Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Wii:Nintendont: Difference between revisions

From Hacks Guide Wiki
m (Lifehackerhansol moved page User:Lifehackerhansol/Nintendont to Wii:Nintendont without leaving a redirect)
(add some lesser known + undocumented features, other fixes and minor rewording)
Line 34: Line 34:
==== Key Features ====
==== Key Features ====


* You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wiimotes, Classic Controllers, the Konga, HID USB controllers, Bluetooth controllers, and potentially more.
* You can use various input devices to play GameCube games. These include GameCube controllers (even via a USB adapter), Wii Remote + Nunchuk, Classic Controllers, Wii U Pro Controllers, DK Bongos, USB HID controllers, and potentially more. Game Boy Advance consoles are supported on backward compatible systems if native control is enabled.
* Games can be forced to progressive and widescreen output, similar to Dolphin's widescreen hack.
* Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility.
* Nintendont has support for virtual memory cards that are saved to an external storage device, from sizes of 51 blocks up to 1019 blocks. Despite this, the recommended max size is 251 blocks per virtual card for maximum compatibility.
* You can use a fan-made patch to enable online play in some games.
* Backward compatible systems can use retail game discs and/or real memory cards alongside emulated controllers, broadband adapter, memory cards, etc.
* Broadband adapter and ASCII Keyboard Controller emulation with standard USB ethernet/wifi and USB keyboards. These can be used with custom server patches for online multiplayer in certain games. Ethernet is recommended for LAN multiplayer.
* Nintendont can be leveraged in either [WiiFlow Lite](usb-loaders#wiiflow-lite) or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games.
* Nintendont can be leveraged in either [WiiFlow Lite](usb-loaders#wiiflow-lite) or [https://wii.hacks.guide/wii-loaders#usb-loader-gx USB Loader GX] for the loading of GameCube games.
* Triforce arcade games are supported.


==== User Interface ====
==== User Interface ====
Line 43: Line 46:
[[File:Nintendont-ui.png]]
[[File:Nintendont-ui.png]]


Nintendont uses a user interface that is mainly controllable and navigable using a gamepad.
Nintendont uses a user interface that is mainly controllable and navigable using a controller.


==== Properly Launching Games ====
==== Properly Launching Games ====


Games in Nintendont have to be launched from an external device with a specific folder structure, with the usage of a game ID. Game IDs can be found on [https://www.gametdb.com GameTDB].
Games in Nintendont have to be launched from an external device with a specific folder structure. USB storage and SD cards are supported, but USB is recommended for faster speeds.


The expected structure for single disc games is as follows:
Single-disc games can simply be placed inside the games folder:


* <code>device:/games/(game name) [game ID]/game.iso</code>
* <code>device:/games/(game name).iso</code>


The expected structure for multi disc games is as follows:
The expected structure for multi-disc games is as follows:


* <code>device:/games/(game name) [game ID]/game.iso</code>
* <code>device:/games/(game name)/game.iso</code>
* <code>device:/games/(game name) [game ID]/disc2.iso</code> (so on and so forth)
* <code>device:/games/(game name)/disc2.iso</code> (so on and so forth)


Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:
Here is an example using The Legend of Zelda: The Wind Waker on a USB hard drive:
* <code>USB:/games/The Legend of Zelda: The Wind Waker [GZLE01]/game.iso</code>
* <code>USB:/games/The Legend of Zelda: The Wind Waker [GZLE01].iso</code>


==== BIOS Setup ====
==== BIOS Setup ====
Line 90: Line 93:
* Shutdown: HOME button on the Wiimote
* Shutdown: HOME button on the Wiimote


'''HID-USB controller or adapter:'''
'''USB HID controller or adapter:'''


You can define the Shutdown button's combination yourself.
You can define the Shutdown button's combination yourself.