3DS:System files: Difference between revisions
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<translate> | |||
<!--T:1--> | |||
This is a list of important system files or other data. | This is a list of important system files or other data. | ||
</translate> | |||
{| class="wikitable" | {| class="wikitable" | ||
!Filename | !Filename | ||
| Line 10: | Line 14: | ||
|<code>frndseed</code> | |<code>frndseed</code> | ||
|<code>1:/rw/sys/LocalFriendCodeSeed_B</code> | |<code>1:/rw/sys/LocalFriendCodeSeed_B</code> | ||
|Used to identify the console for online play. | |<translate><!--T:2--> Used to identify the console for online play.</translate> | ||
|Bans from online play are effectively bans on the LFCS. (Don't ask here or NH for help on how to get unbanned.) | |<translate><!--T:3--> Bans from online play are effectively bans on the LFCS. (Don't ask here or NH for help on how to get unbanned.)</translate> | ||
|- | |- | ||
|<code>HWCAL0.dat</code> and <code>HWCAL1.dat</code> | |<code>HWCAL0.dat</code> and <code>HWCAL1.dat</code> | ||
|<code>hwcal0</code> and <code>hwcal1</code> | |<code>hwcal0</code> and <code>hwcal1</code> | ||
|<code> | |<code>1:/ro/sys/HWCAL0.dat</code> and <code>1:/ro/sys/HWCAL1.dat</code> | ||
|Contains hardware calibration data. Parts of this are put into the Config savegame during first-time setup. | |<translate><!--T:4--> Contains hardware calibration data. Parts of this are put into the Config savegame during first-time setup.</translate> | ||
|If this file is lost or taken from a different console, then when the console is formatted, the calibration data will be inaccurate and can result in problems such as flickering screens. | |<translate><!--T:5--> If this file is lost or taken from a different console, then when the console is formatted, the calibration data will be inaccurate and can result in problems such as flickering screens.</translate> | ||
|- | |- | ||
|<code>movable.sed</code> | |<code>movable.sed</code> | ||
|<code>movable</code> | |<code>movable</code> | ||
|<code>1:/private/movable.sed</code> | |<code>1:/private/movable.sed</code> | ||
|Contains data that is used to encrypt digital games and saves on the SD card. Also used for CMACs on various NAND files. | |<translate><!--T:6--> Contains data that is used to encrypt digital games and saves on the SD card. Also used for CMACs on various NAND files.</translate> | ||
|Keeping a backup of this is important if you want to ensure you can still recover your old saves if your console is lost or broken! | |<translate><!--T:7--> Keeping a backup of this is important if you want to ensure you can still recover your old saves if your console is lost or broken!</translate> | ||
|- | |- | ||
|NAND CID | |NAND CID | ||
|<code>nand_cid</code> | |<code>nand_cid</code> | ||
|<code>M:/nand_cid.mem</code> | |<code>M:/nand_cid.mem</code> | ||
|Used as part of the NAND encryption. | |<translate><!--T:8--> Used as part of the NAND encryption.</translate> | ||
|This can be used to decrypt a NAND backup on a PC, however it's not strictly required for 99.9% of cases. | |<translate><!--T:9--> This can be used to decrypt a NAND backup on a PC, however it's not strictly required for 99.9% of cases.</translate> | ||
|- | |- | ||
|NAND header | |NAND header | ||
|<code>nand_hdr</code> | |<code>nand_hdr</code> | ||
|<code>S:/nand_hdr.bin</code> | |<code>S:/nand_hdr.bin</code> | ||
|Contains information on the NAND partitions. The console-unique part here include the TWL MBR, which is encrypted per-console. | |<translate><!--T:10--> Contains information on the NAND partitions. The console-unique part here include the TWL MBR, which is encrypted per-console.</translate> | ||
|Corrupting this will prevent the console from starting. However GodMode9 can generate a new one in its place if you can use it through something like ntrboot. | |<translate><!--T:11--> Corrupting this will prevent the console from starting. However GodMode9 can generate a new one in its place if you can use it through something like [[3DS:Ntrboot|ntrboot]].</translate> | ||
|- | |- | ||
|OTP | |OTP | ||
|<code>otp</code> | |<code>otp</code> | ||
|<code>M:/otp.mem</code> and <code>M:/otp_dec.mem</code> | |<code>M:/otp.mem</code> and <code>M:/otp_dec.mem</code> | ||
