3DS:BAX: Difference between revisions
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|-|I use fastboot3DS= | |-|I use fastboot3DS= | ||
<ol> | |||
<li>Download the latest release of BAX from its {{GitLab|Wolfvak/BAX/-/releases|GitLab page}} (The <code>release.zip</code> file)</li> | |||
<li>Insert your console's SD card into your computer</li> | |||
<li>Create a folder named <code>bax</code> on the SD root</li> | |||
<li>Copy <code>BAX.firm</code> from the <code>release.zip</code> and your BAX animation files into the <code>bax</code> folder</li> | |||
<li>Create a file named <code>boot.txt</code> inside the <code>bax</code> folder and put the text '''sdmc:/boot.firm''' inside of it</li> | |||
<li>Boot into the fastboot3DS configuration menu by holding {{B|HOME}} while powering on</li> | |||
<li>Go to <code>Boot setup...</code> and select the first slot, then choose <code>Select [slot 1] firm</code> and pick the SD file <code>sd:/bax/BAX.firm</code></li> | |||
<li>Once selected, ensure <code>Set [slot 1] autoboot</code> is checked and back out to the main menu</li> | |||
<li>To test, go into <code>Boot menu...</code> and select <code>Boot [slot 1]</code>; your animation should load, then the system should load normally</li> | |||
<li>Your SD card layout should now include this:</li> | |||
</ol> | |||
{{Tree list}} | {{Tree list}} | ||
* | * {{Tree icon|sd}} (root) | ||
** | ** {{Tree icon|d}} bax | ||
*** | *** {{Tree icon|f}} '''BAX.firm''' (the file in the first boot slot of fastboot3DS) | ||
*** | *** {{Tree icon|f}} '''boot.txt''' | ||
*** | *** {{Tree icon|f}} '''my_animation_1.bax''' | ||
*** | *** {{Tree icon|f}} '''my_animation_2.bax''' | ||
** | *** {{Tree icon|f}} '''my_animation_3.bax''' | ||
** | ** {{Tree icon|f}} '''boot.firm''' (Your existing Luma3DS file) | ||
** {{Tree icon|f}} '''boot.3dsx''' | |||
{{Tree list/end}} | {{Tree list/end}} | ||
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{{info|text=Following these instructions will move your Luma3DS firmware file to <code>sdmc:/bax/boot.firm</code>, with <code>sdmc:/boot.firm</code> being the BAX payload instead. Please keep this in mind when updating Luma3DS in the future so you don't accidentally overwrite BAX.}} | {{info|text=Following these instructions will move your Luma3DS firmware file to <code>sdmc:/bax/boot.firm</code>, with <code>sdmc:/boot.firm</code> being the BAX payload instead. Please keep this in mind when updating Luma3DS in the future so you don't accidentally overwrite BAX.}} | ||
<ol> | |||
<li>Download and the latest release of BAX from its {{GitLab|Wolfvak/BAX/-/releases|GitLab page}} (The <code>release.zip</code> file)</li> | |||
<li>Insert your console's SD card into your computer</li> | |||
<li>Create a folder named <code>bax</code> on the SD root</li> | |||
<li>Move your existing <code>boot.firm</code> file into the <code>bax</code> folder</li> | |||
<li>Copy <code>BAX.firm</code> from <code>release.zip</code> into the root of your SD card</li> | |||
<li>Rename the <code>BAX.firm</code> you copied to <code>boot.firm</code></li> | |||
<li>Copy your BAX animation files to <code>sdmc:/bax/</code></li> | |||
<li>Your SD card layout should now include this:</li> | |||
</ol> | |||
{{Tree list}} | {{Tree list}} | ||
* | * {{Tree icon|sd}} (root) | ||
** | ** {{Tree icon|d}} bax | ||
*** | *** {{Tree icon|f}} '''boot.firm''' (Your existing Luma3DS file) | ||
*** | *** {{Tree icon|f}} '''my_animation_1.bax''' | ||
*** | *** {{Tree icon|f}} '''my_animation_2.bax''' | ||
*** | *** {{Tree icon|f}} '''my_animation_3.bax''' | ||
** | ** {{Tree icon|f}} '''boot.3dsx''' | ||
** | ** {{Tree icon|f}} '''boot.firm''' (Used to be named BAX.firm) | ||
{{Tree list/end}} | {{Tree list/end}} | ||