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User:CM360/sandbox/Wii U Creating homebrew channels: Difference between revisions

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(Fill out CDecrypt section)
(Start on NUSPacker section)
 
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== Section I - CDecrypt ==
== Section I - CDecrypt ==
# Unzip the Homebrew Launcher Channel (will be referred to as the HBLC from here)
# Unzip the Homebrew Launcher Channel (will be referred to as the HBLC from here)
#* You can rename the containing folder for organizational purposes. For these instructions, we will rename it from <code>homebrew_launcher_channel.v2.1</code> to <code>my-cool-app</code>
# Unzip CDecrypt
# Unzip CDecrypt
# Create a file named <code>keys.txt</code> in the same directory as the CDecrypt executable, and paste the Wii U Common Key on the first line
# Create a file named <code>keys.txt</code> in the same directory as the CDecrypt executable, and paste the Wii U Common Key on the first line
# Open a terminal and navigate to the location of the CDecrypt executable
# Open a terminal and navigate to the location of the CDecrypt executable
# Use CDecrypt to decrypt the contents of the HBLC
# Use CDecrypt to decrypt the contents of the HBLC
#* For example, if you unzipped the HBLC to a folder named <code>homebrew_launcher_channel.v2.1</code>, the command would be something like: <code>CDecrypt "/path/to/homebrew_launcher_channel.v2.1" "/path/to/homebrew_launcher_channel.v2.1"</code>
#* For example, if you have the contents of the HBLC in a folder named <code>my-cool-app</code>, the command would be something like: <code>CDecrypt "/path/to/my-cool-app/" "/path/to/my-cool-app/"</code>
#* The folder you unzipped the HBLC into originally should now contain three new folders: <code>code</code>, <code>content</code>, and <code>meta</code>. Delete everything in the HBLC's directory <strong>except</strong> these three folders
#* The folder with the HBLC's contents should now contain three new folders: <code>code</code>, <code>content</code>, and <code>meta</code>. Delete everything in this directory <strong>except</strong> these three folders
#* PLACEHOLDER FOR WHAT TO DO IF COMMON KEY IS WRONG


== Section II - Editing code files ==
== Section II - Editing code files ==
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== Section IV - NUSPacker ==
== Section IV - NUSPacker ==
# Open a terminal and navigate to the location of <code>NUSPacker.jar</code>
# Use NUSPacker to rebuild
#* For example, if the directory of your edited HBLC is <code>my-cool-app</code>, the command would be something like: <code>java -jar NUSPacker.jar -in "/path/to/my-cool-app/" -out "/path/to/my-cool-app/" -encryptKeyWith XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX</code> (replace the XXXX... with the Wii U Common Key)