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3DS:Minecraft: New Nintendo 3DS Edition/Custom Skins and Wii U:Mario Kart 8: Difference between pages

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This tutorial will take you through importing skins of your own in Minecraft: New Nintendo 3DS Edition. Via Luma game patching.
'''Mario Kart 8''' is a racing video game for the Wii U.


{{info|text=People will not be able to see your skin in game without your custom skin file}}
== Mods ==
{{info|text=This guide assumes you are on the latest 1.9 update.}}
===What You Need===


*The latest release of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}}
{| class="wikitable"
*A PC that's running windows
! Mod
*This specific version of [https://gbatemp.net/attachments/ohana3ds-zip.99223 Ohana3DS]
! Features
*A minecraft skin thats 64x64 pixels (64x32 will not work)
! Notes
|-
| [https://gamebanana.com/wips/68919 Mario Kart Generations]
| A modpack featuring 48 custom tracks (that replace the original 48 tracks), custom menus, music & characters
|
|-
| [https://gamebanana.com/mods/49460 CTGP Universe]
| A modpack featuring 17 custom tracks (that replace some original tracks), and 5 custom characters. No longer updated.
|
|}


===Instructions===
== Other resources ==
===Section I - Prep Work===


#Copy <code>GodMode9.firm</code> from the GodMode9 <code>.zip</code> and put it into <code>sd:/luma/payloads</code>
#Extract the Ohana3DS zip anywhere that isn't your SD card
#Put the SD card back into your 3DS and enter GodMode9 (Usually START + Power)


===Section II - Getting the skin file===
*[[wikipedia:Mario Kart 8|Wikipedia article]]
*[[tcrf:Mario Kart 8|TCRF page]]
*[https://gamebanana.com/games/5709 Mario Kart 8 GameBanana Page]
*[https://mk8.tockdom.com/wiki/Main_Page Custom Mario Kart 8 Wiki]


#Once you've entered GodMode9, enter <code>[A:] SYSNAND SD</code> -> <code>title</code> -> <code>0004000e</code> -> <code>Your regions title ID</code> -> <code>content</code>
[[Category:Wii U games]]
#*If you are on the US version, <code>Your regions title ID</code> would be <code>001b8700</code>
#*If you are on the JPN version, <code>Your regions title ID</code> would be <code>0017fd00</code>
#*If you are on the PAL version, <code>Your regions title ID</code> would be <code>0017ca00</code>
#Press (A) on 00000010.app
#Press (A) on NCCH image options...
#Press (A) on Mount image to drive, pressing (A) Yes, if prompted, you should now be inside your game's drive
#Enter <code>romfs</code> -> <code>resourcepacks</code> -> <code>skins</code> -> <code>skinpacks</code> -> <code>Your skinpack of choice</code>
#*It's recommended going with <code>PVP_Warriors</code>, as it's a free skinpack.
#Press (A) on your desired skin
#*If going with <code>PVP_Warriors</code>, use <code>tundra_stray.3dst</code> for 4 pixel arm skins, and <code>Forest_Tamer_Slim.3dst</code> for 3 pixel arms skins
#Press (A) to <code>Copy to 0:/gm9/out</code>, when it's done, press R + START to turn off your 3DS
 
===Section III - Editing the skin===
#Insert the SD card from your 3DS into your computer
#Navigate to <code>sd:/gm9/out</code>, and copy the <code>.3dst</code> from there to your computer
#Launch <code>Ohana3DS.exe</code>
#Go to <code>Tools</code> -> <code>BCH texture replacer</code>
#Once it's opened, go to <code>File</code> -> <code>Open (O)</code>, and find your <code>.3dst</code>
#Click on <code>Texture</code>, you should now see the original skin
#Go into a image editor (like GIMP or paint.net)
#Open your skin in it, and flip your skin vertically
#* The reason we are doing this is because the skin needs to be upside down
#Save it
#Go back into BCH texture replacer, then press <code>Replace</code>, and find your newly flipped skin file
#Once you see your newly repalced skin in BCH texture replacer, go to <code>File</code> -> <code>Save (S)</code>
#Once it says "Done!", close out of Ohana3DS
#Go back to your SD card directory, then make the following folders in <code>sd:\luma\titles</code>
#* <code>Your regions title ID</code> -> <code>romfs</code> -> <code>resourcepacks</code> -> <code>skins</code> -> <code>skinpacks</code> -> <code>Your skinpacks name</code>
#**If you are on the US version, <code>Your regions title ID</code> would be <code>00040000001B8700</code>
#**If you are on the JPN version, <code>Your regions title ID</code> would be <code>000400000017DS00</code>
#**If you are on the PAL version, <code>Your regions title ID</code> would be <code>000400000017CA00</code>
#* The root of your SD Card should now look like this
#*{{Tree list}}
#* [[File:Gnome-media-flash.svg|20px|link=]] (root)
#** [[File:Icons8 flat opened folder.svg|20px|link=]] luma
#*** [[File:Icons8 flat opened folder.svg|20px|link=]] titles
#**** [[File:Icons8 flat opened folder.svg|20px|link=]]000400000017CA00
#***** [[File:Icons8 flat opened folder.svg|20px|link=]]romfs
#****** [[File:Icons8 flat opened folder.svg|20px|link=]]resourcepacks
#******* [[File:Icons8 flat opened folder.svg|20px|link=]]skins
#******** [[File:Icons8 flat opened folder.svg|20px|link=]]skinpacks
#********* [[File:Icons8 flat opened folder.svg|20px|link=]]Your skinpacks name
#********** [[File:Icons8 flat file.svg|20px|link=]] your_skin.3dst
#*{{Tree list/end}}
# Take out your SD card and put it back into your 3DS
# Launch Minecraft: New Nintendo 3DS Edition
#Go to the skinpack you modified (If you modified <code>PVP_Warriors</code>, go to Biome Settlers Pack 1)
{{success|text=You've successfully replaced a skin with your very own custom one!}}

Revision as of 06:45, 25 October 2024

Mario Kart 8 is a racing video game for the Wii U.

Mods

Mod Features Notes
Mario Kart Generations A modpack featuring 48 custom tracks (that replace the original 48 tracks), custom menus, music & characters
CTGP Universe A modpack featuring 17 custom tracks (that replace some original tracks), and 5 custom characters. No longer updated.

Other resources