What you need:
- An SD card or USB drive
- A cheat code (you can find cheats on Gamehacking.org)
- USB Loader GX
(→Example Cheat File: wrap cheat file block with <pre>) |
(Page is no longer WIP and is complete) |
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Cheat Codes, also sometimes known as Gecko Codes, are strings of hexidecimal that will modify parts of a Wii or Gamecube game, either for the purpose of gaining an advantage in the game, using a private server, or adjusting video and other functions. Cheats that gain an advantage in online gameplay may be subject to a ban, so use them at your own discretion. | |||
== Requirements == | == Requirements == | ||
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# Launch USB Loader GX in the Homebrew Channel. | # Launch USB Loader GX in the Homebrew Channel. | ||
# Click on the game you want to launch. If you want to launch a Disc, you can press the Disc icon in the top right corner. | # Click on the game you want to launch. If you want to launch a Disc, you can press the Disc icon in the top right corner. | ||
# Select Settings, then select Game Load, and scroll down | # Select Settings, then select Game Load, and scroll down until you see Ocarina, then enable it. | ||
# | # Navigate back one menu and select the Ocarina option. You should be greeted with a list of your codes. | ||
# Choose which codes you would like to enable, then select create. | # Choose which codes you would like to enable, then select create. | ||
# Launch the game and the codes will be applied. The <code>.gct</code> file that was created is stored in the <code>codes</code> folder on the root of your SD or USB drive. | # Launch the game and the codes will be applied. The <code>.gct</code> file that was created is stored in the <code>codes</code> folder on the root of your SD or USB drive. | ||
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# In the format dropdown menu, select <code>.txt</code>. | # In the format dropdown menu, select <code>.txt</code>. | ||
# Then, under the filename dropdown menu, select the game ID. It should be the last option. | # Then, under the filename dropdown menu, select the game ID. It should be the last option. | ||
# Save the <code>.txt</code> file to <code>/wiiflow/codes/</code> on your SD or USB drive | |||
# Launch WIiFlow WFL in the Homebrew Channel. | |||
# Click on the game you want to launch. If you want to launch a Disc, you can press the Disc icon in the bottom right corner. | |||
# Select Settings, go to page 2 and enable Ocarina. | |||
# Select the Cheat Codes option. You should be greeted with a list of your codes. | |||
# Choose which codes you would like to enable, then select apply. | |||
# Launch the game and the codes will be applied. The <code>.gct</code> file that was created is stored in <code>/wiiflow/codes/gct</code> on your SD or USB drive. | |||
</span> | </span> | ||
|-|WiiLauncher + Cheat Manager= | |-|WiiLauncher + Cheat Manager= | ||
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<span> | <span> | ||
{{warning|text= This tutorial does NOT work with disc backups or channels installed to an emuNAND, use USB Loader GX or WiiFlow if you wish to use cheats with them.}} | {{warning|text= This tutorial does NOT work with disc backups or channels installed to an emuNAND, use USB Loader GX or WiiFlow if you wish to use cheats with them.}} | ||
{{info|text= On Windows Devices, you may need to enable [[FILEEXT| file name extentions]] to see the complete name of the file.}} | |||
# Extract the WiiLauncher.zip and copy the apps folder to the root of your SD card or USB drive. | # Extract the WiiLauncher.zip and copy the apps folder to the root of your SD card or USB drive. | ||
# Extract the codemanager.zip to a preferred location on your PC. | # Extract the codemanager.zip to a preferred location on your PC. | ||
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==Example Cheat File== | ==Example Cheat File== | ||
Below is an example of a cheat file for the USA version of Mario Kart Wii. Create a new text file using your preferred text editor. Make sure the encoding is set to UTF-8. The filename for the text file will be renamed to the game ID that your game is for. In this example, it will be named RMCE01. Game IDs can be found on [https://www.gametdb.com/ GameTDB]. Make sure the Game ID for your region is correct. | {{info|text= On Windows Devices, you may need to enable [[FILEEXT| file name extentions]] to see the complete name of the file.}} | ||
Below is an example of a cheat file for the USA version of Mario Kart Wii. Create a new text file using your preferred text editor. Make sure the encoding is set to UTF-8. The filename for the text file will be renamed to the game ID that your game is for. In this example, it will be named <code>RMCE01.txt<code> Game IDs can be found on [https://www.gametdb.com/ GameTDB]. Make sure the Game ID for your region is correct. Inside of the text file, the game ID will be on line 1, and on line 2 will be the game name. Copy your first code two lines below the game name, making sure the name of the code is displayed first then the strings of hexidecimal below that. Seperate each code with 2 lines of space. Code author is not required, but crediting is always a good idea. | |||
<pre> | <pre> |
Cheat Codes, also sometimes known as Gecko Codes, are strings of hexidecimal that will modify parts of a Wii or Gamecube game, either for the purpose of gaining an advantage in the game, using a private server, or adjusting video and other functions. Cheats that gain an advantage in online gameplay may be subject to a ban, so use them at your own discretion.
