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3DS:EmuNAND and RedNAND/es: Difference between revisions

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== Diferencias entre EmuNAND y RedNAND ==
== Diferencias entre EmuNAND y RedNAND ==
{{Section WIP|notes=When did RedNAND first appear? When did it start to be recommended over EmuNAND? I think this was when Old 2DSes started being produced with 1.8 GiB NANDs but there were issues accessing data past the 1 GiB mark. [https://github.com/d0k3/GodMode9/issues Check GodMode9 issues.]}}
{{Section WIP|notes=When did RedNAND first appear? When did it start to be recommended over EmuNAND? I think this was when Old 2DSes started being produced with 1.8 GiB NANDs but there were issues accessing data past the 1 GiB mark. [https://github.com/d0k3/GodMode9/issues Check GodMode9 issues.]}}
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EmuNAND apareció por primera vez con [[Gateway-3DS]]. Todas las lecturas y escrituras de la NAND fueron redireccionadas a la tarjeta SD en las mismas posiciones, excepto por el primer bloque que fue puesto al final de la EmuNAND para hacer espacio para el encabezado del MBR. LA desventaja de esto es que las consolas con NANDs de grandes tamaños requerirían una EmuNAND de igual tamaño, con la mayor parte del espacio sin utilizar.
EmuNAND first appeared with [[Gateway-3DS]]. All NAND reads and writes were redirected to the SD card at the same positions, except for the first block which was placed at the end of the EmuNAND to make space for the MBR header. The disadvantage of this was that consoles with large NAND sizes would require an equally large EmuNAND, with most of the space being unused.
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