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Wii:Transferring Game Saves and 3DS:Movable Moveover: Difference between pages

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This guide will explain how to transfer game saves between:
{{hatnote|This page is a guide to transferring data between systems without doing a System Transfer, and usually should only be done if the '''source console''' you are transferring from is nonfunctional or you only have its SD.
<br>If you do not have a specific reason to follow this guide (i.e. both consoles are usable), do [[3DS:System Transfer|a System Transfer]] instead.}}
{{shortcut|3DS:MMM}}


* a Wii/Wii U(vWii),
= Required Reading (Do NOT ignore) =
* Dolphin Emulator,
* GameCube memory cards,
* and (Nintendont) emulated memory cards.


<tabber>
This guide can potentially cause unexpected results if done wrong. Please ensure you read the steps carefully to prevent these unexpected results from happening.
|-| From a Wii/vWii=
<br>Additionally, ensure you have read the following three warnings to have a full understanding of the potential risks of this guide.


{{#tag:tabber
{{critical|text=Do '''NOT''' use a <code>movable.sed</code> from Bruteforce Movable as your system movable (in general, but especially not for this guide). Doing so may cause other issues with the system, and '''WILL''' result in a guaranteed brick if you uninstall CFW while using that movable. Always keep a backup of your original <code>movable.sed</code> if you do so.}}
| To another Wii/vWii=


{{#tag:tabber
{{warning|text=If you have already done this guide at any time before the date 2024-08-11, then uninstalling CFW will brick your console, as FixupMovable (which is done by the script) is required to avoid crashing on stock firmware.
| From Data Management=
<br>If this applies to you, you can fix stock firmware by booting into [[3DS:GodMode9|GodMode9]], copying your <code>movable.sed</code> from <code>1:/private</code> to the '''destination console''''s SD root, copying <code>MovableMoveover.gm9</code> to the <code>/gm9/scripts/</code> folder on the SD card, and then doing the instructions from Section II onward on the '''destination console''' only.}}


== What you need ==
{{warning|text=Any games/savedata/themes/DSiWare that was already on the destination console's SD card will become inaccessible once the guide is completed - you will only be able to use the data transferred over from the source console. To access the destination console's data again, you must undo the moveover.
<br>The script extracts the original versions of those files so you are able to undo it if you need to - ''do not lose those files.''}}


* an SD card formatted to FAT32/MS-DOS
{{info|If the above warning will cause issues for you and you are willing to take extra steps to avoid it, you can instead use [[ninfs]] to merge the source console's encrypted files onto the destination console, then [[3DS:Rebuild Title Database|rebuild title.db]] to make any merged games/apps appear.<br>
However, note that even this method will '''not''' bypass the issues of using a Bruteforce Movable <code>movable.sed</code>.}}


== Instructions ==
If you are confused in any way, join [https://discord.gg/C29hYvh the Nintendo Homebrew Discord] and ask for help in the 3ds-assistance channels.
 
# Insert your SD card into your Wii/Wii U.
# In the Wii Menu, select the <code>Wii Options</code> at the bottom left.
# Select <code>Data Management</code> (if on Wii), <code>Save Data</code>, then <code>Wii</code>.
# Select a save you would like to transfer, then select <code>Copy</code>.
#* If the <code>Copy</code> button is greyed out, you will need to [[wiiguide:priiloader|install Priiloader]] to disable the copy protection.
# Repeat the previous step for each save you would like to transfer.
# Once you are finished, put the SD card into your other Wii/Wii U.
# In the Wii Menu, select the <code>Wii Options</code> at the bottom left.
# Select <code>Data Management</code> (if on Wii), <code>Save Data</code>, then <code>Wii</code>.
# Select the <code>SD Card</code> tab at the top right.
# Select one of the saves you have copied to your SD card, then select <code>Copy</code>.
# Repeat the previous step for each save you have copied to your SD card.
 
