3DS:Virtual Console/Creation: Difference between revisions
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{{hatnote|1=This page is for creating Virtual Console injects. If you're looking to make HOME Menu shortcuts via NDS Forwarder, see [[3DS:DS games|this page]].}} | {{hatnote|1=This page is for creating Virtual Console injects. If you're looking to make HOME Menu shortcuts via NDS Forwarder, see [[3DS:DS games|this page]].}} | ||
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==What You Need== | ==What You Need== | ||
*The beta | *The beta 28 build of [https://www.dropbox.com/scl/fi/hxvfg8cwrebi5gxeikokr/Debug.zip?e=3&rlkey=crc9u3oenpvqf5pwnuff166f4&dl=0 NSUI] | ||
*[[3DS:FBI|FBI]] installed on your 3DS | *[[3DS:FBI|FBI]] installed on your 3DS | ||
*The latest release of {{GitHub|TheLevelUp/pos-tls-patcher/releases/tag/v1.1.1|pos-tls-patcher}} (needed for image database to work) | |||
==Instructions== | ==Instructions== | ||
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# Power off your 3DS | # Power off your 3DS | ||
# Insert your SD Card into your computer | # Insert your SD Card into your computer | ||
# | # Launch <code>TlsPatcher-1.1.1.exe</code> and run through the installer | ||
# Launch <code>New Super Ultimate Injector for 3DS.exe</code> from the <code>debug.zip</code> | |||
# Select "Herramientas" near the top left, then select "opciones..." | |||
# Open the drop down menu under "Idioma", then select "English" | |||
# Select "Guardar" | |||
# A prompt will appear, select "Yes". NSUI will restart into English. | |||
===Section II - Choosing Your System=== | ===Section II - Choosing Your System=== | ||
{{info|Currently supported injects are: NES, SNES, Game | {{info|Currently supported injects are: NES, FDS, SNES, Game & Watch, GB, GBC, GBA, SG-1000, Master System, Sega Genesis, 32x, Game Gear, Turbografx-16, Atari 2600, Atari 7800, Atari Lynx, Neo Geo Pocket, Neo Geo Pocket Color, Wonderswan, Wonderswan Color, Megnavox Odyssey, and Playstation}} | ||
# | # Select "File" -> "New" -> then select the system of the inject you'd like to create | ||
# Select "Project" -> "Load ROM..." -> then select your ROM | |||
# | |||
#* If an "edit footer banner" prompt pops up, press okay. | #* If an "edit footer banner" prompt pops up, press okay. | ||
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#*Loading your image into "CIA banner" will change your banner. | #*Loading your image into "CIA banner" will change your banner. | ||
# Select your <code>.png</code> or <code>.jpg</code> image | # Select your <code>.png</code> or <code>.jpg</code> image | ||
#* | #*Experiment with the "Fit image by width" and "Fit image by height" options. | ||
====Injection Method==== | ====Injection Method==== | ||
{{info| The official Virtual Console injection method is what's recommended when creating injects for official titles. If you're creating an inject for a ROM hack, you may have better performance with a different injection method.}} | {{info| The official Virtual Console injection method is what's recommended when creating injects for official titles. If you're creating an inject for a ROM hack, you may have better performance with a different injection method.}} | ||
{{warning|SNES injects using the official SNES Virtual Console injection method are only compatible with New 3DS models. If you'd like to create SNES injects for an Old 3DS, you must choose the Snes9x injection method.}} | {{warning|SNES injects using the official SNES Virtual Console injection method are only compatible with New 3DS models. If you'd like to create SNES injects for an Old 3DS, you must choose the Snes9x injection method.}} | ||
# | # Open the "Injection Method" drop down menu under the "Content Options" Section | ||
# | # Select your injection method of choice | ||
====Banner==== | ====Banner==== | ||
# | # Open the "Create a banner with this style:" drop down menu under the "CIA Banner" section | ||
# Select the banner that interests you most | |||
===Section IV - Exporting the Inject=== | ===Section IV - Exporting the Inject=== | ||
# | # Select "Project" -> "Export CIA..." | ||
# Navigate to your SD card, then open the <code>cias</code> folder | # Navigate to your SD card, then open the <code>cias</code> folder | ||
#* If the <code>cias</code> folder doesn't exist, create it. | #* If the <code>cias</code> folder doesn't exist, create it. | ||