- Download the latest release of the legacy edition of SDCafiine.
- Extract it and drag the
wiiu
folder to the root of the SD card and merge it.
m (wiki, work) |
(Grammar fixes and File tree adjustments, and added missing modpack name step) |
||
Line 29: | Line 29: | ||
<span> | <span> | ||
#[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release | #[https://github.com/wiiu-env/sdcafiine_plugin Download] the latest release of SDCafiine. | ||
#Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code> | #Extract and Copy the file <code>sdcafiine.wps</code> into <code>sd:/wiiu/environments/aroma/plugins</code> | ||
</span> | </span> | ||
</tabber> | </tabber> | ||
== Usage == | ==Usage== | ||
</noinclude> | </noinclude> | ||
Line 47: | Line 47: | ||
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | #Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | ||
#Drag the <code>content</code> | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | |||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded. | #Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded. | ||
Line 59: | Line 60: | ||
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | #Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the name being the title ID for whatever game you're modding. | ||
#Drag the <code>content</code> | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | |||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched. | #Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched. | ||
Line 85: | Line 87: | ||
** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | *** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] content | **** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack) | ||
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content | |||
{{Tree list}} | {{Tree list}} | ||
Line 94: | Line 97: | ||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | *** [[File:Icons8 flat opened folder.svg|20px|link=]] sdcafiine | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | **** [[File:Icons8 flat opened folder.svg|20px|link=]] (gameid) | ||
***** [[File:Icons8 flat opened folder.svg|20px|link=]] content | ***** [[File:Icons8 flat opened folder.svg|20px|link=]] (ModPack) | ||
****** [[File:Icons8 flat opened folder.svg|20px|link=]] content | |||
*** [[File:Icons8 flat opened folder.svg|20px|link=]] environments | *** [[File:Icons8 flat opened folder.svg|20px|link=]] environments | ||
**** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma | **** [[File:Icons8 flat opened folder.svg|20px|link=]] aroma |
Revision as of 06:08, 27 November 2023
![]() | |
Developer(s) | Maschell |
---|---|
Console | Wii U |
Version | v0.1.3 (July 21, 2023 | )
Links | |
Website | gbatemp.net/threads/sdcafiine.471630 |
GitHub | wiiu-env/sdcafiine_plugin |
Download | |
SDCafiine is a mod manager for the Wii U. It can overwrite textures, audio and much more. It can do mods for any title on the Wii U - including system software for things like custom themes or reinjecting life into Wara Wara Plaza.
Installation
- Download the latest release of SDCafiine.
- Extract and Copy the file
sdcafiine.wps
intosd:/wiiu/environments/aroma/plugins
Usage
- Create a folder named
sdcafiine
on the root of your SD card. - Find a mod you would like to use. GameBanana is the best place to get these.
- Find the title ID for your game. You can find it here.
- Create a folder inside of the
sdcafiine
folder you created earlier with the name being the title ID for whatever game you're modding. - Create another folder and name it the Modpack name of your choice.
- Drag the
content
folder of your modpack into the folder you just created. - If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
- Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded.
- Create a folder named
sdcafiine
inside thewiiu
folder on your SD card. - Find a mod you would like to use. GameBanana is the best place to get these.
- Find the title ID for your game. You can find it here.
- Create a folder inside of the
wiiu/sdcafiine
folder you created earlier with the name being the title ID for whatever game you're modding. - Create another folder and name it the Modpack name of your choice.
- Drag the
content
folder of your modpack into the folder you just created. - If you want multiple mod packs, create a folder inside of the game ID for each mod pack.
- Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched.
SD File layout
(root)
wiiu
apps
SDCafiine
sdcafiine.elf
icon.png
meta.xml
sdcafiine
(gameid)
(ModPack)
content
(root)
wiiu
sdcafiine
(gameid)
(ModPack)
content
environments
aroma
plugins
sdcafiine.wps
root.rpx