{{!}}-{{!}} From SaveGame Manager GX=
 
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}
 
== What you need ==
 
* The Homebrew Channel on both systems
* An SD card or USB drive
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]
 
== Instructions ==
 
# Extract SaveGame Manager GX to the root of your SD card or USB drive, and put it into your source Wii/Wii U.
# Launch the Homebrew Channel, then launch SaveGame Manager GX.
# Ensure that the source is set to Wii.
# Find and select your save, then <code>Extract</code>, then <code>Default</code>.
#* Repeat this for the rest of the saves you would like to copy.
# Press the HOME button and exit SaveGame Manager GX.
# Put the SD card into the target Wii/Wii U.
# Create a new save file for each game. This is needed so that SaveGame Manager GX can overwrite it.
# Launch the Homebrew Channel, and launch SaveGame Manager GX.
# Ensure that the source is set to your SD or USB.
# Select each save you copied and click <code>Install</code>.
 
}} <!-- wii2wii -->
 
{{!}}-{{!}}To Dolphin Emulator=
 
{{#tag:tabber
| With a NAND backup (Wii)=
 
By importing your NAND backup into Dolphin, you effectively copy everything on your Wii (at the time of the backup).
This also has the benefit of allowing access to [https://wiimmfi.de/ Wiimmfi], as well as carrying over RiiConnect24 patched channels.
 
{{info|text=If you have already done this, consider the SaveGame Manager GX method to save time.}}
 
== What you need ==
 
* [[wiiguide:bootmii|a NAND backup]]
* Latest beta version of Dolphin Emulator


== Instructions ==  
== What You Need ==


# After [[wiiguide:bootmii|making your NAND backup]], put your SD card into your PC and open Dolphin Emulator.
* Two 3DS consoles, both modded with [[3DS:Luma3DS|Luma3DS]]
# Select <code>Tools > Manage NAND... > Import BootMii NAND Backup</code>.
** These will be referred to as the '''source console''' and '''destination console''' for this guide's purposes
# In the file dialog that opens, go to your SD card and select <code>nand.bin</code>.
** If either console is not currently modded, stop and mod it with [[3dsguide:|our custom firmware installation guide]] first
* The '''source console's''' <code>essential.exefs</code>, such as the one created in [[3dsguide:finalizing-setup|our guide's Finalizing Setup]]
** If you already have the '''source console's''' <code>movable.sed</code> outside of a <code>.exefs</code> file, you can use that directly
* The '''source console's''' <code>Nintendo 3DS</code> folder
**this should contain the data you are trying to transfer
* The latest version of {{GitHub|/ihaveamac/faketik/releases/latest|faketik}} (the <code>.3dsx</code> file)
* The latest version of {{GitHub|d0k3/GodMode9/releases/latest|GodMode9}} (the GodMode9 <code>.zip</code> file)
* The latest version of [https://raw.githubusercontent.com/nh-server/scripts/main/3DS/MovableMoveover.gm9 MovableMoveover.gm9]
** To download, right-click/long-press the link and select <code>Save link as...</code>, or similar, then rename the downloaded file to <code>MovableMoveover.gm9</code> if it is not named exactly that


{{!}}-{{!}}via SaveGame Manager GX=
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}
== What you need ==
* The Homebrew Channel on your Wii/vWii
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]
* An SD card or USB drive
* Latest beta version of Dolphin Emulator


== Instructions ==
== Instructions ==


# On your Wii/Wii U, launch the Homebrew Channel, then launch SaveGame Manager GX.
=== Section I - Prep Work ===
# Find and select the save you would like to transfer, select <code>Extract</code>, then select <code>Default</code>.
#* Repeat this for all the saves you would like to transferred.
# Once you have extracted all your save files, press HOME and exit SaveGame Manager GX.
# Insert your SD card or USB drive into your PC.
# Open Dolphin Emulator.
# Select <code>Tools > Import Wii Save...</code>.
# In the file dialog that opens, go to the <code>savegames</code> folder on your SD or USB, and select each <code>.bin</code> file inside it.
 
{{info|text=Unfortunately, you can only select one at a time, so you must repeat the last step for each .bin file.}}
 
}} <!-- wii2dol -->
}} <!-- from wii -->
 
|-| From Dolphin Emulator=
 
{{info|text=All methods here assume you have the [https://dolphin-emu.org/download latest Beta or Development version of Dolphin Emulator].}}
 
{{#tag:tabber
| To a Wii/vWii=
 
{{#tag:tabber
| via Data Management=
 
== What you need ==
 
* an SD card
 
== Instructions ==
 
# Open Dolphin Emulator.
# If you exporting a select game's save, right click the game inside the Dolphin window and select <code>Export Wii Save</code>.
#* If you are exporting all your Wii saves from Dolphin, select <code>Tools > Export All Wii Saves</code>.
#* [[File:Export-wiisave.png|400x400px]]
# In the folder dialog that pops up, select your SD card. (Don't go inside any other folder!)
# Safely eject your SD card, then put it into your Wii/Wii U.
#* If on a Wii U, be sure to launch Wii Mode.
# Select the <code>Wii Options</code> button at the bottom left.
# Select <code>Data Management</code> (if on Wii), <code>Save Data</code>, then <code>Wii</code>.
# Go to the <code>SD Card</code> tab at the top right.
# Select each save that you would like to copy to your Wii/Wii U and select <code>Copy</code>.
 
