Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

3DS:Game plugins/3GX: Difference between revisions

From Hacks Guide Wiki
Cominou (talk | contribs)
fix test
Cominou (talk | contribs)
mNo edit summary
Line 14: Line 14:
<translate>
<translate>
# Power on your console
# Power on your console
# Launch <tvar="UU">'''Universal-Updater'''</tvar> from the HOME Menu, or from the Homebrew Launcher
# Launch <tvar=1>'''Universal-Updater'''</tvar> from the HOME Menu, or from the Homebrew Launcher
# Select the magnifying glass on the bottom screen, then search for '''Luma3DS'''
# Select the magnifying glass on the bottom screen, then search for '''Luma3DS'''
# Press <tvar="A">{{B|A}}</tvar> while hovering over '''Luma3DS''' from the list of homebrew
# Press <tvar=2>{{B|A}}</tvar> while hovering over '''Luma3DS''' from the list of homebrew
# Choose <code>boot.firm</code> and wait for the install to finish
# Choose <code>boot.firm</code> and wait for the install to finish
# Reboot your console
# Reboot your console
Line 26: Line 26:
==== <translate>What you need</translate> ====
==== <translate>What you need</translate> ====


* <translate>The latest release of <tvar="luma3dslink">[https://github.com/LumaTeam/Luma3DS/releases/latest Luma3DS]</tvar> (the Luma3DS <code>.zip</code> file)</translate>
* <translate>The latest release of <tvar=3>[https://github.com/LumaTeam/Luma3DS/releases/latest Luma3DS]</tvar> (the Luma3DS <code>.zip</code> file)</translate>


==== <translate>Installation</translate> ====
==== <translate>Installation</translate> ====
Line 44: Line 44:


<translate>
<translate>
The 3GX plugin loader will look for plugins in the <tvar="luma_pl_path"><code>luma</code> -> <code>plugins</code></tvar> directory. Each plugin must be inside a folder named with the game's Title ID. Inside the folder, place your <code>.3gx</code> file.
The 3GX plugin loader will look for plugins in the <tvar=4><code>luma</code> -> <code>plugins</code></tvar> directory. Each plugin must be inside a folder named with the game's Title ID. Inside the folder, place your <code>.3gx</code> file.
* You can get the game's title ID from [<tvar="3dsdb_cart">http://3dsdb.com/</tvar> here] (cartridges), [<tvar="3dsdb">https://hax0kartik.github.io/3dsdb/</tvar> here] (digital games), or from the <tvar="fbi_tl_path"><code>FBI -> Titles</code></tvar> menu. For example, <tvar="taikoname">Taiko no Tatsujin: Dokodon! Mystery Adventure</tvar>'s title ID is <tvar="taiko_id"><code>0004000000190E00</code></tvar>, so if you wanted to use a plugin for that game, you'd create a folder named <tvar="taiko_id"><code>0004000000190E00</code></tvar>
* You can get the game's title ID from [<tvar=5>http://3dsdb.com/</tvar> here] (cartridges), [<tvar=6>https://hax0kartik.github.io/3dsdb/</tvar> here] (digital games), or from the <tvar=7><code>FBI -> Titles</code></tvar> menu. For example, <tvar=8>Taiko no Tatsujin: Dokodon! Mystery Adventure</tvar>'s title ID is <tvar=9><code>0004000000190E00</code></tvar>, so if you wanted to use a plugin for that game, you'd create a folder named <tvar=10><code>0004000000190E00</code></tvar>
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin's zip/rar/7z archive to the <tvar="plugins"><code>plugins</code></tvar> folder
* The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin's zip/rar/7z archive to the <tvar=11><code>plugins</code></tvar> folder
* If you want the plugin to run for ''all'' games (for example, for the CTRPluginFramework blank plugin), rename the plugin to <code>default.3gx</code> and just leave it in the <tvar="plugins"><code>plugins</code></tvar> folder
* If you want the plugin to run for ''all'' games (for example, for the CTRPluginFramework blank plugin), rename the plugin to <code>default.3gx</code> and just leave it in the <tvar=12><code>plugins</code></tvar> folder
</translate>
</translate>


<translate>An example directory for a plugin affecting one game would be <tvar="luma_pl_path"><code>luma</code> -> <code>plugins</code></tvar> -> <tvar="taiko_id"><code>0004000000190E00</code></tvar> -> <tvar="pl3gx"><code>plugin.3gx</code></tvar>.
<translate>An example directory for a plugin affecting one game would be <tvar=13><code>luma</code> -> <code>plugins</code></tvar> -> <tvar=14><code>0004000000190E00</code></tvar> -> <tvar=15><code>plugin.3gx</code></tvar>.


An example directory for a plugin affecting all games would be <tvar="luma_pl_path"><code>luma</code> -> <code>plugins</code></tvar> -> <tvar="def3gx"><code>default.3gx</code></tvar>.</translate>
An example directory for a plugin affecting all games would be <tvar=16><code>luma</code> -> <code>plugins</code></tvar> -> <tvar=17><code>default.3gx</code></tvar>.</translate>


=== <translate>Launching 3GX plugins</translate><span class="anchor" id="Using 3GX plugins"></span> ===
=== <translate>Launching 3GX plugins</translate><span class="anchor" id="Using 3GX plugins"></span> ===


<translate>
<translate>
# Open the Rosalina menu <tvar="rlcombo">({{B|Left Shoulder|D-Pad Down|SELECT}}</tvar> by default)
# Open the Rosalina menu <tvar=18>({{B|Left Shoulder|D-Pad Down|SELECT}}</tvar> by default)
# Scroll down to the plugin loader option, then press <tvar="A">{{B|A}}</tvar> to enable it
# Scroll down to the plugin loader option, then press <tvar=19>{{B|A}}</tvar> to enable it
# Press <tvar="B">{{B|B}}</tvar> to exit the Rosalina menu  
# Press <tvar=20>{{B|B}}</tvar> to exit the Rosalina menu  
# Open your game of choice
# Open your game of choice
#* The screen should flash another color to indicate that the plugin has successfully loaded
#* The screen should flash another color to indicate that the plugin has successfully loaded
Line 65: Line 65:
</translate>
</translate>
=== <translate>Usage notes</translate> ===
=== <translate>Usage notes</translate> ===
* <translate>Most plugins have a menu that can be opened by pressing <tvar="SELECT">{{B|SELECT}}</tvar> while the plugin is loaded</translate>
* <translate>Most plugins have a menu that can be opened by pressing <tvar=21>{{B|SELECT}}</tvar> while the plugin is loaded</translate>