Wii U:ISFShax: Difference between revisions
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<translate>'''ISFShax''' exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to de_Fuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked. | <translate> | ||
'''ISFShax''' exploits boot1 using a specially designed ISFS (SLC filesystem) superblock. Once installed, it offers similar capabilities to de_Fuse. Since it runs before IOSU, it can apply early patches to IOSU and repair most types of bricks. However, it cannot protect against bricks caused by boot1 corruption, seeprom issues, or installing a faulty ISFShax superblock. Additionally, ISFShax cannot help if the Wii U is already bricked. | |||
== Features == | == Features == | ||
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*<translate>Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin</translate> | *<translate>Preventing the Wii U from turning on the GamePad during boot using a stroopwafel plugin</translate> | ||
{{info|text=<translate>To protect against Nintendo pushing a boot1 update, which would (probably) brick a console with ISFShax, '''boot1 updates are blocked''' by the <code>5isfshax.ipx</code> plugin. Other titles from a system update should still install normally.</translate>}} | |||
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Follow [https://gbatemp.net/threads/642258/ this guide] to install ISFShax.</translate> | Follow [https://gbatemp.net/threads/642258/ this guide] to install ISFShax. | ||
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