3DS:Recover movable.sed: Difference between revisions
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StarlitSkies (talk | contribs) guide to obtaining a nonfunctional console's movable.sed, including through cleaninty if no backups are available |
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If you require a console's <code>movable.sed</code> for some purpose but | If you require a console's <code>movable.sed</code> for some purpose but cannot obtain it directly from the NAND for some reason, there are still multiple potential ways to reobtain its <code>movable.sed</code>. | ||
{{warning|Ensure the Yes/No prompts are answered correctly before you read the solution the page returns. The solution changes drastically based on what you have available.}} | {{warning|Ensure the Yes/No prompts are answered correctly before you read the solution the page returns. The solution changes drastically based on what you have available.}} | ||
---- | ---- | ||
== Instructions == | == Instructions == | ||
Do you have a backup of the console, either <code>essentials.exefs</code> or a NAND backup (a | Do you have a backup of the console, either <code>essentials.exefs</code> or a NAND backup (a <code>.bin</code> file between 0.9GB and 1.3GB that has '''nand''' in its name)?<br> | ||
These files may be found in <code>sd:gm9/out</code> on the console's SD card, or on your PC in a place you keep backups. | These files may be found in <code>sd:gm9/out</code> on the console's SD card, or on your PC in a place you keep backups. | ||
<tabber> | <tabber> | ||
|-|Yes= | |-|Yes, I have a backup= | ||
---- | ---- | ||
<big>Solution:</big> | |||
You will need to use [[ninfs]] to mount the backup on a PC and then pull the <code>movable.sed</code> out of the mount. | |||
Ensure you have a copy of the file <code>boot9.bin</code>, as ninfs requires it to work. This file can be obtained through [[3DS:fastboot3DS|fastboot3DS]] or GodMode9 on any working 3DS that has CFW installed, or from the folder <code>sd:/luma/backups</code> on the SD card of a console that has previously been modded. | |||
This may not work depending on how and when the backup was created, in which case you will need an alternate method. | |||
|-|No, I don't have a backup= | |||
---- | |||
Do you have the console's <code>otp.bin</code> and know its eShop region? | |||
'''OTP:''' <code>otp.bin</code> file may be found on the console's SD card in <code>sd:/luma/backups</code> or <code>sd:/gm9/out</code>, and you may be able to dump it through either GodMode9 or [[3DS:fastboot3DS|fastboot3DS]] even if most of the console is unusuable.<br> | |||
'''eShop Region:''' If your console has never had a SOAP transfer or a motherboard swap before, there are several potential ways to find the serial number to determine it. | |||
* '''Serial Label:''' The serial label can be found on/under the backplate of the 3DS or under the battery, except on a 2DS XL where it will be under the game card/SD card slot cover. Once found, check its serial number against [[https://www.3dbrew.org/wiki/Serials this page]] to determine your region. | |||
* '''SecureInfo''': This file may be found on the console's SD card in <code>sd:/luma/backups</code>, or on its NAND in the folder <code>[1:]/rw/sys</code> if it can boot into GodMode9. When opened in the hexeditor, the end of this file contains the serial number. Check it against 3dbrew, as above. | |||
* '''inspect.log''': This file can normally only be found through GodMode9, and is on the NAND in the folder <code>[2:]/sys/log</code>. When opened in either the hexeditor or textviewer, this file contains the serial number. Check it against 3dbrew, as above. | |||
{{#tag:tabber| | {{#tag:tabber| | ||
Yes= | Yes, I have the OTP and know the region= | ||
<big>Solution:</big> | <big>Solution:</big> | ||
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{{!}}-{{!}} | {{!}}-{{!}} | ||
No= | No, I don't have them= | ||
<big>Solution:</big> | <big>Solution:</big> | ||
If you have the console on hand and its power LED lights up when you attempt to boot it, join | If you have the console on hand and its power LED lights up when you attempt to boot it, join {{ml|Get support|the Nintendo Homebrew Discord}} and ask for help - there may be an alternate solution available. | ||
If this is not the case, unfortunately, you cannot recover your <code>movable.sed</code> at this time. If you obtain more of the console's data, revisit this guide. | If this is not the case, unfortunately, you cannot recover your <code>movable.sed</code> at this time. If you obtain more of the console's data, revisit this guide. | ||