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3DS:Error screens/Luma3DS exception screen: Difference between revisions

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(insert exception pic and how to read it - page WIP removed, and now i'm going to figure out how to overhaul the formatting of this page. i'll be back with that in a few days lmao)
m (minor wording fixes. also, i know my info's not perfect here, i just can't tell what parts are wrong. so, uh, have fun fixing my mistakes? i guess?)
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This page lists possible causes and fixes of Luma3DS exception screens. They are not applicable to every situation, but cover most common known issues.
This page lists possible causes and fixes of Luma3DS exception screens. They are not applicable to every situation, but cover most common known issues.
==Reading a Luma3DS exception screen==
==Reading a Luma3DS exception screen==
A Luma3DS exception has at least four different parts to it that must be interpreted to find the cause of an error, as follows:
A Luma3DS exception has four (or five, in a few cases) different parts to it that help in finding its cause, as follows:
[[File:Luma3DS_exception.png|center]]
[[File:Luma3DS_exception.png|center]]
* '''Processor:''' What part of the system is causing the exception. The two processors are:
* '''Processor:''' What part of the system is causing the exception. The two processors are:
**'''Arm9:''' The 'security processor' of the system. These exceptions usually result from errors in NAND data or hardware faults in either the 3DS or its SD.
**'''Arm9:''' The 'security processor' of the system. These exceptions usually result from errors in NAND data or hardware faults in either the 3DS or its SD.
**'''Arm11:''' The 'userland' of the system. These exceptions have numerous causes but are often related to broken software or user data.
**'''Arm11:''' The 'userland' of the system. These exceptions have numerous causes but are often related to broken software or user data.
* '''Exception type:''' How the system is causing the exception. These are often too broad of categories to be helpful, but three types are more precise:
* '''Exception type:''' How the system is causing the exception. These categories are often too broad to be helpful, but three of them are more precise:
**'''data abort''': Oftentimes related to a broken mod or broken HOME Menu data. Occasionally related to custom firmware data being broken.
**'''data abort''': Oftentimes related to a broken mod or broken HOME Menu data. Occasionally related to custom firmware data being broken.
**'''prefetch abort (svcBreak)''': Oftentimes an issue with data on the NAND, even when Arm11. Can also happen when launching an out-of-region game.
**'''prefetch abort (svcBreak)''': Oftentimes an issue with data on the NAND, even when Arm11. Can also happen when launching an out-of-region game.
**'''undefined instruction''': Usually either a broken piece of software (if not on boot) or outdated <code>boot.firm</code> (if on boot).  
**'''undefined instruction''': Usually either a broken piece of software (if not on boot) or outdated <code>boot.firm</code> (if on boot).  
*'''Fault status:''' Why the system is causing the exception. Normally not helpful for end-users.
*'''Fault status:''' Why the system is causing the exception. Normally not helpful except for developers.
*'''Current process:''' Where the error is coming from in the system. Often the most helpful part of the exception. Common or unique processes are as follows:  
*'''Current process:''' Where the error is coming from in the system. Often the most helpful part of the exception. Common or unique processes are as follows:  
**'''hid''': Potential hardware problems.
**'''hid''': Potential hardware problems.
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*'''R0''': Usually just internal data that's not worth reading. There are two notable exceptions, however:  
*'''R0''': Usually just internal data that's not worth reading. There are two notable exceptions, however:  
**'''Arm11 loader exception''': If R0's contents start with a C or D, R0 is an error code. This code usually gives the exact cause of the issue.
**'''Arm11 loader exception''': If R0's contents start with a C or D, R0 is an error code. This code usually gives the exact cause of the issue.
**'''Arm11 pm exception''': If R0's contents are <code>E0E01BF5</code>, <code>boot.firm</code> is too outdated to work.
**'''Arm11 pm exception''': If R0's contents are <code>E0E01BF5</code>, <code>boot.firm</code> is guaranteed to be too outdated to work.


==Known Errors==
==Known Errors==