3DS:BAX/makebax: Difference between revisions
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* For best performance, the block size should be an integer multiple of the number of available hardware threads (logical processors). This is why the default block size is 48: it's a multiple of the most common PO2 and MO6 multithread setups. | * For best performance, the block size should be an integer multiple of the number of available hardware threads (logical processors). This is why the default block size is 48: it's a multiple of the most common PO2 and MO6 multithread setups. | ||
* BAX files should not surpass the 32MiB mark. makebax doesn't enforce this limit, but BAX does. | * BAX files should not surpass the 32MiB mark. makebax doesn't enforce this limit, but BAX does. | ||
[[Category:Nintendo 3DS guides]] | |||