{{!}}-{{!}}via SaveGame Manager GX=
 
{{warning|text=Make sure you have installed [[wiiguide:cios|cIOS]] before following this!}}
 
== What you need ==
 
* The Homebrew Channel on your Wii/vWii
* An SD card or USB drive
* [https://oscwii.org/library/app/SaveGame_Manager_GX SaveGame Manager GX]
 
== Instructions ==
 
# Open Dolphin Emulator.
# If you exporting a select game's save, right click the game inside the Dolphin window and select <code>Export Wii Save</code>.
#* If you are exporting all your Wii saves from Dolphin, select <code>Tools > Export All Wii Saves</code>.
# In the folder dialog that pops up, select your SD card/USB drive. (don't go inside any other folder!)
# Safely eject your SD card/USB drive, then put it into your Wii/Wii U.
#* If on a Wii U, be sure to launch Wii Mode.
# Launch the Homebrew Channel, then launch SaveGame Manager GX.
# Ensure that the source is set to your SD or USB.
# Select each save and click <code>Install</code>.
 
}} <!-- dolphin-wii -->
 
{{!}}-{{!}}To a GameCube memory card=
 
== What you need ==
 
* a Wii with GameCube ports and the Homebrew Channel installed
* An SD card or USB drive
* [https://oscwii.org/library/app/gcmm GCMM]
 
== Instructions ==
 
{{info|text=If Dolphin is set to use a <code>.raw</code> memory card, use <code>Tools > Memory Card Manager</code> to export your desired saves to <code>.gci</code>.}}
 
# Open Dolphin Emulator.
# In the main menu, select <code>File > Open User Folder</code>.
#* [[File:Dolphin-user-folder.png|400x400px]]
# In the folder that opens, navigate to <code>GC > [Save region] > Card A</code>.
# Copy the <code>.gci</code> files you would like to put on your Memory Card.
# Create a folder named <code>MCBACKUP</code> on your SD card or USB drive, and place the <code>.gci</code> files you copied into it. 
#* [[File:Dolphin-emu-memcard-manager.png|400x400px]]
# Download and extract GCMM to the root of your SD card or USB drive.
# Safely eject the SD/USB from your PC, then insert it into your Wii.
# Launch the Homebrew Channel, then launch GCMM.
# Select the device you have copied the <code>.gci</code> files to.
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press <code>+</code>/<code>X</code> to enter Restore mode.
#* [[File:Gcmm-menu.jpg|400x400px]]
# Select the slot that has your Memory card.
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# Select the save you would like to restore.
#* If you would like to restore all the saves in <code>MCBACKUP</code>, press <code>1</code>/<code>R</code>.
#* [[File:Gcmm-restore-save.jpg|400x400px]]
# When restoration is complete, press any button to continue.
 
{{!}}-{{!}}To Nintendont=
 
== Instructions ==
 
# Open Dolphin Emulator and select <code>Tools > Memory Card Manager</code> from the main menu.
# Click the <code>Open</code> button next to Slot B.
# Go to the <code>saves</code> folder on your SD card or USB drive, and select the <code>.raw</code> file named after the game's ID.
#* If you do not already have a save on Nintendont, select <code>Create</code> and set the Card size to 251 blocks.
#* If you are using one memory card for all games, open the <code>ninmem.raw</code>/<code>ninmemj.raw</code> file on the root of your SD/USB.
# If Dolphin is storing your saves in a GCI folder (default):
#* Click <code>Switch to B</code>.
#* Click <code>Import</code>, and navigate to <code><REGION>/Card A/</code>.
#* Select the <code>.gci</code> file(s) you would like to import. Otherwise, if Dolphin is storing your saves in a <code>.raw</code> file. simply select your saves on the left side and select <code>Copy to B</code>.
 
