. These exceptions usually result from errors in NAND data or hardware faults in either the 3DS or its SD.
    • Arm11: The 'userland' of the system. These exceptions have numerous causes but are often related to broken software or user data.
  • Exception type: How the system is causing the exception. These categories are often too broad to be helpful, but three of them are more precise:
    • data abort: Oftentimes related to a broken mod or broken HOME Menu data. Occasionally related to custom firmware data being broken.
    • prefetch abort (svcBreak): Oftentimes an issue with data on the NAND, even when Arm11. Can also happen when launching an out-of-region game.
    • undefined instruction: Usually either a broken piece of software (if not on boot) or outdated boot.firm (if on boot).
  • Fault status: Why the system is causing the exception. Normally not helpful except for developers.
  • Current process: Where the error is coming from in the system. Often the most helpful part of the exception. Common or unique processes are as follows:
    • fs: Files on your SD card or NAND are having issues.
    • hid: Potential hardware problems.
    • menu: Some of the data/extdata that's either associated with the HOME Menu or loaded at the same time is broken.
    • pm: Almost always, boot.firm is too outdated to work.
    • loader: The app you last tried to run has an error.
    • qtm/cam: Your camera has a hardware issue.
    • nwm: Your WiFi chip is damaged, dying, or entirely dead. This always means you must disable WiFi to stop the errors.
  • R0: Usually just internal data that's not worth reading. There are two notable exceptions, however:
    • Arm11 loader exception: If R0's contents start with a C or D, R0 is an error code. This code usually gives the exact cause of the issue.
    • Arm11 pm exception: If R0's contents are E0E01BF5, boot.firm is guaranteed to be too outdated to work.

Known Errors

Note that the prefixes on file paths refer to the starting location. sdmc:/ refers to the SD card, and numbers in the format of [X:] refer to GodMode9's drive numbers.

OOjs UI icon information-progressive.svg If the below fixes do not solve your issue or you are unsure of what to do, join the [Nintendo Homebrew Discord] for further assistance.