What you need:
What you need:
What you need:
Make sure you install cIOS before continuing with this tutorial! |
.txt
.txtcodes
, then place the file there..gct
file that was created is stored in the codes
folder on the root of your SD or USB drive.
Make sure you install cIOS before continuing with this tutorial! |
.txt
..txt
file to /wiiflow/codes/
on your SD or USB drive.gct
file that was created is stored in /wiiflow/codes/gct
on your SD or USB drive.
This tutorial does NOT work with disc backups or channels installed to an emuNAND, use USB Loader GX or WiiFlow if you wish to use cheats with them. |
.txt
.txtcodes
, then place the text file there..gct
file. The .gct
file that was created is stored in the codes
folder on the root of your SD or USB drive.
This tutorial does NOT work with disc backups or channels installed to an emuNAND, use USB Loader GX or WiiFlow if you wish to use cheats with them. |
On Windows Devices, you may need to enable file name extentions to see the complete name of the file. |
.txt
.codemanager1.2.exe
in the codemanager folder on your PC..txt
file you saved and select Open.codes
, and save it there.On Windows Devices, you may need to enable file name extentions to see the complete name of the file. |
Below is an example of a cheat file for the USA version of Mario Kart Wii. Create a new text file using your preferred text editor. Make sure the encoding is set to UTF-8. The filename for the text file will be renamed to the game ID that your game is for. In this example, it will be named RMCE01.txt
Game IDs can be found on GameTDB. Make sure the Game ID for your region is correct. Inside of the text file, the game ID will be on line 1, and on line 2 will be the game name. Copy your first code two lines below the game name, making sure the name of the code is displayed first then the strings of hexidecimal below that. Seperate each code with 2 lines of space. Code author is not required, but crediting is always a good idea.
RMCE01
Mario Kart Wii
Wiilink WFC [WiiLink WFC Team]
220EDDE4 4800007C
060EDFF8 00000058
48000088 3FE0800F
3BFFDE0C 8061000C
38800F2A 38A1001C
48002D59 3861001C
389FFFDC 4BF24721
2C030000 4182000C
3800AE5A 48000A34
8061000C 38630002
389F0000 80AD973C
38A559E0 7C6903A6
4E800421 48000A68
060EDDE4 0000004C
4800007C 30663939
33383335 31636633
62346162 34343864
33383733 62656430
61633937 00000000
00000000 801D8F58
801D91BC 801D9258
80286AA4 802ED938
524D4345 44303000
00000000 60000000
C60EE308 800EDFFC
C60D1478 800D166C
E2000001 00000000
06276A25 00000011
67732E77 69696C69
6E6B3234 2E636F6D
00000000 00000000
062760EC 00000018
3A2F2F6E 61732E77
69696C69 6E6B3234
2E636F6D 2F773000
Game Text Screen Disable [Sgt. Ghost]
0488F098 00000000