}} <!-- dolphin -->
 
|-| From a GameCube memory card=
 
{{warning|text=All methods here require a Wii with GameCube ports.}}
 
{{#tag:tabber
| To Dolphin Emulator=
 
== What you need ==
 
* [https://oscwii.org/library/app/gcmm GCMM]
 
== Instructions ==
 
# Download and extract GCMM to the root of your SD card or USB drive.
# Safely eject the SD/USB from your PC, then put it into your Wii.
# Launch the Homebrew Channel, then launch GCMM.
# Select the device you would like to copy the save file to.
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press <code>B</code> and <code>-</code>/<code>L</code> and <code>Y</code> to enter Raw backup mode.
#* [[File:Gcmm-menu.jpg|400x400px]]
# Select the slot that has your memory card.
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# When the dump is complete, press any key to continue.
# Press HOME/START to exit GCMM.
# Insert your SD card/USB drive into your PC.
# Open Dolphin Emulator, and select <code>Tools > Memory Card Manager</code> from the main menu.
# Click <code>Open</code> next to slot B.
# Go into the <code>MCBACKUP</code> folder on your SD/USB, and open the newly created <code>.raw</code> file.
# Click <code>Switch to B</code>.
# If Dolphin is set to store saves in a GCI folder (default):
#* Select the saves you would like to copy.
#* Click <code>Export as .gci</code>.
#* Export the <code>.gci</code> files to <code><REGION>/Card A/</code>.
# Otherwise, if Dolphin is set to store saves in a <code>.raw</code> file,
#* Select the saves you would like to copy.
#* Click <code>Copy to A</code>.
 
{{!}}-{{!}}To Nintendont=
 
== What you need ==
 
* [https://oscwii.org/library/app/gcmm GCMM]
 
== Instructions ==
 
# Download and extract GCMM to the root of your SD card or USB drive.
# Safely eject the SD/USB from your PC, then put it into your Wii.
# Launch the Homebrew Channel, then launch GCMM.
# Select the device you would like to copy the save file to.
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press <code>B</code> and <code>-</code>/<code>L</code> and <code>Y</code> to enter Raw backup mode.
#* [[File:Gcmm-menu.jpg|400x400px]]
# Select the slot that has your memory card.
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# When the dump is complete, press any key to continue.
# Press HOME/START to exit GCMM.
# Insert your SD card/USB drive into your PC.
# Copy the <code>.raw</code> file inside <code>MCBACKUP</code> to the root of the device used for Nintendont and name it <code>ninmem.raw</code>.
#* If your games are Japanese, Nintendont will use <code>ninmemj.raw</code>, because Japanese games do not play very nicely when there are other region saves present.
# Launch Nintendont and set Memcard emulation to multi [ ? ]
 
{{!}}-{{!}}To another memory card=
 
== What you need ==
 
* a Wii
 
== Instructions ==
 
# Insert both memory cards into your Wii.
# Launch the Wii menu and select the Wii Options button at the bottom left.
#* [[File:Wii-options.png|400x400px]]
# Select <code>Data Management > Save Data > Nintendo GameCube</code>.
# Select the save you would like to copy and select <code>Copy</code>.
#* [[File:Gc-data-management.png|400x400px]]
 
}} <!-- gamecube memory card -->
 
|-| From Nintendont=
 
{{#tag:tabber
| To Dolphin Emulator=
 
== What you need ==
 
* Latest beta or Development version of Dolphin Emulator
 
== Instructions ==


# Insert your SD card or USB drive into your PC.
{{info|Follow these instructions on the '''destination console''' only.}}
# Open Dolphin Emulator, and select <code>Tools > Memory Card Manager</code> from the main menu.
# Click <code>Open</code> next to slot B.
# Navigate to the <code>saves</code> folder on your SD/USB, and open the <code>.raw</code> file named after the game ID of your game.
# Click <code>Switch to B</code>.
# If Dolphin is set to store saves in a GCI folder (default):
#* Select the saves you would like to copy.
#* Click <code>Export as .gci</code>.
#* Export the <code>.gci</code> files to <code><REGION>/Card A/</code>.
# Otherwise, if Dolphin is set to store saves in a <code>.raw</code> file:
#* Select the saves you would like to copy.
#* Click <code>Copy to A</code>.


