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3DS:System files/es: Difference between revisions

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|<code>1:/rw/sys/LocalFriendCodeSeed_B</code>
|<code>1:/rw/sys/LocalFriendCodeSeed_B</code>
|Usado para identificar la consola para el juego en línea.
|Usado para identificar la consola para el juego en línea.
|<span lang="en" dir="ltr" class="mw-content-ltr">Bans from online play are effectively bans on the LFCS. (Don't ask here or NH for help on how to get unbanned.)</span>
|Los baneos del juego en línea efectivamente son baneos en el LFCS. (No pidas ayuda aquí o en NH sobre cómo ser desbaneado.)
|-
|-
|<code>HWCAL0.dat</code> and <code>HWCAL1.dat</code>
|<code>HWCAL0.dat</code> and <code>HWCAL1.dat</code>

Revision as of 19:10, 31 December 2025

Esta es una lista de archivos del sistema u otros datos importantes.

Filename Name in essential.exefs Path in GodMode9 Purpose Importance
LocalFriendCodeSeed_B frndseed 1:/rw/sys/LocalFriendCodeSeed_B Usado para identificar la consola para el juego en línea. Los baneos del juego en línea efectivamente son baneos en el LFCS. (No pidas ayuda aquí o en NH sobre cómo ser desbaneado.)
HWCAL0.dat and HWCAL1.dat hwcal0 and hwcal1 1:/ro/sys/HWCAL0.dat and 1:/ro/sys/HWCAL1.dat Contains hardware calibration data. Parts of this are put into the Config savegame during first-time setup. If this file is lost or taken from a different console, then when the console is formatted, the calibration data will be inaccurate and can result in problems such as flickering screens.
movable.sed movable 1:/private/movable.sed Contains data that is used to encrypt digital games and saves on the SD card. Also used for CMACs on various NAND files. Keeping a backup of this is important if you want to ensure you can still recover your old saves if your console is lost or broken!
NAND CID nand_cid M:/nand_cid.mem Used as part of the NAND encryption. This can be used to decrypt a NAND backup on a PC, however it's not strictly required for 99.9% of cases.
NAND header nand_hdr S:/nand_hdr.bin Contains information on the NAND partitions. The console-unique part here include the TWL MBR, which is encrypted per-console. Corrupting this will prevent the console from starting. However GodMode9 can generate a new one in its place if you can use it through something like ntrboot.
OTP otp M:/otp.mem and M:/otp_dec.mem Contains various kinds of console-unique data. Used to generate encryption keys and identifies a console in some cases like the eShop. See also: 3dbrew:OTP Registers This is required to decrypt a NAND backup on a PC. Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space!
SecureInfo_A or SecureInfo_B secinfo 1:/rw/sys/SecureInfo_A or 1:/rw/sys/SecureInfo_B Used to identify the console in some cases like the eShop. Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space!

Notes

GodMode9 does not automatically update the essential backup; to manually update it, choose a NAND image (either SysNAND, EmuNAND, or a backup on the SD card), then choose "NAND image options..." -> "Update embedded backup".

hwcal0 and hwcal1 were not included in essential.exefs before GodMode9 v1.3.0 (August 7, 2017; 8 years ago (2017-08-07)).

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