3DS:BAX/makebax: Difference between revisions
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{{Page WIP|notes= | {{Page WIP|notes= | ||
* Needs | * Needs instructions for macOS users | ||
** Note that since the makebax <code>release.zip</code> only provides Windows binaries, these OSes will likely need some form of Wine in their instructions. | |||
* Might need troubleshooting info | * Might need troubleshooting info | ||
}} | }} | ||
'''makebax''' is a command-line utility for converting <code>.IVF</code> video files into <code>.BAX</code> animations to be used with [[3DS:BAX|BAX]] and played on a Nintendo 3DS. | '''makebax''' is a command-line utility for converting <code>.IVF</code> video files into <code>.BAX</code> animations to be used with [[3DS:BAX|BAX]] and played on a Nintendo 3DS. | ||
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=== What You Need === | === What You Need === | ||
* The latest release of | * The latest release of {{GitLab|Wolfvak/BAX/-/releases|makebax}} (files vary depending on your OS) | ||
* The latest release of [https://ffmpeg.org/download.html ffmpeg] installed on your computer | * The latest release of [https://ffmpeg.org/download.html ffmpeg] installed on your computer | ||
=== Instructions === | === Instructions === | ||
# | ====Section I - Installing ffmpeg and makebax==== | ||
# | For FFmpeg: | ||
#* | <tabber> | ||
|-|Windows= | |||
<span> | |||
# On the ffmpeg website, click on the Windows icon and then the <code>Windows builds by BtbN</code> option | |||
# On that page, download the file whose name ends with <code>win64-gpl.zip</code> | |||
# Once it's downloaded, extract the file to a folder | |||
# Move the folder to any place of your choosing, but make sure to choose a place where you won't move it again | |||
#*Once you have the folder in the correct place, enter the <code>bin</code> folder inside it. Then, click on the address bar and copy the file path that appears in its place | |||
# Open the Windows search bar and find the Control Panel | |||
# In the Control Panel, click on the search bar and type <code>environment</code> | |||
# Choose the option that says "Edit environment variables for your account" | |||
# In the window that opens, find the option named <code>Path</code>, click on it, and click '''Edit...''' | |||
# In the window that opens, click '''New''', paste the file path you copied earlier, then press Enter and click '''OK''' | |||
</span> | |||
|-|macOS= | |||
WIP | |||
|-|Linux= | |||
In a terminal window, use your system's package manager (such as <code>apt</code>, <code>dnf</code> or <code>pacman</code>) while sudo or root to install ffmpeg. | |||
</tabber> | |||
---- | |||
For makebax: | |||
<tabber> | |||
|-|Windows= | |||
<span> | |||
# Download <code>release.zip</code> from the makebax releases page. | |||
# Extract the <code>release.zip</code> to a folder and move it to any location of your choice | |||
</span> | |||
|-|macOS= | |||
WIP | WIP | ||
|-|Linux= | |||
# Download <code>release.zip</code> from the makebax releases page. | |||
# Extract the <code>release.zip</code> to a folder (if not done automatically) and move it to any location of your choice, then <code>cd</code> to that location. | |||
# In a terminal window, use your system's package manager (such as <code>apt</code>, <code>dnf</code> or <code>pacman</code>) while sudo or root to install Wine. | |||
</tabber> | |||
====Section II - Converting the video==== | |||
# Copy the video you wish to convert into the makebax release folder | |||
# Inside that folder, hold SHIFT and right-click anywhere in the empty space - in the resulting menu, click the option that opens a terminal, Command Prompt, or PowerShell window | |||
# Use ffmpeg to transcode your desired video into IVF format | |||
#* For example, if your video is a file named <code>input.mp4</code>, the command would be <code>ffmpeg -i "input.mp4" -f ivf "converted.ivf"</code> | |||
#* The video must have a resolution of 400x240, 320x240, or 720x240. If it doesn't meet the requirements, instead do <code>ffmpeg -i "input.mp4" -f ivf -vf scale=<WIDTH>:240,fps=<FRAMERATE> "converted.ivf"</code> - <code><WIDTH></code> must be 400, 320 or 720 and <code><FRAMERATE></code> must be a number between 1 and 60. | |||
# Use makebax to convert your <code>.IVF</code> file to a <code>.BAX</code> file | |||
#* When running the command, put the full filename of one of the makebax <code>.EXE</code>s (e.g. <code>makebax-win64.exe</code>) before the command. | |||
#* If you named your converted video <code>converted.ivf</code>, the command would be <code><makebax EXE filename> "converted.ivf" "output.bax"</code> (Linux users need to prefix with <code>wine</code>) | |||
# Copy <code>output.bax</code> to <code>sdmc:/bax/</code> on your console's SD card | |||
{{success|You have created a usable .BAX file. It will be played (chosen at random, if you already had a .BAX file before this) when your 3DS next boots.}} | |||
== Command Line Usage == | == Command Line Usage == | ||
<code>makebax "input.ivf" "output.bax" [-s n] [-c l] [-b back_color] [-a "Author"] [-i "Info"]</code> | {{info|Put the filename of either makebax <code>.exe</code> before the command, and make sure you're running this from inside the makebax release folder.}} | ||
<code><makebax EXE filename> "/path/to/input.ivf" "/path/to/output.bax" [-s n] [-c l] [-b back_color] [-a "Author"] [-i "Info"]</code> | |||
Parameters enclosed in <code>[ ]</code> are optional. | Parameters enclosed in <code>[ ]</code> are optional. | ||
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* For best performance, the block size should be an integer multiple of the number of available hardware threads (logical processors). This is why the default block size is 48: it's a multiple of the most common PO2 and MO6 multithread setups. | * For best performance, the block size should be an integer multiple of the number of available hardware threads (logical processors). This is why the default block size is 48: it's a multiple of the most common PO2 and MO6 multithread setups. | ||
* BAX files should not surpass the 32MiB mark. makebax doesn't enforce this limit, but BAX does. | * BAX files should not surpass the 32MiB mark. makebax doesn't enforce this limit, but BAX does. | ||
[[Category:Nintendo 3DS guides]] | |||