- Download the latest release of the legacy edition of SDCafiine.
- Extract it and drag the
wiiufolder to the root of the SD card and merge it.
| Line 89: | Line 89: | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma | **** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma | ||
***** [[File:Icons8 flat opened folder.svg|20px|link=]] plugins | ***** [[File:Icons8 flat opened folder.svg|20px|link=]] plugins | ||
****** [[File:Icons8 flat file.svg|20px|link=]] sdcafiine.wps | ****** [[File:Icons8 flat file.svg|20px|link=]] '''sdcafiine.wps''' | ||
***** [[File:Icons8 flat file.svg|20px|link=]] root.rpx | ***** [[File:Icons8 flat file.svg|20px|link=]] root.rpx | ||
{{Tree list/end}} | {{Tree list/end}} | ||
| Developer(s) | Maschell |
|---|---|
| Console | Wii U |
| Version | v0.1.2 |
| Links | |
| Website | gbatemp/471630 |
| GitHub | wiiu-env/sdcafiine_plugin |
SDCafiine is a mod manager for the Wii U. It can overwrite textures, audio and much more. It can do mods for any title on the Wii U - including system software for things like custom Themes or reinjecting life into Wara Wara Plaza.
wiiu folder to the root of the SD card and merge it.
sdcafiine.wps into sd:/wiiu/environments/aroma/plugins
sdcafiine on the root of your SD card.sdcafiine folder you created earlier with the name being the title ID for whatever game you're modding.content part of your modpack into the folder you just created.
sdcafiine inside the wiiu folder on your SD card.wiiu/sdcafiine folder you created earlier with the name being the title ID for whatever game you're modding.content part of your modpack into the folder you just created.