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| {{Page WIP}} | | {{shortcut|3DS:PLG}} |
| | | NTR is a generally outdated plugin loader. However, it is still necessary to load older plugins in the <code>.plg</code> format. The only way to load NTR on modern CFW setups is using BootNTRSelector. |
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| NTR is a generally outdated plugin loader. However, it is still neccesary to load older plugins in the .plg format. The only way to load NTR on modern CFW setups is using BootNTRSelector | |
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| == Installing BootNTRSelector == | | == Installing BootNTRSelector == |
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| === Using [[3DS:Universal Updater|Universal Updater]] ===
| | <tabber> |
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| ==== What you need ====
| | |-|Universal-Updater= |
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| * [[3DS:Universal Updater|Universal Updater]] | | === What you need === |
| | | * [[3DS:Universal-Updater|Universal-Updater]] |
| ==== Installation ====
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| | === Installation === |
| # Search for <code>BootNTRSelector</code> in Universal Updater | | # Search for <code>BootNTRSelector</code> in Universal Updater |
| #* Get <code>BootNTRSelector.cia</code> if you are on a New 3DS or if you are on an old 3DS and want to use plugins with non-extended memory games | | # Get <code>BootNTRSelector.cia</code> |
| #* Get <code>BootNTRSelector_Mode3.cia</code> only if you are on old 3DS and want to use plugins with extennded memory games
| | #* If you are on an old 3DS and want to use plugins with extended memory mode games (such as seventh generation Pokémon games and Super Smash Bros.), also get <code>BootNTRSelector_Mode3.cia</code> as you will need to use it for such games |
| # Search for <code>Luma3DS [Nanquitas]</code> in Universal Updater, and download the <code>boot.firm</code> file | | # Search for <code>Luma3DS</code> in Universal Updater, and download the <code>boot.firm</code> file |
| # Reboot your system | | # Reboot your system |
| # In the Luma configuration screen, select any options you need, then press START | | # In the Luma configuration screen, select any options you need, then press START |
| #* Hint: If you don't know what the options are, you don't need any | | #* Hint: If you don't know what the options are, you don't need any |
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| === Manually ===
| | |-|Manually= |
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| ==== What you need ====
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| | === What you need === |
| * [https://github.com/Nanquitas/BootNTR/releases BootNTRSelector] | | * [https://github.com/Nanquitas/BootNTR/releases BootNTRSelector] |
| ** Get <code>BootNTRSelector.cia</code> if you are on a New 3DS or if you are on an old 3DS and want to use plugins with non-extended memory games
| | * Get <code>BootNTRSelector.cia</code> |
| ** Get <code>BootNTRSelector_Mode3.cia</code> only if you are on old 3DS and want to use plugins with extennded memory games
| | ** If you are on an old 3DS and want to use plugins with extended memory mode games (such as seventh generation Pokémon games and Super Smash Bros.), also get <code>BootNTRSelector_Mode3.cia</code> as you will need to use it for such games |
| ** Note that you can also get BootNTRSelector by searching for it in [[3DS:Universal Updater|Universal Updater]]
| | * [https://github.com/LumaTeam/Luma3DS/releases/latest The latest release of Luma3DS] |
| * [https://github.com/Nanquitas/Luma3DS/releases The 3GX loader fork of Luma3DS] | | ** Luma3DS v13.0 or higher is required to use BootNTR Selector (or 3GX loader for older versions) |
| ** Note that the 3GX loader fork of Luma3DS is also available on Universal Updater under the name <code>Luma3DS [Nanquitas]</code> | |
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| ==== Installation ====
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| * Copy the BootNTRSelector .cia file to your SD card | | === Installation === |
| ** You may skip this if you use Universal Updater to install BootNTRSelector
| | * Copy the BootNTRSelector .cia file(s) to your SD card |
| * Copy the <code>boot.firm</code> from the 3GX loader fork of Luma to the root of the SD card, replacing the <code>boot.firm</code> already there | | * Copy <code>boot.firm</code> from the Luma3DS<code>.zip</code> to the root of the SD card, replacing the <code>boot.firm</code> already there |
