- Press and hold Start, while still holding Start, power on your console to launch GodMode9
- Navigate to
[C:] GAMECART
- Press A on
[TitleID].trim.3ds
- Select NCSD image options...
- Select Build CIA from file
- Your dumped
.cia
can be found in/gm9/out/
m (Cartrige -> Cartridge in tabber) |
(Added troubleshooting, and minor wording changes) |
||
Line 59: | Line 59: | ||
# Select whatever randomizer settings you want | # Select whatever randomizer settings you want | ||
# Once finished, Click on "Randomize (Save)" and select LayeredFS as your output | # Once finished, Click on "Randomize (Save)" and select LayeredFS as your output | ||
#* If you loaded a game update you will only be able to | #* If you loaded a game update you will only be able to output as layeredFS | ||
#* Your layeredFS patch will be saved as a folder with the <code>[TitleID]</code> matching the game you randomized | #* Your layeredFS patch will be saved as a folder with the <code>[TitleID]</code> matching the game you randomized | ||
Line 67: | Line 67: | ||
#* Create a <code>titles</code> folder if you don't already have one | #* Create a <code>titles</code> folder if you don't already have one | ||
# Eject your SD Card and reinsert it into your console | # Eject your SD Card and reinsert it into your console | ||
# Press and hold {{B|Select}}, while still holding {{B|Select}}, power on your console to open | # Press and hold {{B|Select}}, while still holding {{B|Select}}, power on your console to open the Luma configuration menu | ||
# | # Select <code>Enable game patching</code> then press {{B|Start}} to save and exit | ||
{{success|Congratulations! Your game should now be randomized.}} | {{success|Congratulations! Your game should now be randomized.}} | ||
==Troubleshooting== | |||
===Game didn't Randomize=== | |||
* Ensure [[3DS:Luma3DS|Luma3DS's]] <code>boot.firm</code> is on the root of your SD card | |||
* Ensure <code>Enable game patching</code> is selected in [[3DS:Luma3DS/Configuration|the Luma configuration menu]] | |||
* Check that the <code>titles</code> folder is spelled correctly | |||
===Game crashes=== | |||
Most likely caused by applying a randomizer patch without a game update loaded, while your game is updated. Randomize again and ensure the game update is loaded, or uninstall the game update from System Settings. | |||
==Resources== | ==Resources== |
This Guide will show you how to randomize the generation 6 and 7 Pokémon games on the Nintendo 3DS using LayeredFS and Universal Pokemon Randomizer ZX.
This guide requires you have CFW with Luma3DS 8.0+ (preferably latest). |
This guide requires a computer running Windows, MacOS, or Linux. |
GodMode9.firm
from the GodMode9 .zip
to the /luma/payloads
folder on your SD cardgm9
folder from the GodMode9 .zip
to the root of your SD cardYou will need to dump both your game, and game update. If you don't load the game update into the randomizer, the patch may cause a crash if applied while the update is still installed. Any TitleID starting with 00040000
is a game, and 0004000E
is a game update. You can find the TitleID of your game using 3dsdb.
[C:] GAMECART
[TitleID].trim.3ds
.cia
can be found in /gm9/out/
[:A] SD CARD
.cia
can be found in /gm9/out/
.cias
from /gm9/out/
to somewhere on your pc.zip
and double click on the launcher file for your OS
launcher_WINDOWS.bat
for Windowslauncher_MAC.command
for Maclauncher_UNIX.sh
for Unix-based systems[Game].cia
you made earlier[GameUpdate].cia
you made earlier[TitleID]
matching the game you randomized[TitleID]
folder to /luma/titles/
on your SD Card
titles
folder if you don't already have oneEnable game patching
then press Start to save and exitCongratulations! Your game should now be randomized. |
boot.firm
is on the root of your SD cardEnable game patching
is selected in the Luma configuration menutitles
folder is spelled correctlyMost likely caused by applying a randomizer patch without a game update loaded, while your game is updated. Randomize again and ensure the game update is loaded, or uninstall the game update from System Settings.
3DS |
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Switch |
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Cross-platform |
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