{{!}}-{{!}}To a memory card=
# Power off your console and insert your SD card into your computer
# Copy <code>GodMode9.firm</code> from the GodMode9 <code>.zip</code> to the <code>/luma/payloads/</code> folder on your SD card
# Copy the <code>gm9</code> folder from the GodMode9 <code>.zip</code> to the root of your SD card
# Copy <code>MovableMoveover.gm9</code> to the <code>/gm9/scripts/</code> folder on your SD card
# Create a folder named <code>3ds</code> on the root of your SD card if it does not already exist
#* This folder stores homebrew applications and data; it is different from the <code>Nintendo 3DS</code> folder that the console automatically generates
# Copy <code>faketik.3dsx</code> to the <code>3ds</code> folder on the root of your SD card
# Copy the '''source console's''' <code>essential.exefs</code> to the root of your SD card and rename it to <code>old-essential.exefs</code>
#* If you have the '''source console''''s <code>movable.sed</code> already in raw form, you can copy that file to the root of the SD card instead
# Copy the '''source console's''' <code>Nintendo 3DS</code> folder the the root of your SD card
# Reinsert your SD card into your console


== What you need ==
=== Section II - Setup Script ===
# Hold {{B|Start}}, and while holding {{B|Start}}, power on your console
# Your console will have booted into GodMode9
# If you are prompted to create an essential files backup, press {{B|A}} to do so, then press {{B|A}} to continue once it has completed
# If you are prompted to fix the RTC date&time, press {{B|A}} to do so, then set the date and time, then press {{B|A}} to continue
# Press {{B|Home}} to bring up the action menu
# Select “Scripts…”
# Select “MovableMoveover”
# Follow the prompts in the script, answering any questions that you are asked
# Once the script completes your console will have rebooted
# Your console may act like it has just been formatted - this does not mean your data has been lost. If it does this, proceed normally through initial setup and get to the HOME Menu


* The Homebrew Channel installed on your Wii
{{info|text=The destination console's original <code>essential.exefs</code> and <code>movable.sed</code> files will be in <code>sd:/gm9/out/MMM_Backup</code> on its SD card. It is highly recommended to back up these files to a safe location.}}
* An SD card or USB drive
* [https://oscwii.org/library/app/gcmm GCMM]


== Individual memcards (.gci files) ==
=== Section III - Reinstating Apps ===


# Insert your SD card or USB drive into your PC.
# Launch the '''Download Play''' application
# Create a folder named <code>MCBACKUP</code>.
# Wait until you see the two buttons
# Copy the <code>.gci</code> files inside the <code>saves</code> folder to the <code>MCBACKUP</code> folder.
#* Do not press either of the buttons
# Download and extract GCMM to the root of your SD card or USB drive.
# Press {{B|L|DOWN|SELECT}} at the same time to open the Rosalina menu
# Safely eject the SD/USB from your PC, then insert it into your Wii.
# Select '''Miscellaneous options'''
# Launch the Homebrew Channel, then launch GCMM.
# Select '''Switch the hb. title to the current app.'''
# Select the device you have copied the <code>.gci</code> files to.
# Press {{B|B}} to continue
#* [[File:Gcmm-select-device.jpg|400x400px]]
# Press {{B|B}} to return to the Rosalina main menu
# Press <code>+</code>/<code>X</code> to enter Restore mode.
# Press {{B|B}} to exit the Rosalina menu
#* [[File:Gcmm-menu.jpg|400x400px]]
# Press {{B|HOME}}, then close '''Download Play'''
# Select the slot that has your Memory card.
# Relaunch the '''Download Play''' application
#* [[File:Gcmm-mem-select.jpg|400x400px]]
# Your console should load the '''Homebrew Launcher'''
# Select the save you would like to restore.
# Launch '''faketik''' from the list of homebrew
#* If you would like to restore all the saves in <code>MCBACKUP</code>, press <code>1</code>/<code>R</code>.
# Wait until the process is completed
#* [[File:Gcmm-restore-save.jpg|400x400px]]
# Press {{B|START}} to exit
# When restoration is complete, press any button to continue.
# Reboot your console


}} <!-- nintendont -->
{{success|text=The moveover is complete. Congratulations for performing a complex procedure.}}


</tabber>
[[Category:Nintendo 3DS guides]]