| ** You may skip this if you use Universal Updater to install Luma3DS [Nanquitas]
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| * Insert the SD card into your system and power it on | | * Insert the SD card into your system and power it on |
| * On the Luma Configuration screen, enable any options that you need, then press Start | | * On the Luma Configuration screen, enable any options that you need, then press Start |
| ** Hint: If you don't know what the options are, you don't need them | | ** Hint: If you don't know what the options are, you don't need them |
| * Install the BootNTRSelector .cia file using FBI | | * Install the BootNTRSelector <code>.cia</code> file using FBI |
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| == Using NTR == | | </tabber> |
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| | == Using NTR plugins == |
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| === Plugin location === | | === Plugin location === |
| NTR will look for plugins in the <code>plugin</code> folder on the root of your SD card. Each plugin must be inside a folder named with a game's [[3DS:Title ID|Title ID]]. Inside the folder, put your .plg file | | If you're using the default configuration, NTR will look for plugins in the <code>plugin</code> folder on the root of your SD card. Each plugin must be inside a folder named with a game's Title ID. Inside the folder, place your .plg file. |
| | * You can get the game's title ID from [http://3dsdb.com/ here] (cartridges), [https://hax0kartik.github.io/3dsdb/ here] (digital games), or from the <code>FBI -> Titles</code> menu. For example, Taiko no Tatsujin: Dokodon! Mystery Adventure's title ID is <code>0004000000190E00</code>, so if you wanted to use a plugin for that game, you'd create a folder named <code>0004000000190E00</code> |
| | * The creator of the plugin may have already created a folder with the correct name for you, in which case you can just copy the title ID folder from the plugin's zip/rar/7z archive to the <code>plugin</code> folder |
| | * If you want the plugin to run for ''all'' games (for example, for an FPS overlay), create a folder called <code>game</code> inside the <code>plugin</code> folder and place your plugin inside |
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| For example, the path may look like <code>plugin</code> -> <code>00040000001B5000</code> -> <code>plugin.plg</code>
| | An example directory for a plugin affecting one game would be <code>plugin</code> -> <code>0004000000190E00</code> -> <code>plugin.plg</code>. |
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| | An example directory for a plugin affecting all games would be <code>plugin</code> -> <code>game</code> -> <code>plugin.plg</code>. |
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| === Launching NTR === | | === Launching NTR === |
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| # Open the BootNTRSelector app on your home menu | | # Open the BootNTRSelector app on your home menu |
| # Select 3.6 on the version selection screen | | # Select 3.6 on the version selection screen |
| #* Even if the plugin you are using says that it requires another version, try using 3.6 instead. Only use another version if 3.6 will not work | | #* Even if the plugin you are using says that it requires another version, try using 3.6 instead. Only use another version if 3.6 will not work |
| # Launch a game that you have a plugin for. You should see a green flash upon loading the game - that means that the plugin is active | | # Launch a game that you have a plugin for. You should see a green flash upon loading the game - that means that the plugin is active |
| # Look at the information on the plugin's specific page for usage instructions - usage will differ per plugin | | # Look at the information on the plugin's webpage/README for usage instructions - usage will differ for each plugin |
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| === Usage notes === | | === Usage notes === |
| | | * You cannot play more than one game with NTR without rebooting the system. When you are done playing a game, power off the system |
| * You cannot play more than one game with NTR without rebooting the system - when you are done playing a game, power off the system | |
| * You must launch NTR every time you wish to use a plugin | | * You must launch NTR every time you wish to use a plugin |
| * Certain applets, such as the New 3DS's internet browser, may crash if you try to open them while NTR is active | | * Certain applets, such as the New 3DS's internet browser, may crash if you try to open them while NTR is active |