|Contains various kinds of console-unique data. Used to generate encryption keys and identifies a console in some cases like the eShop. See also: [[3dbrew:OTP Registers]] | |<translate><!--T:12--> Contains various kinds of console-unique data. Used to generate encryption keys and identifies a console in some cases like the eShop. See also: [[3dbrew:OTP Registers]]</translate> | ||
|This is required to decrypt a NAND backup on a PC. Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space! | |<translate><!--T:13--> This is required to decrypt a NAND backup on a PC. Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space!</translate> | ||
|- | |- | ||
|<code>SecureInfo_A</code> or <code>SecureInfo_B</code> | |<code>SecureInfo_A</code> or <code>SecureInfo_B</code> | ||
|<code>secinfo</code> | |<code>secinfo</code> | ||
|<code> | |<code>1:/rw/sys/SecureInfo_A</code> or <code>1:/rw/sys/SecureInfo_B</code> | ||
|Used to identify the console in some cases like the eShop. | |<translate><!--T:14--> Used to identify the console in some cases like the eShop.</translate> | ||
|Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space! | |<translate><!--T:15--> Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space!</translate> | ||
|} | |} | ||
<translate> | |||
== Notes == <!--T:16--> | |||
[[Category:Nintendo 3DS information]] | <!--T:17--> | ||
GodMode9 does not automatically update the essential backup; to manually update it, choose a NAND image (either SysNAND, EmuNAND, or a backup on the SD card), then choose "NAND image options..." -> "Update embedded backup". | |||
<!--T:18--> | |||
<code>hwcal0</code> and <code>hwcal1</code> were not included in <code>essential.exefs</code> before GodMode9 v1.3.0 ({{Start date and age|2017|08|07}}). | |||
</translate> | |||
[[Category:Nintendo 3DS information{{#translation:}}]] | |||
Latest revision as of 00:08, 8 August 2025
This is a list of important system files or other data.
| Filename | Name in essential.exefs | Path in GodMode9 | Purpose | Importance |
|---|---|---|---|---|
LocalFriendCodeSeed_B
|
frndseed
|
1:/rw/sys/LocalFriendCodeSeed_B
|
Used to identify the console for online play. | Bans from online play are effectively bans on the LFCS. (Don't ask here or NH for help on how to get unbanned.) |
HWCAL0.dat and HWCAL1.dat
|
hwcal0 and hwcal1
|
1:/ro/sys/HWCAL0.dat and 1:/ro/sys/HWCAL1.dat
|
Contains hardware calibration data. Parts of this are put into the Config savegame during first-time setup. | If this file is lost or taken from a different console, then when the console is formatted, the calibration data will be inaccurate and can result in problems such as flickering screens. |
movable.sed
|
movable
|
1:/private/movable.sed
|
Contains data that is used to encrypt digital games and saves on the SD card. Also used for CMACs on various NAND files. | Keeping a backup of this is important if you want to ensure you can still recover your old saves if your console is lost or broken! |
| NAND CID | nand_cid
|
M:/nand_cid.mem
|
Used as part of the NAND encryption. | This can be used to decrypt a NAND backup on a PC, however it's not strictly required for 99.9% of cases. |
| NAND header | nand_hdr
|
S:/nand_hdr.bin
|
Contains information on the NAND partitions. The console-unique part here include the TWL MBR, which is encrypted per-console. | Corrupting this will prevent the console from starting. However GodMode9 can generate a new one in its place if you can use it through something like ntrboot. |
| OTP | otp
|
M:/otp.mem and M:/otp_dec.mem
|
Contains various kinds of console-unique data. Used to generate encryption keys and identifies a console in some cases like the eShop. See also: 3dbrew:OTP Registers | This is required to decrypt a NAND backup on a PC. Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space! |
SecureInfo_A or SecureInfo_B
|
secinfo
|
1:/rw/sys/SecureInfo_A or 1:/rw/sys/SecureInfo_B
|
Used to identify the console in some cases like the eShop. | Sharing this means someone could impersonate your console to Nintendo, so don't post it in a public space! |
Notes
GodMode9 does not automatically update the essential backup; to manually update it, choose a NAND image (either SysNAND, EmuNAND, or a backup on the SD card), then choose "NAND image options..." -> "Update embedded backup".
hwcal0 and hwcal1 were not included in essential.exefs before GodMode9 v1.3.0 (August 7, 2017).