- Download the latest release of SDCafiine zip.
- Extract and copy the file
sdcafiine.wps
intosd:/wiiu/environments/aroma/plugins
(Aroma steps before tiramisu) |
m (remove useless noinclude ending tags) |
||
(One intermediate revision by one other user not shown) | |||
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== Installation == | == Installation == | ||
<tabber> | <tabber> | ||
Line 36: | Line 35: | ||
==Usage== | ==Usage== | ||
<tabber> | <tabber> | ||
|-| | |-|Aroma= | ||
<span> | <span> | ||
#Create a folder named <code>sdcafiine</code> on | #Create a folder named <code>sdcafiine</code> inside the <code>wiiu</code> folder on your SD card. | ||
#Find a mod you would like to use. [https://gamebanana.com/ GameBanana] is the best place to get these. | #Find a mod you would like to use. [https://gamebanana.com/ GameBanana] is the best place to get these. | ||
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the title ID of the game you're modding. | #Create a folder inside of the <code>wiiu/sdcafiine</code> folder you created earlier with the title ID of the game you're modding. | ||
#Create another folder and name it the Modpack name of your choice. | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | #Drag the <code>content</code> folder of your modpack into the folder you just created. | ||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch | #Eject the SD card from the PC and put it in the Wii U and power on. Launch your game of choice and SDCafiine should be automatically launched. | ||
</span> | </span> | ||
|-| | |||
|-|Tiramisu= | |||
<span> | <span> | ||
#Create a folder named <code>sdcafiine</code> | #Create a folder named <code>sdcafiine</code> on the root of your SD card. | ||
#Find a mod you would like to use. [https://gamebanana.com/ GameBanana] is the best place to get these. | #Find a mod you would like to use. [https://gamebanana.com/ GameBanana] is the best place to get these. | ||
#Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | #Find the title ID for your game. You can find it [http://wiiubrew.org/wiki/Title%20database here]. | ||
#Create a folder inside of the <code> | #Create a folder inside of the <code>sdcafiine</code> folder you created earlier with the title ID of the game you're modding. | ||
#Create another folder and name it the Modpack name of your choice. | #Create another folder and name it the Modpack name of your choice. | ||
#Drag the <code>content</code> folder of your modpack into the folder you just created. | #Drag the <code>content</code> folder of your modpack into the folder you just created. | ||
#If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | #If you want multiple mod packs, create a folder inside of the game ID for each mod pack. | ||
#Eject the SD card from the PC and put it in the Wii U and power on. Launch | #Eject the SD card from the PC and put it in the Wii U and power on. Launch the SDCafiine app in the Homebrew Launcher and launch the game you modded. | ||
</span> | </span> | ||
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==SD File layout== | ==SD File layout== | ||
<tabber> | <tabber> | ||
|-|Aroma= | |||
{{Tree list}} | |||
* {{Tree icon|sd}} (root) | |||
** {{Tree icon|d}} wiiu | |||
*** {{Tree icon|d}} sdcafiine | |||
**** {{Tree icon|d}} (TitleID) | |||
***** {{Tree icon|d}} (ModPack) | |||
****** {{Tree icon|d}} content | |||
*** {{Tree icon|d}} environments | |||
**** {{Tree icon|d}} aroma | |||
***** {{Tree icon|d}} plugins | |||
****** {{Tree icon|f}} '''sdcafiine.wps''' | |||
***** {{Tree icon|f}} root.rpx | |||
{{Tree list}} | |||
|-|Tiramisu= | |-|Tiramisu= | ||
{{Tree list}} | {{Tree list}} | ||
* {{Tree icon|sd}} (root) | * {{Tree icon|sd}} (root) | ||
** {{Tree icon|d}} wiiu | ** {{Tree icon|d}} wiiu | ||
Line 86: | Line 98: | ||
**** {{Tree icon|d}} (ModPack) | **** {{Tree icon|d}} (ModPack) | ||
***** {{Tree icon|d}} content | ***** {{Tree icon|d}} content | ||
{{Tree list/end}} | {{Tree list/end}} | ||
</tabber> | </tabber> |
Developer(s) | Maschell |
---|---|
Console | Wii U |
Version | v0.1.5 (May 8, 2024; 6 months ago (2024-05-08)) |
Links | |
Website | gbatemp.net/threads/sdcafiine.471630 |
GitHub | wiiu-env/sdcafiine_plugin |
Download | |
SDCafiine is a mod manager for the Wii U. It can overwrite textures, audio and much more. It can do mods for any title on the Wii U - including system software for things like custom themes or reinjecting life into Wara Wara Plaza.
sdcafiine.wps
into sd:/wiiu/environments/aroma/plugins
wiiu
folder to the root of the SD card and merge it.
sdcafiine
inside the wiiu
folder on your SD card.wiiu/sdcafiine
folder you created earlier with the title ID of the game you're modding.content
folder of your modpack into the folder you just created.
sdcafiine
on the root of your SD card.sdcafiine
folder you created earlier with the title ID of the game you're modding.content
folder of your modpack into the folder you just created.